Slother93 wrote...
For future reference DragonRacer, try googling "20 team bracket" and you will find a few examples showing single and double elimination brackets. You can find these for any number of teams that are participating in a tournament.
Typically round 1 would be a seeding round (not head-to-head) where every team competes using the same setup (map & enemy in our case), then they get ranked according to score. Round two would use these rankings to populate the brackets.
That is outstanding advice and I will definitely heed it for future tournaments.
I was my own worst enemy. I KNEW I was closing sign-ups too close to the round start, but I was so bull-headed on staying on schedule (for fear of the decay that happened to the other tourney). I knew I could organize this, set the rules, keep people on task with timely reminders, have an interesting/challenging concept (the themed rounds) etc., but I really just ended up throwing the team compositions at poor keystpwned with virtually no turn-around time. He was swamped at work.
Which left me desperately trying to come up with something that I knew damn well was my greatest weakness coming into this. Nobody wants to know how much time I spent with scrap paper and pencil trying to figure out how to make a 20-team start last 6 rounds. It was an embarrassing amount of time, let me tell you. I am creative, not technical, and it shows here with the bracket flaws of my own making.
But I'm learning from this experience and taking away valuable ideas for next time. Future tournaments (whether for ME3 MP or the inevitable ME4 MP and beyond) will only get better and improve as time goes on, I can promise all of you that.