BlackDahlia424 wrote...
NuclearTech76 wrote...
Oggy666 wrote...
All great guns mentioned here (ehm...most of them), but some have small drawbacks that
exclude them from all-rounder category.
Harrier - great, except the ammo (that hacks with no box around, especially on Plat).
Claymore - great, but not truly all-rounder.
Reegar - range.
Hurricane - needs stability to become allrounder and most of the time theres no room for stab-mod.
Talon - closest to that title, but also effective range.
Piranha - range.
How did noone say CSMG...also has some drawbacks, but for me the winner.
Great damage, range, stability, no ammo need....only the ability to avoid overheating is needed.
Closely followed by Hurricane, Talon and Harrier (yet Crusader and Valiant come to mind).
The CSMG is more a niche weapon than an all around weapon. Not many people understand how to use it properly yet either. It has good damage against armor and good ammo application but isn't remarkable in DPS. It is amazing on a Drellguard or most classes that have ammo/power synergy like engineers but not an all around champ to me.
The CSMG is very weak at lower levels. So only the players with the absolute most hours in the game have it at its usable levels. And the fact that it initially consumes 2 ammo per shot when you start firing makes burst firing it inefficient. Couple that with its low clip size at low levels and you can overheat before even killing lower tier enemies.
It would make a hell of a lot more sense if they switched the mechanics of the CSR and CSMG. Make the SR consume 2 ammo at the start of firing so sustained fire is efficient and the CSMG consume 2 ammo after it warms up, making burst firing efficient.
All around weapon - nothing to do with fastest killer (DPS), highest damage, level-up difficulty (same as all URs),
or niche, performing without mods-gear....(think of this as thread-response).
And not knowing how to use it (ehm...do not overheat it) is also thrown out of airlock.
In nearly every aspect this gun is performing great (in the minimum others is still decent).
Great accuracy, range, ammo, damage, can deal with every enemy type pretty good.
Burst firing on casters...you can sustain fire on almost every characters cooldown, whats difficult on shooting?
With my volus eng I unload 60-70 bullets without any problem, it doesn't need burst-firing.....on volus vanguard,
biotic orb or 2 then firing whole clip (interrupted only if shield restoration is needed).
Again, as an all-around weapon I vote for CSMG (not that its my favourite gun - there is Valliant forever).
Every other gun has some aspect where it performs poorly, CSMG I cannot name one.





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