Indy_S wrote...
Addictress wrote...
Why do people hate allegory? Is this a sudden textbook idea in literature classes that actually criticizes allegory? Allegory is a common literary device that can either be executed well or not. Just because the allegories in religious texts point to myths or ideas which don't suit us because of our times doesn't mean the allegory wasn't powerfully meaningful to the people of those authors' times. An allegory can be much more powerful depending on context and audience than literal face-value methods.
I mean, if this is a new thing which I'm just not educated on in which allegory is disregarded as a poor writing device to use by some International Panel of Writers, then excuse my being out of touch.
I dislike allegory for the same reason I dislike contrivance. They're used poorly. They could work, but they just don't. Lazarus is both of those and more.
Lazarus was barely even an allegory. I didn't think of the phoenix myth for one second while watching the Lazarus Project montage. I thought, 'oh, this is a badass narrative event that explains the past two years both in meta-narrative (the game came out two years later) and in narrative.
Now if they had Commander Shepard in camera angles that suggested a re-birth, or a glorification of some kind, or some kind of deification lighting or terminology, that would be another story. Instead, the Illusive Man says, "See it that we don't (lose her)"
More than anything the retrieval of Shepard is like Shepard has become an objectified war asset in a larger game, rather than a Special Mystical Chose One who is aloof and unexplicably superior. Shepard's retrieval in this opening sequence gives me, the player, the viewer, the impression that a rich man is retrieving something precious.