Qui-Gon, I'm not sure I follow your logic. I played the 360 version from launch to roughly August when my subscription ran out, and afterwards have regularly played the PC version.
I experienced plenty of lag/rubber banding on the 360 version from poor host connections. I have played multiple matches on the PC where the symptoms were exactly what you've experienced in the match in your OP (literally being able to walk up to an enemy and not be shot) and I can say that is NEVER something experienced in a 360 match. I don't think this is caused by a cap of 30 fps, as I believe Bioware has stated in the past that the frame rate is 30 fps on console versions, and if that was the case it would be very apparent in the multitudes of YouTube videos recorded by console players.
It's more likely that the host simply ha a system that couldn't run the game at 30 fps or above. Plenty of old systems as well as laptops wig integrated GPUs like Intel ones before the HD3000 series will run the game, but do so at subpar frame rates. My laptop from 2011 just barely keeps above 30 fps.
Modifié par burr beer, 17 février 2013 - 09:02 .