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How to Crusader: A guide to one of the best guns in the game


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#1
BjornDaDwarf

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Edited to clarify:  The following suggestions are to help you learn how to use the Crusader.  Once you are comfortable with it, you can use it on any kit you want, not depend on stagger powers and do without the Stability mods.  But as so many people try this gun a time or two, and then put it away for good, I thought a beginners guide would be handy.

Massive wall of text incoming! Given that there are hoards of text written about a lot of the other great guns in the game, I thought I'd write a post book about the Crusader.  HardcoreSalmon's weapon test threads got me interested in the Crusader after seing it near the top of the heap, and not even leveled all the way up.

The Crusader is one of those weird guns that is either beloved or reviled around here. And with good reason. It weighs as much as a mack truck and it's got a weird firing mechanic that gives it a learning curve akin to the Javelin. Plus it's promotional, so even if you've been playing for most of the last year, you may not have it at high level. For those with it at V or higher, I think you'll find it's an incredible tool on the right class. I've got it at a VI right now.

Pros:

1. Fast RoF for a small clip weapon
2. 4 Round Clip
3. Reasonable spare ammo
4. Fast reload, as fast as many hard hitting weapons Reload Canceled
5. Accuracy of an SR with no scope (a bonus for most maps) and extremely easy to headshot - This is why it can outperform some of the harder hitting shotguns
6. Innate 0.5m piercing (this matters a bit more than some people realize), and should not suffer damage loss to piercing because of that
7. High damage per shot, enough to one or two shot almost all mobs on the right builds
8. Suffers less damage loss to armor than other SGs since it's single shot
9. Can take a wider variety of mods/ammo types since it doesn't have to worry about compensating for pellet spread or armor damage mitigation

Cons:

1. Weighs as much as a Krogan baby stroller
2. Weird firing mechanic where shot is delayed by a fraction of a second
3. Doesn't bypass shieldgate like other SGs
4. Kicks like a mule - Gives you a reason to use all those Stabilizer Modules

All of the cons can be compensated for, leaving you with one of the best 5 guns in the game.

There are a few classes where it really shines, which will allow you to master the firing lag, at which point it becomes viable on even more classes. I would reccommend starting with:

QFI - This is my absolute favorite class for this gun right now
SI
Drell Adept
Justicar
GE
Ghost
MQE

These classes all have a couple of things in common. The don't have to worry about CD too much (depend on a single power, grenades or Cloak), and they have a good stagger ability to stop an enemy, minimizing your missed shots trying to hit a moving target.

Suggested Mods:

The piercing/damage barrel
Either spare ammo or additional piercing

Suggested Ammo:

Drill Rounds
AP Ammo
Warp on Biotic users

Use Stabilization modules to eliminate the kick. You don't need any other armor bonuses. You should be killing things at far enough range that you don't need any defensive bonuses.  This is a great excuse to use equipment that you probably have stockpiled.

Enemies that are the bane of a Crusader user:

Swarms
Swarmers

These are really the only threats to you, if you don't have a power to take them out.  They are the hardest to hit and waste your damage. Everything else you can kill long before it even thinks about trying to kill you.

Your priorities:

1. Bosses. You can annihilate bosses with the Crusader.  It's one of the best anti-armor guns in the game.
2. You can kill unshielded mobs in a single shot on most of these builds, with consumables. You can drop 4 of them in about 3 seconds.
3. Look for multiple hit shots. You can easily kill 2-3 unshielded mobs in one hit, or kill one and damage a boss that's behind it, or damage two bosses. Most waves, I scored at least one multi kill. I felt like I scored more multi kills with it than any other weapon, except maybe the Javelin (I was running Drill rounds with both piercing mods a lot).
4. Headshots. I found headshots on mobs and bosses much easier with the Crusader than most sniper rifles. I'm on the 360, so that probably has a lot to do with it.  Less affected by aim assist, and if it is, it's not as hard to correct since no scope is involved.

Weapons that it is often compared to:

Black Widow
-Most similar weapon to Crusader. You don't get the cloak SR bonus, but that gives you 11 points to put elsewhere on an Infil. Similar damage, faster RoF, no scope to worry about. I like the Crusader more thanks to the no scope. BW will probably outperform on a sniper Infil, but Crusader will outperform on everything else.

Saber
-It surpasses the Saber in all ways. Same RoF, more damage, faster reload, innate piercing.  The larger clip of the Saber doesn't compensate enough.

Claymore
-Sure, it's the claymore. But the Crusader puts out similar DPS at any range. People talk about headshotting across the map with a Claymore, but with the Crusader you can really do it.

Valiant
-Crusader is better in every facet except weight. If you can master the Crusader, it will always outperform the Valiant.

Wraith
-I love the Wraith, but I think the Crusader is going to replace it on a lot of builds. Both kill mobs in similar time, but the Crusader kills bosses significantly faster. Wraith will only continue to be used on a couple of Vanguards.

Pirahna/Raider/Reegar
-Obviously three of the hardest hitting guns in the game, but all suffer from being extremely short range weapons, forcing you to run from enemy to enemy, or to compensate with one of the few Accuracy boosting classes.

Paladin
-Even with the Pistol Heavy Barrel and faster RoF, the Crusader will significantly out damage it's sniping Pistol brother, and be more likely to score one shot kills or kill a boss in fewer clips.

Modifié par BjornDaDwarf, 19 février 2013 - 05:33 .


#2
HolyAvenger

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I like it on a Havoc and a Throw-less HSent (hipster build).

Great gun, one of my favourites. Would run it on a lot more builds if it wasn't so heavy.

#3
daan76

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I agree with the OP. I started using the Crusader recently. I have no idea why I didn't before. On Dagger I was able to kill 3-4 mooks from there usual spawn spot from the snipers nest.
The reason I like it is that, unlike many SG you can be taking out enemies while closing the gap. By the time you get to the group of them half of them will be dead.
I plan on using it a lot more!

Definately kicks like a mule though. Once you've got used to it that's not a problem unless you're tracking a running enemy and you miss the first shot.

#4
Deucetipher

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I have to admit I trotted out the Crusader last night on the Drell Infil instead of his usual Claymore just to try it out, but I wasn't very good with it.

#5
Pyth the Bull

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It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.

And yes, I've actually used it. I have it a X and there are many better choices considering what it brings to the table.

#6
Happy Shepard

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Sorry, but the firing delay kills it for me. Not reliable.

(I use it as the host on occasion because i actually like the gun)

#7
Jay_Hoxtatron

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Pyth the Bull wrote...

It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.


/thread.

#8
IllusiveManJr

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Pyth the Bull wrote...

It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.


Yes, this is how I feel about it. On paper it looks great, but in-game it falls short.

#9
Theghostof_timmy

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I used it once, pre-buff, just for the lulz. Laughed my ass off headshotting mooks across the map on reactor. It's just, I use it, and I'm thinking, "what is this? It's not a shotgun, it's an incredibly heavy sniper without a scope. Why don't I just use a sniper?" Sniping can be difficult as it is sometimes, the firing delay just adds another layer of difficulty.

#10
pistolols

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i like the gun, but it has some kind of hit registration problem on close-ranged enemies.

#11
crashmatusow

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Fix the damn firing delay and i think it'd be in a great place (as a promotional.) that thing tears **** up on host.

#12
upinya slayin

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IllusiveManJr wrote...

Pyth the Bull wrote...

It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.


Yes, this is how I feel about it. On paper it looks great, but in-game it falls short.


yup, i kinda said the same thing in another thread. on host it is a great weapon but i still feel its outclassed by pretty much every other shotgun. off host its hard to use. I've always done well with it the few games i've used it, but i'm still not a fan of it personally. thats just my .02 though

#13
Nitrocuban

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I like the Crusader a lot, have it at VII.
I use it on Drell Infiltrator, weight does not matter that much on an Inf and being cloaked gives me time to aim carefully for the heads.
Recon mine lets me see through walls and makes wall hax0R kills very easy.

#14
Skullheart

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You forgot the phasic rounds, they eliminate the shieldgate problem.

#15
Stalker1337shzbt

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upinya slayin wrote...

IllusiveManJr wrote...

Pyth the Bull wrote...

It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.


Yes, this is how I feel about it. On paper it looks great, but in-game it falls short.


yup, i kinda said the same thing in another thread. on host it is a great weapon but i still feel its outclassed by pretty much every other shotgun. off host its hard to use. I've always done well with it the few games i've used it, but i'm still not a fan of it personally. thats just my .02 though

learn2playscrubs

#16
Guest_Paynez_*

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Jay_Hoxtatron wrote...

Pyth the Bull wrote...

It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.


/thread.



#17
BjornDaDwarf

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Jay_Hoxtatron wrote...

Pyth the Bull wrote...

It's a theoretically great weapon, but falls short in practical application. Especially when latency is applied.


/thread.


I host a majority of my games, and when I'm not host, I tend to have a great connection to the host (because my wife's hosting).  I'll try a random PuG with it tonight and see how it fares.

That said, on my suggested classes, latency is going to have a very minimal affect, as you're staggering mobs and focusing fire on bosses.  

HolyAvenger wrote...

Great gun, one of my favourites. Would run it on a lot more builds if it wasn't so heavy.


I feel like there are at least 10 builds that it will really shine on.  Which is pretty good for one of the heavy weapons.  

#18
ToLazy4Name

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The shot delay is what kills it for me.

Otherwise, i'd use my Crusader IX quite a bit.

#19
Broganisity

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I use the Crusader on a a snap freeze-less paladin.

Sure it's obscure and all that, but when you can burn from a distance, shoots some heads off, and then run in for a close range role all without switching weapons or mindsets? Very handy.

#20
HolyAvenger

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Everyone complaining about the shot delay...do you use the Javelin or Acolyte? Isn't that the same?

Modifié par HolyAvenger, 18 février 2013 - 07:44 .


#21
Original Twigman

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love this gun. haven't even read the OP yet, but i agree... yes... i agree

#22
Jay_Hoxtatron

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HolyAvenger wrote...

Everyone complaining about the shot delay...do you use the Javelin or Acolyte? Isn't that the same?


Not at all.

#23
BjornDaDwarf

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Broganisity wrote...

I use the Crusader on a a snap freeze-less paladin.

Sure it's obscure and all that, but when you can burn from a distance, shoots some heads off, and then run in for a close range role all without switching weapons or mindsets? Very handy.


I was actually thinking of building an Incinerate-less Paladin for using it.  ED to stagger at a distance, SF if something happens to get close, or if I can debuff a boss.  

#24
HolyAvenger

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Jay_Hoxtatron wrote...

HolyAvenger wrote...

Everyone complaining about the shot delay...do you use the Javelin or Acolyte? Isn't that the same?


Not at all.

 

Hmm, to me there was a similar learning curve to it.


Agree that it has issues off-host, but so do a ton of nice weapons including the Kishock, Graal etc.

#25
HeroicMass

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Jay_Hoxtatron wrote...

HolyAvenger wrote...

Everyone complaining about the shot delay...do you use the Javelin or Acolyte? Isn't that the same?


Not at all.


the aim delay ruins it for me. As jay said, it is nothing like the other guns. I despise the weapon personally, but I know some people enjoy it.