The issue I have is that when the part transition to the area they are close to it and it does not start to develop till the player spawns in to the area. So when the player does arrive it appears as lots of small clouds, within 10 - 15 seconds it is the size I want it to be but its look a bit naff in the meantime.
Currently I am considering tying the character up in a convo when they arrive or maiking the area much bigger so the charcter has to walk in and the time passes. The convo idea is poor since given the size of the fx, what other topic of conversation is going to take precedence over the 50 ft wall of black and purple smoke just up the road.
Soooo ... Can I start the fx early or does it only spawn when the player arrives. I suspect the latter since the engine does not want to be maintaining it during the rest of the game play. that means I am down to a bigger area which is another weeks delay on the project being finished
PJ





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