Did the ending ruin the chances of Mass Effect becoming a giant, long lasting franchise?
#126
Guest_LineHolder_*
Posté 18 février 2013 - 03:48
Guest_LineHolder_*
#127
Posté 18 février 2013 - 03:56
#128
Posté 18 février 2013 - 03:57
My first suggestion for Bioware if they plan to make more games, please hire a lore guy, the little things do matter.
And also if you want to make a long series, you need to have a plan ready and stick to it. Also making awful ME producs like Deception or Paragon Lost really isnt helping you.
Modifié par Armass81, 18 février 2013 - 04:33 .
#129
Posté 18 février 2013 - 04:05
LineHolder wrote...
You know how Jar Jar memes are still made about the prequels? Yeah. I'm expecting a lot of end-jokes to be made when the next Mass Effect comes out.
Probably, in the midst of consistent sales and bickering among fans, kinda like with Attack of the Clones.
#130
Posté 18 février 2013 - 04:07
Who cares if it that makes any sense? It would be satisfying.
Then the next Mass Effect Universe game will sell without being tarnished.
#131
Posté 18 février 2013 - 04:13
#132
Posté 18 février 2013 - 04:16
Judging for EA history they have been known to close studios with recent legacies such as bioware (and perhaps mass effect with it). The only exception was the awful CandC 4 which i think every one wants to avoid.
The thing is the franchise is a sell out from the ground up, where financial incentive overrides creative decisions. What I am trying to say is the problem with mass effect and bioware is a core problem and it may take years to fix.
#133
Posté 18 février 2013 - 04:22
sH0tgUn jUliA wrote...
The refuse choice needs to be where Shepard picks up Starjar and starts walking toward the Control rods and says "I've got a better idea. Control yourself." and shoves Starjar between the control rods and all the reapers start to blow up, Shepard calls for an evac and gets picked up with the new Bioware 5 second evac system, and everyone gets the hell out of there. All the reapers in the galaxy blow up, The Citadel blows up. The End. And the end music is changed to some 1980s heavy metal rock just to show everyone that they learned their lesson about slapping a 2010 pseudophilosophical BS ending on a late 1980s sci-fi action adventure RPG.
Who cares if it that makes any sense? It would be satisfying.
Then the next Mass Effect Universe game will sell without being tarnished.
I think Metallica and either "Fade to Black" or "Nothing Else Matters" would be appropriate as a musical finish.
This should also feature an overlay of the Shepard standing with the dev team saying this was all just a bad joke or a dream, we get to choose which one.
The exact right word-pseudophilosophical. I cringe every time someone says the endings are about hard choices. No they aren't. Maybe they're meant to be. But they're about no choices at all. They're insanely idiotic adaptations of ideas taken from other sources and meant to force the appearance of philosophical King Solomon-like decisions. The only choice is to not split the baby. So, in order to keep the baby intact the choice is to give it up. There's no tough decision here.
#134
Guest_LineHolder_*
Posté 18 février 2013 - 04:34
Guest_LineHolder_*
riesenwiesel wrote...
Episode I-III didn't ruin the Star Wars franchise either.
That's because the end of that story had already been wrapped up nicely.
#135
Guest_LineHolder_*
Posté 18 février 2013 - 04:56
Guest_LineHolder_*
Meltemph wrote...
It can be a franchise, but it has no chance of becoming a Forgotten Realms, Song of Fire and Ice, or even Star Wars due to the way they ended ME3. The MEU is essentially dead now, without a retcon or handwave in a fairly large way. Sure, they can pump out games, like a madden game, but I'm not sure how you can ever have a recognizable setting, without rectifying issues ME3 caused.
The appeal to the MEU, at least for me, was that even without the reapers(Me2 proved this) the setting is very enjoyable, in fact more so without the reapers. ME3 even though I didnt think the reaper story arc was any good, had enough there, that I could still enjoy it, if it wasnt for the fact that the ending broke the MEU.
If they do a reboot, to me, that would be admitting they are turning it into a madden, and I wont be interested.
Heck no, even the StarBrat ending is better than what that series is going towards. OffTopic, anyway.
Modifié par LineHolder, 18 février 2013 - 04:57 .
#136
Posté 18 février 2013 - 05:26
All the fans who left after ME3 will just be replaced when the next ME comes out.
#137
Posté 18 février 2013 - 05:28
#138
Posté 18 février 2013 - 05:30
#139
Posté 18 février 2013 - 05:43
CronoDragoon wrote...
3DandBeyond wrote...
They needed to build on what they did well instead of trying to continually rewrite it all. Each game plays like some new franchise in effect and ME3 is the most disconnected.
In my opinion they did build on what they did well. The gameplay in ME3 is better than 2 and far better than 1. I thought the exploration in ME1 was crappy and boring. So they dropped it and focused on the shooting. Obviously people who value RPG-style gameplay for its own sake can feel disappointed, but ultimately I feel the Mass Effect games have been better for it.
And that's coming from a big RPG fan.
I believe there are ways to make the RPG side better without invalidating the TPS side
#140
Posté 18 février 2013 - 05:53
#141
Posté 18 février 2013 - 05:59
Kabooooom wrote...
Mass Effect probably has a long and prosperous future as a third person shooter. I hope the rpg elements are not largely discarded, but I think the majority of us are suspicious that they may be.
And if there's one thing the market needs, it's another shooter franchise
/sarcasm
#142
Posté 18 février 2013 - 06:06
iakus wrote...
Kabooooom wrote...
Mass Effect probably has a long and prosperous future as a third person shooter. I hope the rpg elements are not largely discarded, but I think the majority of us are suspicious that they may be.
And if there's one thing the market needs, it's another shooter franchise
/sarcasm
Side note, was I the only one that 'wtf'd' at Halo 4's story? I only played the games, and apparently they incorporated a lot of the lore from the books, etc. into it - but it took watching the console vids and reading some lore online for me to be like 'oh, okay, now I know what is going on'. But a two minute Salvia-esque conversation with the Librarian in-game followed by more mindless shooting with limited story exposition wasn't sufficient to convey the plot fully, in my opinion.
And I am pessimistic enough, just enough, to think that is the direction that ME may be heading.
#143
Posté 18 février 2013 - 06:11
BizkitRebellion wrote...
+1000000KevShep wrote...
Dr_Extrem wrote...
sadly, people are still willing to buy mediocre stuff.
mass effect 3 was a let down ... dialogue, story and gameplay-wise (BäM-EA!! ... BäM-AE!!).
yet, people are willing to pay for stuff, that should have been part of the original game (from ashes, leviathan) and blunt, useless sidemissions (omega). and mp-packs off course.
This^ the causal gamers are the zombies of our industry. They complain about alot that we hardcore gamers(senior gamers that is) complain about however they STILL are dumb enough to still buy there DLC and still hate even that.
The casual gamer has no self control and is the main reason why devs and publishers are focusing on them and its causing our industry to SUFFER with games that lack innovation and creativity.
To the casual gamer----- If your going to complain like the rest of us then stop buying there stuff...period!
This problem is prevalent in the gaming industry as a whole...Everywhere you look, games are being dumbed down or being streamlined...Except CDProjektRED ...For the moment..let's hope they don't succumb to it
#144
Posté 18 février 2013 - 06:12
[quote]spirosz wrote...
No. The next game will sell in hordes, it's obvious. [/quote]. What are you?
[/quote
He is indoctrinated..Just like everyone on the ME Dev team in Bioware..
#145
Posté 18 février 2013 - 06:18
Kabooooom wrote...
iakus wrote...
Kabooooom wrote...
Mass Effect probably has a long and prosperous future as a third person shooter. I hope the rpg elements are not largely discarded, but I think the majority of us are suspicious that they may be.
And if there's one thing the market needs, it's another shooter franchise
/sarcasm
Side note, was I the only one that 'wtf'd' at Halo 4's story? I only played the games, and apparently they incorporated a lot of the lore from the books, etc. into it - but it took watching the console vids and reading some lore online for me to be like 'oh, okay, now I know what is going on'. But a two minute Salvia-esque conversation with the Librarian in-game followed by more mindless shooting with limited story exposition wasn't sufficient to convey the plot fully, in my opinion.
And I am pessimistic enough, just enough, to think that is the direction that ME may be heading.
No you werent. When I watched the playthrough, I had no idea who the big guy (didact) was and why he hated humans. Yeah didnt read the novels, you shouldnt have to read them to understand the basics of what the hell is going on. All i saw was pretty much "grrr me big angry alien, me go kill humans now or turn them into robots for some reason". Also I tought we made peace with the covenant, why are they attacking you again? " A lot can change in 5 years" yeah thanks Cortana, but I would have wanted something more than that. An explanation maybe.
Modifié par Armass81, 18 février 2013 - 06:25 .
#146
Posté 18 février 2013 - 06:24
Armass81 wrote...
Kabooooom wrote...
iakus wrote...
Kabooooom wrote...
Mass Effect probably has a long and prosperous future as a third person shooter. I hope the rpg elements are not largely discarded, but I think the majority of us are suspicious that they may be.
And if there's one thing the market needs, it's another shooter franchise
/sarcasm
Side note, was I the only one that 'wtf'd' at Halo 4's story? I only played the games, and apparently they incorporated a lot of the lore from the books, etc. into it - but it took watching the console vids and reading some lore online for me to be like 'oh, okay, now I know what is going on'. But a two minute Salvia-esque conversation with the Librarian in-game followed by more mindless shooting with limited story exposition wasn't sufficient to convey the plot fully, in my opinion.
And I am pessimistic enough, just enough, to think that is the direction that ME may be heading.
No you werent. When I watched the playthrough, I had no idea who the big guy (didact) was and why he hated humans. Yeah didnt read the novels, you shouldnt have to read them to understand the basics of what the hell is going on. All i saw was pretty much "grrr me big angry alien, me go kill humans now or turn them into robots for some reason".
And his motivation is still pretty sketch even with the backstory. I mean I get the human-forerunner war and why he was all pissed, but that was like 100,000 years in the past or something and his wife locked him up for being a douche. Time to move on, bro.
I didn't mind the Covenant story arc of the previous games. In fact, I actually loved it. But Halo 4 is pretty poorly written. Every time I think about some of the complaints I have about ME3, I instantly think "yeah, but it is way, way, way better than Halo 4 story-wise".
#147
Posté 18 février 2013 - 06:29
Kabooooom wrote...
Armass81 wrote...
Kabooooom wrote...
iakus wrote...
Kabooooom wrote...
Mass Effect probably has a long and prosperous future as a third person shooter. I hope the rpg elements are not largely discarded, but I think the majority of us are suspicious that they may be.
And if there's one thing the market needs, it's another shooter franchise
/sarcasm
Side note, was I the only one that 'wtf'd' at Halo 4's story? I only played the games, and apparently they incorporated a lot of the lore from the books, etc. into it - but it took watching the console vids and reading some lore online for me to be like 'oh, okay, now I know what is going on'. But a two minute Salvia-esque conversation with the Librarian in-game followed by more mindless shooting with limited story exposition wasn't sufficient to convey the plot fully, in my opinion.
And I am pessimistic enough, just enough, to think that is the direction that ME may be heading.
No you werent. When I watched the playthrough, I had no idea who the big guy (didact) was and why he hated humans. Yeah didnt read the novels, you shouldnt have to read them to understand the basics of what the hell is going on. All i saw was pretty much "grrr me big angry alien, me go kill humans now or turn them into robots for some reason".
And his motivation is still pretty sketch even with the backstory. I mean I get the human-forerunner war and why he was all pissed, but that was like 100,000 years in the past or something and his wife locked him up for being a douche. Time to move on, bro.
I didn't mind the Covenant story arc of the previous games. In fact, I actually loved it. But Halo 4 is pretty poorly written. Every time I think about some of the complaints I have about ME3, I instantly think "yeah, but it is way, way, way better than Halo 4 story-wise".
Or god forbid, Metroid Other M. Theres real franchise raping for you. I said this in the other thread, but as bad as Mac Walters's writing tends to be sometimes, at least hes lightyears ahead of Yoshio Sakamotos crap in Other M. *Shudders*
Also I have no idea why the hell Sakamoto decided to remove the excellent Prime trilogy from his Metroid canon. Was it cause he was jealous of what the Retro had made? I mean saving the galaxy from phazon is at least as important as saving it from metroids aint it? Its funny tough that the Prime series succeeds amazingly in contrast to Sakamotos own Other M that fails miserably as part of the Metroid franchise.
Modifié par Armass81, 18 février 2013 - 06:56 .
#148
Posté 18 février 2013 - 06:39
#149
Posté 18 février 2013 - 06:58
Epic777 wrote...
CronoDragoon wrote...
In my opinion they did build on what they did well. The gameplay in ME3 is better than 2 and far better than 1. I thought the exploration in ME1 was crappy and boring. So they dropped it and focused on the shooting. Obviously people who value RPG-style gameplay for its own sake can feel disappointed, but ultimately I feel the Mass Effect games have been better for it.
And that's coming from a big RPG fan.
I believe there are ways to make the RPG side better without invalidating the TPS side
That doesn't answer the important question. Is doing exploration (or any other "RPG" element) important enough to commit the necessary resources to it? Enough to do it well?
#150
Posté 18 février 2013 - 07:11
AlanC9 wrote...
That doesn't answer the important question. Is doing exploration (or any other "RPG" element) important enough to commit the necessary resources to it? Enough to do it well?
I don't think anyone on here can truly answer that question. I hope it remains important enough. I like RPG's.





Retour en haut







