In a purpose-specific sense, I think the Black Widow is the best weapon in the game, in the sense that it's a near-perfect (if not perfect) sniper rifle and, more importantly, it
benefits from mods/gear but it doesn't
need them. Many of the greatest weapons need a certain mod (stability, piercing, ammo, scope) in order to achieve that state of maximum effectiveness, or else they're greatly impaired. You can use a Black Widow without a single mod or gear and it won't have any glaring flaws or deficiencies. This is a very important point that has been overlooked.
If versatility is to be factored in, but it's not the most important factor, I'd say the Harrier. The Talon is great for casters, but on Soldiers it's insufficient, IMO. Too range-limited. A Harrier knows no limit to how great and versatile it can be.
If versatility just is the single most important factor, then I'd say the Hurricane. For kits that are very sensitive to recharge speed, the Harrier might be a tad too heavy. The Hurricane is great on any kit from the most weapons-oriented Soldier to the most power-oriented Adept.
I'd also like to put the Indra on the table. For my money, it's one of the best weapons in the game and it's also incredibly versatile, so it fits the "great all around" requirement. It's also got one of the highest range-independent sustained DPS numbers in the game, so it's not hurting for power.
Modifié par andresft, 18 février 2013 - 06:14 .