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Did the ending ruin the chances of Mass Effect becoming a giant, long lasting franchise?


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#151
LeandroBraz

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Most Star Wars fans hate the episodes I to III, certainly it had some bad HQs, games and other medias the franchise is in, even then, the franchise didn't died, actually it will get more movies=D


My point is, one bad moment on a franchise won't kill it. We will have a problem if the next game end up being bad, then the movie, and the other game, and go on. If ME3 issues become a pattern, then you have a dying franchise (never dead, it can be recovered even after years releasing bad stuffs). ME3 issues isn't enough to take ME down =)

#152
wright1978

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I think the legacy has been damaged. It could be patched up, even if the scars of ME3's ending will never disappear completely. Worst possibility is that the franchise is streamlined into a pure interactive action mode shooter with virtually no rpg elements.

#153
shodiswe

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I'm sure it will be fine if the next game is good :) ME3 was good even if the end game was a less desirable feature. The EC did help somewhat, it fixed some dialogue and Idon't mind the slides that were added. It's a great Universe for stories, if they do a good job on the next game people will mostly forget about less impressive performances of the past.

#154
obibenjedi

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Think the ending will stifle growth. future games have to get round the endings or become prequels etc. Which is a minefield of spoiling surprises from original games or just flat out contradicting lore.

#155
Meltemph

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LeandroBraz wrote...

Most Star Wars fans hate the episodes I to III, certainly it had some bad HQs, games and other medias the franchise is in, even then, the franchise didn't died, actually it will get more movies=D


My point is, one bad moment on a franchise won't kill it. We will have a problem if the next game end up being bad, then the movie, and the other game, and go on. If ME3 issues become a pattern, then you have a dying franchise (never dead, it can be recovered even after years releasing bad stuffs). ME3 issues isn't enough to take ME down =)


But star wars didnt have an ending that split it into 3 pieces.  I'm not sure how it is comparable.

#156
Robhuzz

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I think it's been damaged pretty badly but I think it can be made into short term damage if they handle it right. I don't think the franchise is well and truly dead, though it's very close to me as I have approximately 0 interest in another ME game after what they pulled with ME3.

If they turn ME4 into a pure shooter (which they likely will given that they want cod crowd to buy their games en masse. ME3 taught us that) then that's it for me. ME has died and has been replaced with a generic shooter that carries the ME name for marketing purposes.

#157
Ultranovae

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On the contrary. Though not the my favorite direction for the franchise, I would have preferred te dark energy direction, the current version indeed promotes the continuation and development of sequels.
As it is the current threat if the reapers, and the story that was told throughout this trilogy is over. However, the universe, it's eezo, it's alien species are general an untouched enough that you can easily tell millions of stories in this particular universe without much alteration if it at all.
The franchise is still one if the most respected, and beloved new IP's this generation.
The only people whose reputations were damaged was the ****ing fan base that whined about the ending.mist of the public agrees that the level of entitlement and pettiness of a fan base that is willing to protest the ending to a piece of entertainment with the same passion and seriousness as an actual serious social cause was simply uncalled for and petty.
The games are strong, including the 3rd one.
Also, don't forget that video games are the exception in media. Typically sequels in other media, movies for example, tend to be of poorer quality than the original.
Not so with video games. Sequels tend to have significant improvement in both terms of technology, polish, story telling etc.
I'm personally looking forward to ME4.

#158
Metalunatic

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I still do the occasional full playthrough with all 3 games even though I very much dislike the ending (kind word for it). Still, I have 0 interest in ''ME4'' or whatever it's going to be called. I just don't want to play a Mass Effect game without Shepard & company.

Shepard is Mass Effect!

Modifié par Metalunatic, 18 février 2013 - 10:05 .


#159
CR121691

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No it didn't. The ending is maybe a scratch on the series but the next game can polish it. I have faith that it will redeem itself.

#160
gw2005

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aw well you know, now that i think back to it, the ending isn't so bad anymore. But that's mostly because after months of complaining, I've basically moved on -- I don't give a damn anymore.

Did it ruin the franchise? Yes. For good? Probably not. Mass Effect series now feels like the US dollar, once it was all glorified, but after some poking, a huge hole appeared in the dead center of it.

#161
Slashice

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The current endings makes it almost impossible to continue the story. And it's not just the games but the novels, books, comics, etc. The only way is to canonize the ending but then what was the point of choosing?

Way to ruin a franchise...

#162
BD Manchild

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I can't say whether or not it would actually be dead, but once ME3 is "complete" the franchise will certainly be dead to me. ME3, along with really sub-standard recent tie-ins like Deception and Paragon Lost, did such a good job of thoroughly butchering any enthusiasm I had for the series and has made me really worried about what direction it's going to be taken in. Bioware just seem to have lost all confidence.

Modifié par BD Manchild, 18 février 2013 - 11:53 .


#163
mcgreggers99

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Money talks. As long as we keep buying...this franchise isn't dead.

And EA is going to milk it until it dries up and dies on the operating table.

#164
crimzontearz

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Is ME dead? No

Did the ending TRY to kill the franchise? Strangely I think that was the intent

#165
OhDihBot

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AdmiralCheez wrote...

Yeah, I'd say the poor handling of ME3--especially the ending--kind of ruined the appeal of the franchise for me. It made me feel like nothing mattered anymore, that the soul of the IP had been thrown out the window for the sake of some last-minute need to make an out-of-place philosophical point.  I can't see Mass Effect regaining its former glory after that.


Pretty much this.  At this point I am just hanging on to a last shred of hope that this last DLC will right all the wrongs, but at this point I think it's safe to say that it is a fool's hope.  If the ending isn't fixed, I won't be buying anymore ME games.

#166
Peranor

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crimzontearz wrote...

Is ME dead? No

Did the ending TRY to kill the franchise? Strangely I think that was the intent



Before the EC. Yeah, "torch the franchise and run" was a fairly popular hypothesis.

#167
LeandroBraz

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Meltemph wrote...

LeandroBraz wrote...

Most Star Wars fans hate the episodes I to III, certainly it had some bad HQs, games and other medias the franchise is in, even then, the franchise didn't died, actually it will get more movies=D


My point is, one bad moment on a franchise won't kill it. We will have a problem if the next game end up being bad, then the movie, and the other game, and go on. If ME3 issues become a pattern, then you have a dying franchise (never dead, it can be recovered even after years releasing bad stuffs). ME3 issues isn't enough to take ME down =)


But star wars didnt have an ending that split it into 3 pieces.  I'm not sure how it is comparable.


I have to agree with Chris Priestley on this, you lack imagination...

#168
Kel Riever

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OP: Uh, yeah, in spades....

#169
CronoDragoon

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Epic777 wrote...

I believe there are ways to make the RPG side better without invalidating the TPS side


I agree, looking at the progression of ME3's gameplay from ME2. Clearly BW looked at ME2 and said, "We've oversimplified this," and from that reintroduced gun mods in an infinitely better interface, along with other small enhancements such as larger skill trees.

However, as AlanC9 pointed out, this is different from ME1's philosophy of designing whole planet explorations, which I imagine took quite a bit of time and, for me personally, added about a minute's worth of "ooh-ing" about the environment before getting bored by the pointlessness of it.

The point is that some RPG elements translate well into enhancing the TPS aspects. Others do not. This is limiting our scope strictly to the gameplay, of course. If you want to talk about the larger role autodialogue played as an example of the RPG experience being diminished then I won't argue, except to say that I don't believe inconsequential dialogue wheels that amount to the same result hold inherent value that needs to be preserved. If BW could find the resources to make ubiquitous dialogue wheels that actually changed the story or characters then I'd be more inclined to support their implementation.

#170
crimzontearz

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LeandroBraz wrote...

Meltemph wrote...

LeandroBraz wrote...

Most Star Wars fans hate the episodes I to III, certainly it had some bad HQs, games and other medias the franchise is in, even then, the franchise didn't died, actually it will get more movies=D


My point is, one bad moment on a franchise won't kill it. We will have a problem if the next game end up being bad, then the movie, and the other game, and go on. If ME3 issues become a pattern, then you have a dying franchise (never dead, it can be recovered even after years releasing bad stuffs). ME3 issues isn't enough to take ME down =)


But star wars didnt have an ending that split it into 3 pieces.  I'm not sure how it is comparable.


I have to agree with Chris Priestley on this, you lack imagination...

it has nothing to do with imagination and everything to do with semantics (because that is one of Chris' favorite weapons and, like javik says, I will hit let him wield it 

#171
Nerevar-as

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LeandroBraz wrote...

Meltemph wrote...

LeandroBraz wrote...

Most Star Wars fans hate the episodes I to III, certainly it had some bad HQs, games and other medias the franchise is in, even then, the franchise didn't died, actually it will get more movies=D


My point is, one bad moment on a franchise won't kill it. We will have a problem if the next game end up being bad, then the movie, and the other game, and go on. If ME3 issues become a pattern, then you have a dying franchise (never dead, it can be recovered even after years releasing bad stuffs). ME3 issues isn't enough to take ME down =)


But star wars didnt have an ending that split it into 3 pieces.  I'm not sure how it is comparable.


I have to agree with Chris Priestley on this, you lack imagination...


The prequels change very little about what happened in the OT (and Midis are NOT the Force, dammit). ME3 ending would be akin to Luke listening to the Emperor and joining him. Guess how that would have worked out.

#172
Neria Rose

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chemiclord wrote...

I don't think Mass Effect was going to be a giant, long lasting, unforgettable series no matter what. It was a fairly formulaic space opera with fairly general Lovecraft-lite type villains based off of themes and premises of sci-fi's past.

It simply wasn't THAT good, even from the start.



This. It was fun and entertaining, but it wasn't mind-blowing (although they did manage to create my least favorite character in any fictional setting).

Modifié par Neria Rose, 18 février 2013 - 03:56 .


#173
ME859

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To me the ending itself didn't ruin the chances though it certainly didn't help. Rather it was the response to the endings, the squandering of the second chance with the EC as well as the underlying message from Bioware to the fans.

The idea that we are co-creators until we ask (though to be fair a lot of us demanded) that a critical part be changed, the point where it goes from a collaboration to their artistic vision. And you know that would have been easier to take in if that had been the plan for the ending in advanced rather then being conceived at the 11th hour.

Now we not only have resentment among the fans towards Bioware, but worse then that there's a huge lack of trust in the actual ability of the writers and executive producers to deliver a product that lives up to the same standard as the previous two games. Take the emotion out of it, "the insults" from the press releases back in March and April and you'll see that a large portion of the fan base doesn't trust the product itself and a big part of that is fans don't feel like they will be heard on issues that are important to them in the future. For example rather then getting rid of star brat they will focus on why Joker is fleeing and then say they addressed fan feedback. Sure Joker fleeing was important to people but even more people wanted to get rid of the catalyst.

On top of that the problems with the endings opened the floodgate for criticism about every aspect of the game. Elements and design choices that people would have tolerated or even overlooked in the past became investigated with a fine tooth comb.

Granted maybe it was all to good to be true. Great franchises in video games constantly fall from grace though usually it's an inability to transfer to a new generation of consoles. Rarely does it happen within the same generation.

For me personally the biggest loss is the potential of Mass Effect to show other studios that theres a huge market for Mass Effect like games and in turn become an arms race to develop the next Mass Effect.

#174
Atekimagus

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OhDihBot wrote...

AdmiralCheez wrote...

Yeah, I'd say the poor handling of ME3--especially the ending--kind of ruined the appeal of the franchise for me. It made me feel like nothing mattered anymore, that the soul of the IP had been thrown out the window for the sake of some last-minute need to make an out-of-place philosophical point.  I can't see Mass Effect regaining its former glory after that.


Pretty much this.  At this point I am just hanging on to a last shred of hope that this last DLC will right all the wrongs, but at this point I think it's safe to say that it is a fool's hope.  If the ending isn't fixed, I won't be buying anymore ME games.


Same here.....:crying:. As it stands now......no interest in any ME games anymore.

The only ME4 I would buy at this point is a complete ME3 remake.

#175
Auld Wulf

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@OP

Maybe it did. But it also made it something much more long lasting and memorable. Most AAA games tend to have the plot I've described in my signature, and I'm sick and tired of that. It's not often that you come across a game which is almost on the level of a plot you'd expect to find in a decent book. Mass Effect did that, it completely side-stepped the drug of 'Player 1' that so many gamers seem to be addicted to at this point.

In many ways... Mass Effect 3 was a paradigm shift. It will be remembered.