StarcloudSWG wrote...
What we are objecting to here, is the fact that Mac Walters and most of Bioware's writing team took a solidly science fiction premise in the Mass Effect game, and turned it INTO Space Opera.
Bullcrap.
ME1, as presented in the game proper, is pure space opera: melodramatic scenery-chewing villains, betrayal, sadistic choices, large battles, shadowy manipulators, the evil lurking in the unknown, visions, borderline mystical powers, romance. To get the
soft, mind you, "science fiction" one had to resort to the codex and and explanatory dialogue in the rare instance -- beyond that, it was thematically and narratively a space opera. The best you could ever say of the trilogy is that it is a sub-genre blend between space opera and soft sci-fi, with enough "science fiction" elements added to keep the story and universe internally plausible.
To what you refer is
hard science fiction. ME never was, or never would have been, hard sci-fi for the very elements of the fantastical you concede. To hold ME up as even approaching "hard" science fiction is to hold it to an arbitrary standard to which it was never intended to be held in the first place.