How to Crusader: A guide to one of the best guns in the game
#251
Posté 20 février 2013 - 11:37
In anycase, I do use this gun. Its not bad, imo, its actually decent.
#252
Posté 20 février 2013 - 11:37
No. At least the Javelin shoots whatever I aim at. The Javelin fires as I'm holding down the trigger. I pull the trigger, I hear the charge up sound, then the controller vibrates as the shot is fired. When I fire the Crusader, I pull the trigger, I hear the sound effect while the controller vibrates, but the shot is actually fired .02 seconds after all sensory cues are given. That's why Annomander and other players hate it. You literally have to hold the crosshairs on the target even after you fire the shot. That's why making quick shots is impossible. You can't switch targets until you make sure it hit, if at all. That .002 seconds can be the difference between popping a Phantom's head or getting insta-killed.samb wrote...
So by this logic the javelin is also a bad weapon? Yeah it has it's quirks but learn to work with it and it handles just fine.BattleCop88 wrote...
True, it's a beast, but that delay makes it a very wounded beast. The shots are literally retarded.samb wrote...
This gun is absolutely amazing. Anyone who says otherwise is too lazy to put in the practice to find out. I use a ghost and it just tears things apart from distance. Anything in cover is just plain dead since it treats cover as if it wasn't there.
I used to hate getting this weapon, now it's one of the the I look forward to getting. If you don't feel like learning how to harness the crusader's power just say: I'm too lazy to become good. We understand.
#253
Posté 21 février 2013 - 12:01
Maybe it's just not your style? The crusader isn't the easiest weapon to use but to say others can't get good mileage out it is rather presumptuous.
#254
Posté 21 février 2013 - 12:10
BattleCop88 wrote...
No. At least the Javelin shoots whatever I aim at. The Javelin fires as I'm holding down the trigger. I pull the trigger, I hear the charge up sound, then the controller vibrates as the shot is fired. When I fire the Crusader, I pull the trigger, I hear the sound effect while the controller vibrates, but the shot is actually fired .02 seconds after all sensory cues are given. That's why Annomander and other players hate it. You literally have to hold the crosshairs on the target even after you fire the shot. That's why making quick shots is impossible. You can't switch targets until you make sure it hit, if at all. That .002 seconds can be the difference between popping a Phantom's head or getting insta-killed.samb wrote...
So by this logic the javelin is also a bad weapon? Yeah it has it's quirks but learn to work with it and it handles just fine.BattleCop88 wrote...
True, it's a beast, but that delay makes it a very wounded beast. The shots are literally retarded.samb wrote...
This gun is absolutely amazing. Anyone who says otherwise is too lazy to put in the practice to find out. I use a ghost and it just tears things apart from distance. Anything in cover is just plain dead since it treats cover as if it wasn't there.
I used to hate getting this weapon, now it's one of the the I look forward to getting. If you don't feel like learning how to harness the crusader's power just say: I'm too lazy to become good. We understand.
probably should have dodged instead of take the shot...
#255
Posté 21 février 2013 - 12:19
Yes, you see, it's not normal lag. As an example, if I were to turn 40 degrees, and fire a normal weapon at the 20 degree point, say the Saber as an example, it would hit where your reticule was at the time the trigger was pulled, 20 degrees, where you were aiming. The Crusader however, when the trigger is pulled at 20 degrees of the turn, the bullet will hit the 30 degree point on host, off host it can range from 15 degrees to the 40 degree end point itself. It's very unpredictable and nigh impossible to use off host effectively, and only slightly more usable on host. The Javelin can be compensated for, the round hits where you are aiming, the gun shows a muzzle flash, and the round exits at that exact moment, (The muzzle flash is CAUSED by the round leaving the weapon) unlike the Crusader, whose bullet leaves a quarter of a second after the muzzle flash/sound of the weapon being fired. Yes, normal lag is acceptable, when you fire a slug from a shotgun, your shotgun doesn't kick, flash, make a sound, then have the bullet silently leave the barrel! It exits the barrel at that time and THEN travels to the target. You can't effectivly lead with the Crusader, straffing shots are a no no with this weapon.BattleCop88 wrote...
No. At least the Javelin shoots whatever I aim at. The Javelin fires as I'm holding down the trigger. I pull the trigger, I hear the charge up sound, then the controller vibrates as the shot is fired. When I fire the Crusader, I pull the trigger, I hear the sound effect while the controller vibrates, but the shot is actually fired .02 seconds after all sensory cues are given. That's why Annomander and other players hate it. You literally have to hold the crosshairs on the target even after you fire the shot. That's why making quick shots is impossible. You can't switch targets until you make sure it hit, if at all. That .002 seconds can be the difference between popping a Phantom's head or getting insta-killed.samb wrote...
So by this logic the javelin is also a bad weapon? Yeah it has it's quirks but learn to work with it and it handles just fine.BattleCop88 wrote...
True, it's a beast, but that delay makes it a very wounded beast. The shots are literally retarded.samb wrote...
This gun is absolutely amazing. Anyone who says otherwise is too lazy to put in the practice to find out. I use a ghost and it just tears things apart from distance. Anything in cover is just plain dead since it treats cover as if it wasn't there.
I used to hate getting this weapon, now it's one of the the I look forward to getting. If you don't feel like learning how to harness the crusader's power just say: I'm too lazy to become good. We understand.
Modifié par NeferiusXji, 21 février 2013 - 12:21 .
#256
Posté 21 février 2013 - 12:38
Bryan Johnson wrote...
I play with approximately 8 devs on a semi regular basis on PC.BjornDaDwarf wrote...
Bryan Johnson wrote...
Have to say personally it is just about my fav gun in the game. I typically run it with a MQI since the arc can remove shields and then the cloak damage bonus.
Awesome! Are there devs who play who hate it as much as some of the players do?
2 of them would list the Crusader as their favorite gun (including NPlewes)
It would be one of my favourite guns too if it could hit close range moving targets. But i guess it will just have to collect dust due to its horribad shot delay. Can't hit a bull's arse with a shovel with that thing. And yet i can bullseye nemesis' with a paladin pistol from across the map without a scope. Funny old world isn't it?
Modifié par N7-RedFox, 21 février 2013 - 12:39 .
#257
Posté 21 février 2013 - 01:30
Just because you can't use the crusader doesn't mean it a bad gun. On the other hand just because it's a good gun and you suck with it doesn't make you a bad player either. Just not your style (or you really do suck and everyone is too nice to say it out loud).
The lag is intentional. It will never be fixed. Although if it was it would easily dominate. I guess one can hope.
Modifié par samb, 21 février 2013 - 01:32 .
#258
Posté 21 février 2013 - 01:36
#259
Posté 21 février 2013 - 01:46
Sylte wrote...
I have it at lvl X and loving it. Right now I`m using it on my Drelldept, and it seems like he loves it too.
By the look of his face, I think he is asking for a Talon
#260
Posté 21 février 2013 - 11:59
samb wrote...
I'm sorry you guys suck with it. The OP offered some advice on how to tame it and enjoy using it. Instead he gets a bunch defensive remarks. "I do poorly with it so it must be a bad gun". No, you just don't know how to use it.
Just because you can't use the crusader doesn't mean it a bad gun. On the other hand just because it's a good gun and you suck with it doesn't make you a bad player either. Just not your style (or you really do suck and everyone is too nice to say it out loud).
The lag is intentional. It will never be fixed. Although if it was it would easily dominate. I guess one can hope.
According to this post, I don't think it was intentional.
http://social.biowar...8183/4#14259011
#261
Posté 21 février 2013 - 12:21
#262
Posté 21 février 2013 - 01:26
samb wrote...
So by this logic the javelin is also a bad weapon? Yeah it has it's quirks but learn to work with it and it handles just fine.BattleCop88 wrote...
True, it's a beast, but that delay makes it a very wounded beast. The shots are literally retarded.samb wrote...
This gun is absolutely amazing. Anyone who says otherwise is too lazy to put in the practice to find out. I use a ghost and it just tears things apart from distance. Anything in cover is just plain dead since it treats cover as if it wasn't there.
I used to hate getting this weapon, now it's one of the the I look forward to getting. If you don't feel like learning how to harness the crusader's power just say: I'm too lazy to become good. We understand.
The Javelin shoot where u aim at. It has a shot delay which can be compensated for accordingly by dragging the scope slightly if the target is moving.
The Crusader just shoots where u were aiming at .2 seconds ago which is COMPLETELY different that the Javelin mechanic.
#263
Posté 21 février 2013 - 03:25
stormrider1012 wrote...
According to this post, I don't think it was intentional.
http://social.biowar...8183/4#14259011
Yeah, I don't think it's intentional either.
DHKany wrote...
The Crusader just shoots where u were aiming at .2 seconds ago which is COMPLETELY different that the Javelin mechanic.
It's 0.02 second delay, and according to Chris Schanche, it's an entirely visual bug. It's a hitscan weapon that hits where your crosshair was when the trigger was pulled.
I don't know where the whole 0.2 second delay thing came from, unless it was just someone misreading what Schanche said.
#264
Posté 08 mars 2013 - 10:39
I'll start with my Salarian Infiltrator I think. He uses Claymore right now, and my FQI is using the Javelin with Sniper damage. Best not let that go to waste.
#265
Posté 08 mars 2013 - 10:47
ThatOddGuy wrote...
Seeing as mine is at VIII now, I think I HAVE to try it now.
I'll start with my Salarian Infiltrator I think. He uses Claymore right now, and my FQI is using the Javelin with Sniper damage. Best not let that go to waste.
Equip the Geth Scanner if you have it. Infidrell with Scanner V, Crusader, double piercing mods and drill rounds is my new favorite thing ever. Never had an easier time with Phantom/Hunter headshots.
#266
Posté 08 mars 2013 - 11:53
BjornDaDwarf wrote...
ThatOddGuy wrote...
Seeing as mine is at VIII now, I think I HAVE to try it now.
I'll start with my Salarian Infiltrator I think. He uses Claymore right now, and my FQI is using the Javelin with Sniper damage. Best not let that go to waste.
Equip the Geth Scanner if you have it. Infidrell with Scanner V, Crusader, double piercing mods and drill rounds is my new favorite thing ever. Never had an easier time with Phantom/Hunter headshots.
You can do the same thing with a Black Widow and do much better.
#267
Posté 08 mars 2013 - 11:56
#268
Posté 09 mars 2013 - 12:13
Stardusk wrote...
BjornDaDwarf wrote...
ThatOddGuy wrote...
Seeing as mine is at VIII now, I think I HAVE to try it now.
I'll start with my Salarian Infiltrator I think. He uses Claymore right now, and my FQI is using the Javelin with Sniper damage. Best not let that go to waste.
Equip the Geth Scanner if you have it. Infidrell with Scanner V, Crusader, double piercing mods and drill rounds is my new favorite thing ever. Never had an easier time with Phantom/Hunter headshots.
You can do the same thing with a Black Widow and do much better.
I've basically quit using scoped weapons in ME3. Most maps aren't big enough to justify them. I will use the BW and Javelin occaisionally, as they can be entertaining. But the auto-target on console makes it too frustrating at times. Whereas I can accurately hipfire the Crusader, or just move around with it zoomed in and still have full awareness of my surroundings.
Crusader also kills bosses faster than a BW, in every situation, regardless of what class you have it equipped on, even if you have the BW on a sniper Infil.
#269
Posté 11 mars 2013 - 08:01
#270
Posté 11 mars 2013 - 08:23
Helps to compensate for the lack of mobility.
#271
Posté 11 mars 2013 - 08:31
Lexa_D wrote...
actually, damage increase of 40% in 4 settings made it a very solid weapon, even better than claymore if you prefer long range over ignoring shieldgate. And don't mind the delay.
Claymore still deals with shield gate
#272
Posté 11 mars 2013 - 08:34
Fixed:wizard:Original Stikman wrote...
Lexa_D wrote...
actually, damage increase of 40% in 4 settings made it a very solid weapon, even better than claymore if you prefer long range over ignoring shieldgate. And don't mind the delay.
Lord Claymore still deals with shield gate
#273
Posté 11 mars 2013 - 08:34
but for one pellet out of 8 - you understood what I meant, no need to split hair.Original Stikman wrote...
Lexa_D wrote...
actually, damage increase of 40% in 4 settings made it a very solid weapon, even better than claymore if you prefer long range over ignoring shieldgate. And don't mind the delay.
Claymore still deals with shield gate
#274
Posté 11 mars 2013 - 08:37
#275
Posté 11 mars 2013 - 08:56





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