Armour and Intel Discussion
#26
Posté 27 février 2013 - 06:27
Head: Kuwashii Visor
Shoulders: Serrice Council
Gauntlets: Kassa Fabrication
Chest: Rosenkov Materials
Greaves: N7
This is really down to a mix of what I like the look of vs what boosts I want, the above gives me a bit of everything.
Since I tend to pack a lot of guns on my Adept I tend to favour Power Recharge, Weapon Damage and Shield Strength in that order for intel bonii.
#27
Posté 02 mars 2013 - 09:00
Intel bonuses are a good idea, but way too rare. They should have added more in or at least made the system more worthwhile.
Armor sets (Cerberus, Blood Dragon, etc.) are way too easy to get. For the amount of stats that you get from those armor sets it is insane how early you can get ahold of them. Just throw them in a random vendor and make them worth 55k credits. I would expect more effort and time required to get such powerful and unique sets, not what was done.
Customizable armor, on the other hand, is fantastic. Besides customization, the customizable armor is much more balanced and rewarding to find.
*Side note: Why are the unique armor sets not customizable? Why not?
#28
Posté 02 mars 2013 - 12:01
The Armor sets Cerberus/blood dragon were probably so easy to get on account they were pre order DLC bonues or had to buy them using real money in the second Mass Effect game, and Bioware wanted everyone to have easy access this time around that is probably why the armor sets are not customizable.TheSovietPenguin wrote...
Squadmate gear is fine the way it is.
Intel bonuses are a good idea, but way too rare. They should have added more in or at least made the system more worthwhile.
Armor sets (Cerberus, Blood Dragon, etc.) are way too easy to get. For the amount of stats that you get from those armor sets it is insane how early you can get ahold of them. Just throw them in a random vendor and make them worth 55k credits. I would expect more effort and time required to get such powerful and unique sets, not what was done.
Customizable armor, on the other hand, is fantastic. Besides customization, the customizable armor is much more balanced and rewarding to find.
*Side note: Why are the unique armor sets not customizable? Why not?
#29
Posté 14 mars 2013 - 12:45
Loki_344 mentioned this in another thread, but the Pistol and SMG Power Magnifier mods (available with the Citadel DLC) apply to all powers, including ammo powers.
#30
Posté 14 mars 2013 - 01:07
#31
Posté 16 mars 2013 - 08:13
tallrickruush wrote...
The new Cerberus Armors from the Citadel DLC need to be added. If I weren't typing on an iPhone, I'd do it in this post.
Thanks for the heads up.
Check the opening post again.
Modifié par Abraham_uk, 16 mars 2013 - 08:13 .
#32
Posté 17 mars 2013 - 06:52





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