txgoldrush wrote...
Shaleist wrote...
I must have been sick on the day people discovered that plot importance is the key to making a character interaction rewarding. It isn't. Characters importance to a given plot is part of making the plot good. 2 totally different things sometimes. Examples wreav and paddock wiks are good characters ploteise. Mordin and wrex are good plotwise and interaction wise.
wreav and padok wiks are aslo good characters interaction wise.
They behave in an independent way from their partners *a good thing* but relatively limited in interaction time.





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