Do you think we get Collectors in the upcomimg SP DLC?
#26
Posté 20 février 2013 - 10:19
But then again, it also doesn't make since because Harbinger released control of the Collectors in Mass Effect 2 and it is implied that you defeated them for good. I don't see how or where they could fit in the story.
I would really like to fight them as it would be a refreshing change of pace, but the Collectors are the most annoying enemy to fight. All they do is run away from you and hit you with particle beams when you aren't watching.
#27
Posté 20 février 2013 - 10:21
So tell mehow the N7 missions are not relevant ?? Where in any of those citadel quests do you have to fight?BirdsallSa wrote...
The n7 missions are not main story missions. They are side missions. By your logic, we should count the n7 missions and every single mission given by an npc on the citadel. I guarantee you, theParanoiD86 wrote...
You did not count Omega which is one big fat place crawling with cerberus troops.
My point still stands and I really would hate another DLC that features us fighting Cerberus again.
Also you forgot the N7 missions which are cerberus missions !!!
To the person who said I have a poor knowledge of the game, you must be joking. I have posted nothing but facts. You on the other hand throw out insults, because you have no other defense to hide how wrong you are.
Cerbeus is present in any of those N7 missions and even in Javiks mission on Eden Prime
Modifié par ParanoiD86, 20 février 2013 - 10:26 .
#28
Posté 20 février 2013 - 10:26
ParanoiD86 wrote...
So tell mehow the N7 missions are NO content?? Where in any of those citadel quests do you have to fight?
Cerbeus is present in any of those N7 missions and even in Javiks mission on Eden Prime
Don't listen to him. He appearantly believes that the Asari Monastary and Rachni mission are primary missions.
Modifié par Fixers0, 20 février 2013 - 10:26 .
#29
Posté 20 février 2013 - 10:27
Probably, some -new- creative enemy faction (designed for SP only) that doesn't remind me of MP could be included instead?
One can only hope...
#30
Posté 20 février 2013 - 10:29
Yeah just saw that <_< Why count such side missions and say that the N7 cerberus missions don't count? That's ridiculous.Fixers0 wrote...
ParanoiD86 wrote...
So tell mehow the N7 missions are NO content?? Where in any of those citadel quests do you have to fight?
Cerbeus is present in any of those N7 missions and even in Javiks mission on Eden Prime
Don't listen to him. He appearantly believes that the Asari Monastary and Rachni mission are primary missions.
It's a fact that we fight cerbeus on every occasion in the main missions and in side missions/DLCs (Javik, Omega)
#31
Posté 20 février 2013 - 10:29
We could do it your way and you'd still be wrong. We're left with 27 combat missions (this isn't even accurate, because the n7 missions last like 5 minutes compared to an hour long priority earth with nothing but Reapers but I digress). Only 13 of those missions have Shepard fighting Cerberus. That's less than 50%. Compare that to your 80% nonsense.ParanoiD86 wrote...
So tell mehow the N7 missions are not relevant ?? Where in any of those citadel quests do you have to fight?BirdsallSa wrote...
The n7 missions are not main story missions. They are side missions. By your logic, we should count the n7 missions and every single mission given by an npc on the citadel. I guarantee you, theParanoiD86 wrote...
You did not count Omega which is one big fat place crawling with cerberus troops.
My point still stands and I really would hate another DLC that features us fighting Cerberus again.
Also you forgot the N7 missions which are cerberus missions !!!
To the person who said I have a poor knowledge of the game, you must be joking. I have posted nothing but facts. You on the other hand throw out insults, because you have no other defense to hide how wrong you are.
Cerbeus is present in any of those N7 missions and even in Javiks mission on Eden Prime
Even at that, you're not even fighting for justice, but for your own dislike of Cerberus. I hear a lot of people complain about fighting them, but no one advocating more Geth missions who are only fought a maximum of 3 times throughout the game.
#32
Posté 20 février 2013 - 10:31
They are not primary missions, but they are much more relevant to the story than, say, N7 Benning. Trust me, out of primary missions, the results are skewed even more in my favor. You say I don't know what I'm talking about, while you're talking to the person fighting for recognition of n7 side missions.Fixers0 wrote...
ParanoiD86 wrote...
So tell mehow the N7 missions are NO content?? Where in any of those citadel quests do you have to fight?
Cerbeus is present in any of those N7 missions and even in Javiks mission on Eden Prime
Don't listen to him. He appearantly believes that the Asari Monastary and Rachni mission are primary missions.
#33
Posté 20 février 2013 - 10:33
#34
Posté 20 février 2013 - 10:35
Dragoons drawing out their whips, phantoms closing in, Adjutants and Mechs charging, while an Atlas is giving cover fire behind Centurion smoke bombs. If that's not what Mass Effect is about, I don't know what is.OperatingWookie wrote...
We need waves of infinitely spawning dragoons.
#35
Posté 20 février 2013 - 10:39
BirdsallSa wrote...
They are not primary missions, but they are much more relevant to the story than, say, N7 Benning. Trust me, out of primary missions, the results are skewed even more in my favor. You say I don't know what I'm talking about, while you're talking to the person fighting for recognition of n7 side missions.
They are not Primary Mission, Their further relevance doesn't matter. Furthermore I Present to you Fixers's fact list:
Main Plot Missions With combat
1. Vancouver: Reapers
2. Mars: Cerberus
3. Menae: Reapers
4. Sur'Kesh: Cerberus
5. Tuchanka: Reapers
6. Citadel Coup: Cerberus
7 Geth Dreadnought: Geth
8. Rannoch: Geth
9. Thessia: Reapers/Kai Leng
10. Sanctuary: Reapers/Cerberus
11. Cerberus HQ: Cerberus
12. London: Reapers
Reapers Presence: 6
Cerberus Presence: 6
Geth Presence: 2
Modifié par Fixers0, 20 février 2013 - 10:40 .
#36
Posté 20 février 2013 - 10:43
Still, if including the Collectors meant more Harbinger, I'd support their return. Even though we know that he won't be destroyed, he was seriously underused in Mass Effect 3. Using the Collectors could provide him some much needed screen times. This would make for an enjoyable DLC. I'm not sure how it would work since he released control of the Collectors.
In regards to Cerberus; I really hope that we don't have to fight them in this DLC. There is already enough content to know that they get beaten pretty badly. After their failed attack on the Citedel and the loss of Omega (which included their best general), I doubt they even have an army capable of being a threat. Especially if we consider all of the other defeats included in the game. At this point I see Cerberus focusing on protecting their main bases and labs. Their research on Horizon is essential to achieving their goals, and would be consuming a large portion of their resources. Also, they have Cronos Station, which I believe most of their military would have been located after the Citedal and Omega. It's the Cerberus HQ, so it would demand a sizable defense force. For them to stage another large scale attack (which they would if they were included in the DLC) would be laughable. All they'd need to do to succeed would be to protect Horizon and Cronos Station. Since it's likely that they've lost most of thier military those would require the majority of their forces.
#37
Posté 20 février 2013 - 10:46
lol you count Kai Leng and Sanctuary as Cerberus, but I see you don't count a Reaper presence on Rannoch even though there was literally a Reaper there, who you have to fight. Seems legit to me!Fixers0 wrote...
BirdsallSa wrote...
They are not primary missions, but they are much more relevant to the story than, say, N7 Benning. Trust me, out of primary missions, the results are skewed even more in my favor. You say I don't know what I'm talking about, while you're talking to the person fighting for recognition of n7 side missions.
They are not Primary Mission, Their further relevance doesn't matter. Furthermore I Present to you Fixers's fact list:
Main Plot Missions With combat
1. Vancouver: Reapers
2. Mars: Cerberus
3. Menae: Reapers
4. Sur'Kesh: Cerberus
5. Tuchanka: Reapers
6. Citadel Coup: Cerberus
7 Geth Dreadnought: Geth
8. Rannoch: Geth
9. Thessia: Reapers/Kai Leng
10. Sanctuary: Reapers/Cerberus
11. Cerberus HQ: Cerberus
12. London: Reapers
Reapers Presence: 6
Cerberus Presence: 6
Geth Presence: 2
#38
Posté 20 février 2013 - 10:48
BirdsallSa wrote...
Dragoons drawing out their whips, phantoms closing in, Adjutants and Mechs charging, while an Atlas is giving cover fire behind Centurion smoke bombs. If that's not what Mass Effect is about, I don't know what is.OperatingWookie wrote...
We need waves of infinitely spawning dragoons.
What about 20 dragoons that infinitely respawn behind the player constantly?
#39
Posté 20 février 2013 - 10:50
BirdsallSa wrote...
lol you count Kai Leng and Sanctuary as Cerberus, but I see you don't count a Reaper presence on Rannoch even though there was literally a Reaper there, who you have to fight. Seems legit to me!
Not as part of standard gameplay. Cerberus troopers appear at Sanctuary and Kai Leng Appears at Thessia, no Husks of any form appear on Rannoch. I thought that's what we were discussing. Game Play pressence.
Modifié par Fixers0, 20 février 2013 - 10:52 .
#40
Posté 20 février 2013 - 10:51
BirdsallSa wrote...
Dragoons drawing out their whips, phantoms closing in, Adjutants and Mechs charging, while an Atlas is giving cover fire behind Centurion smoke bombs. If that's not what Mass Effect is about, I don't know what is.OperatingWookie wrote...
We need waves of infinitely spawning dragoons.
Umm... Mass Effect is about the story, dialogue, and character interaction.
In fact, none of the things (besides Adjutants, which prior only existed in a comic) you listed even existed until ME3.
#41
Posté 20 février 2013 - 10:52
#42
Posté 20 février 2013 - 10:54
I just don't get how Kai Leng gets to count as Cerberus, when his combat is so different from any other Cerberus encounters, yet an actual Reaper doesn't.Fixers0 wrote...
BirdsallSa wrote...
lol you count Kai Leng and Sanctuary as Cerberus, but I see you don't count a Reaper presence on Rannoch even though there was literally a Reaper there, who you have to fight. Seems legit to me!
Not as part of standard gameplay. Cerberus troopers appear at Sanctuary and Kai Leng Appears at Thessia, no Husks of any form appear on Rannoch. I thought that's what we were discussing. Game Play pressence.
#43
Posté 20 février 2013 - 10:55
#44
Posté 20 février 2013 - 10:57
Fixers0 wrote...
BirdsallSa wrote...
lol you count Kai Leng and Sanctuary as Cerberus, but I see you don't count a Reaper presence on Rannoch even though there was literally a Reaper there, who you have to fight. Seems legit to me!
Not as part of standard gameplay. Cerberus troopers appear at Sanctuary and Kai Leng Appears at Thessia, no Husks of any form appear on Rannoch. I thought that's what we were discussing.
you should take the side missions into account as well ... and the dlcs.
from ashes - cerberus
omega - cerberus
leviathan - reaper
n7 missions - cerberus 5 / reapers 1
rannoch - geth 2
tuchanka - cerberus 1 / reaper 1
grissom acadamy - cerberus
monestary - reaper
lots of cerberus to fight.
#45
Posté 20 février 2013 - 10:57
BirdsallSa wrote...
I just don't get how Kai Leng gets to count as Cerberus, when his combat is so different from any other Cerberus encounters, yet an actual Reaper doesn't.
He has a health bar and is using a behavior pattern derrived from phantom whom I can battle with conventional means which I've been using since the start of the game. Kai Leng's "bossfight" is much closer to standard gameplay then a heavily scripted Reaper Battle.
Modifié par Fixers0, 20 février 2013 - 11:00 .
#46
Posté 20 février 2013 - 10:59
Well Harbinger could have a small army inside him just in case some one manage to penetrate in side of him. And I don't mean this sexually. EDI might make some sick twisted joke out of it, but I'm not like her [/quote]
I find this post extremely
Kudo awarded!
#47
Posté 20 février 2013 - 11:00
#48
Posté 20 février 2013 - 11:01
#49
Posté 20 février 2013 - 11:01
#50
Posté 20 février 2013 - 11:02
Regarding collectors, I hope we do get them in SP. No point including them in MP if BioWare doesn't have some sort of plan to use them in DLC, otherwise that'd be wasted potential.





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