Respecing Morrigan from the the start of having her...
#1
Posté 10 janvier 2010 - 04:49
Can anyone give me some advice in how to build Morrigan?
My groupd is going to consist of Morrigan, Sten, Lilianna, and Me (warrior tank, Sword and board)
#2
Posté 10 janvier 2010 - 04:59
#3
Posté 10 janvier 2010 - 05:00
#4
Posté 10 janvier 2010 - 05:01
- All Healing spells
- All Spirit Healer spells
- Winter's Grasp + Frost Weapons + Cone of Cold
- Mind Blast + Force Field + Telekinetic Weapons (when fighting Revenants/bosses!) + Crushing Prison
- Mana Clash (enemy spellcasters)
- Hexes/glyphs/your choice
#5
Posté 10 janvier 2010 - 05:07
Then I made her into AW and set her up with as much resistances/armor I could without hurting her with fatigue. I raised her will pretty high too so she doesnt chug on pots that much (tho she has that at will when she gets to <10% mana).
I am not sure how would CoC work in tactics, it can be pretty tricky.
#6
Posté 10 janvier 2010 - 05:44
Modifié par Akimb0, 10 janvier 2010 - 05:44 .
#7
Posté 10 janvier 2010 - 05:51
#8
Posté 10 janvier 2010 - 05:51
#9
Posté 10 janvier 2010 - 06:04
Admiralce wrote...
My morrigan got only Group Heal. I use her as crowded control, like Sleep and Waking Nightmare and Hex, too.
that's a viable option. Take the heal line to regen, and only the first SH spell. It's a nice option.
#10
Posté 10 janvier 2010 - 10:36
Edit: I love the Hex line for bosses, but generally give it to an AW.
Modifié par SusanStoHelit, 10 janvier 2010 - 10:39 .
#11
Posté 11 janvier 2010 - 02:30
Eisberg1977 wrote...
I'm going to respec Morrigan to be a healer right when I get her. But I'm not sure how much of a healer I want her to be. Guess I am looking into her doing healing and also something else, whether DPS, controller, deliberator, support, ect, just not sure which or even if.
Can anyone give me some advice in how to build Morrigan?
My groupd is going to consist of Morrigan, Sten, Lilianna, and Me (warrior tank, Sword and board)
Some simple tips/considerations:
- If you want a heal +buffer/debuffer with occasional CC + DpS, you might want to build a bit like Wynne (i.e. invest in tactical slots and willpower). For the willpower thing, remember that Wynne gets extra Will through approval rating, while Morrigan gets Magic. On the other hand, you can always chug pots if she will be your only Mage;
- Consider range - Cone of Cold is great, but short range - do you want your healer near the mobs, or will you use longer range CC, or get your CC from traps instead;
- Mind Blast line is exceptionally good for a Healer in your group set-up, as Mind Blast is defence and an aggro dump, TK weapons is great with your two (maybe 3?) melee, and Force Field is the best single target CC available, bar none;
- Get Spell Wisp, whatever else you get;
- Try for one AoE CC, whatever your eventual build.
#12
Posté 11 janvier 2010 - 04:11
Eisberg1977 wrote...
My groupd is going to consist of Morrigan, Sten, Lilianna, and Me (warrior tank, Sword and board)
IMO that group doesn't need healing, it needs more damage output.
#13
Posté 11 janvier 2010 - 05:38
TheMufflon wrote...
Eisberg1977 wrote...
My groupd is going to consist of Morrigan, Sten, Lilianna, and Me (warrior tank, Sword and board)
IMO that group doesn't need healing, it needs more damage output.
Not really, if you set Leliana properly she is great dps. In my game now she is doing 38% party damage without any control over her, I play without pause only my PC. You can respec her as well and my suggestion would be to get tactics mods.
Sten can do some nice damage too if set/equipped decently.
Modifié par Cybercat999, 11 janvier 2010 - 05:38 .
#14
Posté 11 janvier 2010 - 06:17
Though my point isn't so much that your damage output is going to be low, as much as it is that your need for healing will be even lower. With a PC warrior tanking I've found that hardly any damage gets through to other party members, and with a high enough Con and Dex and enough stuns and knockdowns your warrior will hardly take any damage at all. Thus you don't need healing, which means that your need for damage is higher than your need for healing.
Also, pointing out that Leliana does 38% of your party damage doesn't actually say anything about your party's total damage output.
Modifié par TheMufflon, 11 janvier 2010 - 06:17 .
#15
Posté 11 janvier 2010 - 06:27
I am lazy to log and check my total party damage output but my fights last pretty short, I can wipe whites with Blood Wound only at this point.
Of course, I could run around without a healer but I find it fun to have and set tactics for one.
#16
Posté 11 janvier 2010 - 06:37
8 Cone of cold
9 Heal
10 Mana drain
Tome Mana whatever
Tome Spell Might
Note: at level 10 I afforded the tomes due to getting herbalism 4 and using the potent lyrium exploit
11 Mana Clash
12 Blizzard
13 Shock Cone
14 Lightning Storm (now storm of century)
Becomes Spirit Healer
15 Group Heal
16 Sleep
17 Waking Nightmare
18 Revival
19 Life Ward
Some of the names for spells might be off but I hope you know which spells I am speaking of
#17
Posté 11 janvier 2010 - 06:43
However, the No Auto-Level mod (where every companion you get has no allocated stat points or skill or talents chosen) is wonderful. I like Sten dual-wielding.
But with Morrigan, the only change I generally make is to avoid spending a talent on Shapeshifting.
#18
Posté 11 janvier 2010 - 07:07
#19
Posté 11 janvier 2010 - 07:19
You need a mod to stop the companions from being levelled up to your level when you meet them. The no Auto-Level mod sets all the companions to level 1 when you meet them so you can choose all their talents from the start.Cybercat999 wrote...
You dont need a mod to stop auto-leveling, just turn it off.
#20
Posté 11 janvier 2010 - 07:25
#21
Posté 11 janvier 2010 - 09:02
#22
Posté 11 janvier 2010 - 10:56
#23
Posté 12 janvier 2010 - 12:04
Br0th3rGr1mm wrote...
I have yet to figure out the attraction of playing a Tank PC
Aggro management. Can be very interesting.
#24
Posté 12 janvier 2010 - 05:29
dkjestrup wrote...
You don't really need Crushing Prison/Telek weapons. Crushing Prison is just Forcefield with damage, but to be honest, it doesn't add much of a tactical advantage.
Wha wha wha?
Cone of Cold is (even after 1.02 patch) the most crucial spell in the game. After the 1.02 nerf Crushing Prison doesn't keep people frozen as long, but it still shatters white bad guys who've been frozen/petrified, and it also can be applied at range to keep mages etc. under control. I use it *all* the time (when not on cooldown) and I simply don't understand the statement that it "doesn't add much of a tactical advantage".





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