Ieldra2 wrote...
Stuff
I sorta agree with you, but if you watch the Final Hours inverviews, and combined with Penny-Arcade forums post by Patrick, combined with what we are actually shown in game, and it seems far worse then that.
If you watch the final hours invterviews Casey and Mac make it clear they view story points, along the plot, as "features", it also shows Casey's quite silly approach to storytelling, essetnially vetoing over his own writers(and replace with his own personal direction). They both also convinced themselves that their animations are so good, that they properly convey emotion among their stories, and that games are just a different venu to tell a story, insteado of having a game have a very good story in it.
A perfect example of his mindeset is where he gets his soruce of insparation from... He talks about movies, and describes them in a light that makes you wonder if he really wants to be a game developers or a "story" developer, which is highlighted by his "too videogamey" quote. Honestly though, if Casey and Mac both view plot points and story branches as "features" the story is already ******.
Modifié par Meltemph, 18 février 2013 - 11:45 .