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How to Crusader: A guide to one of the best guns in the game


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#51
Riot Inducer

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Cyonan wrote...

Riot Inducer wrote...

lightswitch wrote...

Looks like everyone missed the bit about staggering powers.


Exactly, even a cheap projectile power that gets enemies to dodge will give you plenty of time to line up a shot. I was under the impression that this was a common practice with lots of slow powerful weapons, why is it so foreign to do this with the crusader?


Because by the time that I throw a projectile power(assuming I have one), wait for it to cause the target to dodge then shoot him I could have fired off a full clip from my Black Widow.


I'll just go ahead and repeat myself, I was under the impression this was common practice with lots of slow powerful weapons? How different is it to ED->BW on a salarian infiltrator than to Overload->Crusader on a turian sentinel? Projectile powers are slower, sure but they accomplish the same thing. If I'm taking a human sentinel I don't exactly have the option of an instant cast power and the Crusader gives a similar stopping power with more flexibility than a Black Widow thanks to no scope and hipfire penalty.

#52
Jay_Hoxtatron

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Riot Inducer wrote...

Cyonan wrote...

Riot Inducer wrote...

lightswitch wrote...

Looks like everyone missed the bit about staggering powers.


Exactly, even a cheap projectile power that gets enemies to dodge will give you plenty of time to line up a shot. I was under the impression that this was a common practice with lots of slow powerful weapons, why is it so foreign to do this with the crusader?


Because by the time that I throw a projectile power(assuming I have one), wait for it to cause the target to dodge then shoot him I could have fired off a full clip from my Black Widow.


I'll just go ahead and repeat myself, I was under the impression this was common practice with lots of slow powerful weapons? How different is it to ED->BW on a salarian infiltrator than to Overload->Crusader on a turian sentinel? Projectile powers are slower, sure but they accomplish the same thing. If I'm taking a human sentinel I don't exactly have the option of an instant cast power and the Crusader gives a similar stopping power with more flexibility than a Black Widow thanks to no scope and hipfire penalty.


Here, let me explain. The Crusader fires in the past. (0.2s in the past).

Which means you have to Overload/ED 0.2 second in the past to Overload/ED stuff in the present, which breaks space continuum, creates a paradox and destroys the universe.

Point is, the aim delay is bad.

#53
Cyonan

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Riot Inducer wrote...

I'll just go ahead and repeat myself, I was under the impression this was common practice with lots of slow powerful weapons? How different is it to ED->BW on a salarian infiltrator than to Overload->Crusader on a turian sentinel? Projectile powers are slower, sure but they accomplish the same thing. If I'm taking a human sentinel I don't exactly have the option of an instant cast power and the Crusader gives a similar stopping power with more flexibility than a Black Widow thanks to no scope and hipfire penalty.


It might be common to do that for a single target, provided that you actually have a power capable of doing that.

Against trash mobs however with my Black Widow I can move onto other targets and have killed multiple targets already while you're still lining up your second shot.

If it's a projectile power I usually don't bother since it takes too long, and I can just headshot them most of the time anyway.

#54
BjornDaDwarf

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Cyonan wrote...

Riot Inducer wrote...

lightswitch wrote...

Looks like everyone missed the bit about staggering powers.


Exactly, even a cheap projectile power that gets enemies to dodge will give you plenty of time to line up a shot. I was under the impression that this was a common practice with lots of slow powerful weapons, why is it so foreign to do this with the crusader?


Because by the time that I throw a projectile power(assuming I have one), wait for it to cause the target to dodge then shoot him I could have fired off a full clip from my Black Widow.


Yep, which is why I predominantly suggested starting with classes with instant hit powers, barring the MQE.  After enough games with it on those classes, the delay doesn't bother me as much on classes without the instant hit.  

I've really moved away from most SRs, except for the Javelin.  The scope is just a liability to me on so many maps and situations, I would rather have that level of accuracy with no scope. 

#55
Cyonan

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BjornDaDwarf wrote...

Yep, which is why I predominantly suggested starting with classes with instant hit powers, barring the MQE.  After enough games with it on those classes, the delay doesn't bother me as much on classes without the instant hit.  

I've really moved away from most SRs, except for the Javelin.  The scope is just a liability to me on so many maps and situations, I would rather have that level of accuracy with no scope. 


Even then, as I mentioned that counts for 1 target. While you're lining up your shot on the next target I'll have emptied my entire clip from the Paladin or Black Widow.

Taking the Crusader on say, my Turian Sentinel results in a cooldown on Overload of 3.9 seconds before Tech Armour. With 30% penalty TA that's a 4.57 second cooldown on my stagger which means I'm taking a lot of shots on unstaggered targets. That's with Crusader VII on a Turian who has better carry capacity than a lot of other characters.

I can handle the aiming thing, though it does pretty badly punish people who can rapidly switch from target to target.

Works okay against Reapers who have primarily larger targets that don't die to a single Overload -> Crusader combo, though.

#56
megabeast37215

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Good post OP.

Also.. the aim delay is so overblown. I don't even notice it anymore... just like I don't notice the Javelin's fire delay. It's called a learning curve... learn2deal with it...

Also.. to all the people complaining about latency issues... get better internet.

#57
Original Twigman

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BjornDaDwarf wrote...

Cyonan wrote...

Riot Inducer wrote...

lightswitch wrote...

Looks like everyone missed the bit about staggering powers.


Exactly, even a cheap projectile power that gets enemies to dodge will give you plenty of time to line up a shot. I was under the impression that this was a common practice with lots of slow powerful weapons, why is it so foreign to do this with the crusader?


Because by the time that I throw a projectile power(assuming I have one), wait for it to cause the target to dodge then shoot him I could have fired off a full clip from my Black Widow.


Yep, which is why I predominantly suggested starting with classes with instant hit powers, barring the MQE.  After enough games with it on those classes, the delay doesn't bother me as much on classes without the instant hit.  

I've really moved away from most SRs, except for the Javelin.  The scope is just a liability to me on so many maps and situations, I would rather have that level of accuracy with no scope. 


I totally agree with the first part. Its a good way to get a feel for the gun. I use it on my Drell adept as reave staggers so nicely. Once you get the stagger + shooting down, you can use it on moving targets as well.

Also agree with the SRs. personally i hate sniping on xbox. the aim assist issues is so much more apparent with a sniper as it will take you much longer to scope-in scope out due to targeting the wrong enemy than with any other gun.

#58
Mandalore313

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The gun sucks, compared to other guns.
Claymore for instance.

#59
Original Twigman

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megabeast37215 wrote...

Good post OP.

Also.. the aim delay is so overblown. I don't even notice it anymore... just like I don't notice the Javelin's fire delay. It's called a learning curve... learn2deal with it...

Also.. to all the people complaining about latency issues... get better internet.


we agree on biotic charge evolution A being awesome when no one else did.

we agree the crusader is awesome.

we must play a game :wizard:

#60
Original Twigman

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Mandalore313 wrote...

The gun sucks, compared to other guns.
Claymore for instance.


claymore is totally overhyped. Even with reload cancel, i can burn through mooks much faster with the crusader. bosses probably take a little longer, but not enough to justify it, in my opinion.

#61
Cyonan

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megabeast37215 wrote...

Good post OP.

Also.. the aim delay is so overblown. I don't even notice it anymore... just like I don't notice the Javelin's fire delay. It's called a learning curve... learn2deal with it...

Also.. to all the people complaining about latency issues... get better internet.


The only thing is that the Crusader has no aim delay and never did. It's a hitscan weapon that instantly hits when you pull the trigger.

It also is capable of bending the laws of time and space itself to hit 0.2 seconds in the past =P

With the Crusader you can actually aim too quickly and too accurately that you miss a target that your crosshair was over when you fired. The Javelin does not do this.

#62
Original Twigman

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Cyonan wrote...

megabeast37215 wrote...

Good post OP.

Also.. the aim delay is so overblown. I don't even notice it anymore... just like I don't notice the Javelin's fire delay. It's called a learning curve... learn2deal with it...

Also.. to all the people complaining about latency issues... get better internet.


The only thing is that the Crusader has no aim delay and never did. It's a hitscan weapon that instantly hits when you pull the trigger.

It also is capable of bending the laws of time and space itself to hit 0.2 seconds in the past =P

With the Crusader you can actually aim too quickly and too accurately that you miss a target that your crosshair was over when you fired. The Javelin does not do this.


My guess would be, even if they did fix the .2 second delay, most people still wouldn't be able to use it, as it would still be too accurate for them (like no-scope sniping)

#63
megabeast37215

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Original Stikman wrote...

megabeast37215 wrote...

Good post OP.

Also.. the aim delay is so overblown. I don't even notice it anymore... just like I don't notice the Javelin's fire delay. It's called a learning curve... learn2deal with it...

Also.. to all the people complaining about latency issues... get better internet.


we agree on biotic charge evolution A being awesome when no one else did.

we agree the crusader is awesome.

we must play a game :wizard:


I've heard nothing but great things about you... send the Friend request bro!! Gamertag is the same as my BSN handle... we also have a bunch of mutual friends, you can find me on their friends list.

#64
White Flag

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Marksman , ROF bonuses, get in close. ANNIHALATE bosses.

#65
BjornDaDwarf

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Cyonan wrote...

Even then, as I mentioned that counts for 1 target. While you're lining up your shot on the next target I'll have emptied my entire clip from the Paladin or Black Widow.

Taking the Crusader on say, my Turian Sentinel results in a cooldown on Overload of 3.9 seconds before Tech Armour. With 30% penalty TA that's a 4.57 second cooldown on my stagger which means I'm taking a lot of shots on unstaggered targets. That's with Crusader VII on a Turian who has better carry capacity than a lot of other characters.

I can handle the aiming thing, though it does pretty badly punish people who can rapidly switch from target to target.

Works okay against Reapers who have primarily larger targets that don't die to a single Overload -> Crusader combo, though.


I think we're kind of arguing the same thing, how to kill efficiently and quickly.

I suggest the stagger not as a necessity to the gun, but to help people learn it.  With the stagger, you get easy guaranteed kills.  When it's on CD, you're firing at unstaggered targets or bosses.  The stagger is there so that people don't feel worthless if the fire delay really messes them up, and they get plenty of practice when their stagger is on CD.  Hopefully after a few matches, they can go without the stagger, or use it just for the normal utility and not for every clip.

Now the delay doesn't bother me much at all.  I don't miss anymore shots that I would miss normally :lol:.  And I can match the killing potential of the BW without having a scope.

And yeah, Reapers are silly with it.  Cannibals really like to line themselves up or just hunker down for a quick snack, and all the big boss units are just begging to get shot by it.

I couldn't belive the speed that it was destroying Atlases though.  Poor buggers and their double/triple hit spots.  I almost felt sorry for them.

#66
megabeast37215

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Cyonan wrote...
The only thing is that the Crusader has no aim delay and never did. It's a hitscan weapon that instantly hits when you pull the trigger.

It also is capable of bending the laws of time and space itself to hit 0.2 seconds in the past =P

With the Crusader you can actually aim too quickly and too accurately that you miss a target that your crosshair was over when you fired. The Javelin does not do this.


You know what I meant smarty-pants.

The only thing I have trouble hitting with the Crusader is methed-out Dragoons... everything else gets owned. It laughs at Phantoms.

#67
blissgirl9

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Is in my top 3 for shotties: crusader, raider, Geth plasma....crusader is so sweet a girl can use it

#68
megabeast37215

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blissgirl9 wrote...

Is in my top 3 for shotties: crusader, raider, Geth plasma....crusader is so sweet a girl can use it


You do quite well with it too Image IPB

#69
Cyonan

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Original Stikman wrote...

My guess would be, even if they did fix the .2 second delay, most people still wouldn't be able to use it, as it would still be too accurate for them (like no-scope sniping)


But at least then they have nobody to blame but themselves.

It just bugs that me that, being that I love sniper rifles and accurate/powerful weapons, I should love the Crusader and I want to love the Crusader, but she keeps pushing me away =P

I doubt if it ever will get fixed though. I still like the gun and use it fairly often on my Krogan Soldier/Sentinel, but ultimately if we're talking really accurate powerful weapons the Black Widow is still my baby.

#70
BjornDaDwarf

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Original Stikman wrote...

I totally agree with the first part. Its a good way to get a feel for the gun. I use it on my Drell adept as reave staggers so nicely. Once you get the stagger + shooting down, you can use it on moving targets as well.

Also agree with the SRs. personally i hate sniping on xbox. the aim assist issues is so much more apparent with a sniper as it will take you much longer to scope-in scope out due to targeting the wrong enemy than with any other gun.


We've been on eachother's friends lists for awhile, we should actually play a game at some point.  I just ended up having to bail on the tournment, but I've been playing a lot again lately.

#71
SavagelyEpic

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Original Stikman wrote...

Cyonan wrote...

megabeast37215 wrote...

Good post OP.

Also.. the aim delay is so overblown. I don't even notice it anymore... just like I don't notice the Javelin's fire delay. It's called a learning curve... learn2deal with it...

Also.. to all the people complaining about latency issues... get better internet.


The only thing is that the Crusader has no aim delay and never did. It's a hitscan weapon that instantly hits when you pull the trigger.

It also is capable of bending the laws of time and space itself to hit 0.2 seconds in the past =P

With the Crusader you can actually aim too quickly and too accurately that you miss a target that your crosshair was over when you fired. The Javelin does not do this.


My guess would be, even if they did fix the .2 second delay, most people still wouldn't be able to use it, as it would still be too accurate for them (like no-scope sniping)


Hardly. I'd probably love the crusader if that was the case, I have a thing for hard-hitting highly accurate semi-autos.

The goddamn lolbackintime kills it for me. I'm super twitchy, which means that 0.2 seconds is enough to cause my shot to go wildly off, but at the same time my aim is good so if it actually went where it was supposed to it would be a pretty darn good fit for me.

As it is it's basically a piece of wall decor for me.

#72
Mandalore313

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Original Stikman wrote...

Mandalore313 wrote...

The gun sucks, compared to other guns.
Claymore for instance.


claymore is totally overhyped. Even with reload cancel, i can burn through mooks much faster with the crusader. bosses probably take a little longer, but not enough to justify it, in my opinion.



If you actually are faster with the crusader then you're not using the claymore in the best possible manner.

#73
llandwynwyn

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The Crusader will only be loved by more than 5 players if Bioware fixes the delay. Meaning, never.

*hugs my Crusader* It's been months since I last received an upgrade..

#74
Guest_Paynez_*

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I tried to like it. I used in many games and would go on some decent streaks with it but then the Aim-delay caused so much inconsistency that I couldn't use it. Sure it may be good on platinum, but how hard is it to hit an atlas?

#75
blissgirl9

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Paynez wrote...

I tried to like it. I used in many games and would go on some decent streaks with it but then the Aim-delay caused so much inconsistency that I couldn't use it. Sure it may be good on platinum, but how hard is it to hit an atlas?


you can head shot phantoms and everything in the game.  Is just as easy to use as the wraith.  And takes down bosses fast, but good with moods too.