Announcing the final ME3 Single Player DLC - Citadel!
#201
Posté 21 février 2013 - 07:01
#202
Posté 21 février 2013 - 07:03
VanguardGR13 wrote...
He is not talking about value/$. He is correctly claiming that it is pointless to have a "happy launch time" if the game is still crappy.
Fixed
#203
Posté 21 février 2013 - 07:06
Good thing Tomb Raider is coming out the same day, it'll give me something to do while reviews are being made.
#204
Posté 21 février 2013 - 07:08
catgirl789 wrote...
DetcelferVisionary wrote...
To help you - argue against my previous post. Then we can have meaningful dialogue.
"I'm fairly certain this comes out AFTER the ending.
Consider this:
1) How can you "rekindle" a relationship if it was never lost to begin with unless they thought Shepard died?
2) How can you "re-connect" with old friends unless they thought you had died?
3) How can many of those friends even be on the citadel at any time BEFORE the final battle? Rex was making babies. Jacob was on the Crucible (along with many of the others). Miranda was tracking down her father and only on the citadel briefly. ect. ect.
4) Being able to make your own pad on the citadel sounds a lot like settling down to me.
5) A new threat? Unless it was for adding to the alliance fleet, Shepard didnt even have time for a new threat to deal with.
This takes place at the end and its a final farewell from Bioware. They may have had this planned all along. If my speculation all turns out to be true - well played Bioware, you will have redeemed yourself in my eyes. "
While that would be really cool, I rather doubt it.
1) They could be talking about Samara-mancers or it could have romance paths that take place before the Citadel Coup, or any number of the romance rekindle times because Bioware can be very on top of all the possibilities created by player choices when they want to be. (Hanging up on the Council convos anyone?)
2) Re-connecting could be with Wrex after the whole Tuchanka incident, I certainly didn't feel like we had a lot of time to sit down and chill with him beyond the war effort.
3) I feel like if you really needed their help, your friends would come if you asked them to, and considering the whole conspiracy is against Shepard, this seems like one of those situations.
4) It does, but you also got the same thing with the Pinnacle DLC without settling down.
5) Seeing as the threat is a personal one against Shepard, I feel that it is reasonable enough for her/him to worry about it.
Again, I would love to see it happen, but it's probably not. If only because they'd have to take into account Shepard disintegrating to 2 of 3 endings, and have different models for any synthesis endings if they manage to handwave that like they did for Awakening.
1) This argument is flawed in a couple of ways. Rekindle references was open to all relationships. They would not just single out just Samaraha fans only.
Bioware Citadel "With unique content and cinematics featuring your friends and romance interests in the Mass Effect trilogy, Mass Effect 3: Citadel offers one final chance to see the characters you have known for years and rekindle romances."
Fans have been asking for closure to relationships for a long long time now. Seems to me Bioware had this planned all along as a final farewell. You cant rekindle a relationship unless it was after events because it never died to begin with if it happens BEFORE.
2) You re-connected with Rex at Tuchanka already. Theres no point in doing it again with all your friends for that matter, unless everyone thought Shepard died.
3) If Shepard really needed help, he would call them from their special places in the galaxy just to deal with a problem on the citadel. That makes no sense at all. They were each busy working on something extremely important. When did Miranda have time to stop tracking her father? She was tracking him from beginning to end of the story.
4) No - you did not.
5) It breaks continuity if it happens before. The WHOLE point of ME3 is to gather resources for the final battle. It's redirecting the path of the storyline if it takes place before. Again, makes more sense if it takes place afterwards.
#205
Posté 21 février 2013 - 07:10
Lieber wrote...
DetcelferVisionary wrote...
ScrltFx wrote...
I hope you're right, but I will keep my thoughts open until the DLC is actually released.
I'll give you an example. When, at any time, did Rex have the leisure to stop making babies for the sake of Clan Urdnot? He had an obligation to help Shepard at the very end as agreed after stoping the genophage. So he goes back, makes his babies and THEN... what, comes to the citadel to take off his battle armor (look at downloads/citadel picture) to kick back with Shepard? I'm not buying it.
This only makes sense in Rex's case and many of the other friends if it happens AFTER THE END.
And yet again you IGNORE the fact that it doesn't make sense to make a DLC that works only for ONE ENDING.
UMAD it wasnt your choice?
#206
Posté 21 février 2013 - 07:10
#207
Posté 21 février 2013 - 07:11
Modifié par Berty213, 21 février 2013 - 07:11 .
#208
Posté 21 février 2013 - 07:14
Luder09 wrote...
It has already been stated that this DLC take place after the Citadel Coup attempt and before Priority Earth: London.
They also said it wouldnt be called or on the Citadel did they not? Oh yes, because you should trust EVERYTHING they say. They have a long history of following through on their words on a consistent basis.
Tell me, what else would cause "tears" more than post ending?
#209
Posté 21 février 2013 - 07:15
Berty213 wrote...
DetcelferVisionary, you can keep trying to convince yourself that this is a post ending DLC but you are only going to disappoint yourself, I know you want it to be, hell I would say most of us want it to be, but this only works with one ending. The ending is what it is, time to move on.
I'm not trying to convince myself. I want someone to give me any reason to think otherwise. No one has succesfully done so. Once I see a valid argument, then I will gladly change sides on the discussion.
#210
Posté 21 février 2013 - 07:17
Modifié par Canlocu, 21 février 2013 - 07:17 .
#211
Posté 21 février 2013 - 07:17
DetcelferVisionary wrote...
Berty213 wrote...
DetcelferVisionary, you can keep trying to convince yourself that this is a post ending DLC but you are only going to disappoint yourself, I know you want it to be, hell I would say most of us want it to be, but this only works with one ending. The ending is what it is, time to move on.
I'm not trying to convince myself. I want someone to give me any reason to think otherwise. No one has succesfully done so. Once I see a valid argument, then I will gladly change sides on the discussion.
But you have a valid argument already, there is only one ending where you live, how would you have a post ending DLC when Shepard is dead?
#212
Posté 21 février 2013 - 07:19
@JessicaMerizantwitter.com/JessicaMerizan/status/304668920969846784DetcelferVisionary wrote...
Berty213 wrote...
DetcelferVisionary, you can keep trying to convince yourself that this is a post ending DLC but you are only going to disappoint yourself, I know you want it to be, hell I would say most of us want it to be, but this only works with one ending. The ending is what it is, time to move on.
I'm not trying to convince myself. I want someone to give me any reason to think otherwise. No one has succesfully done so. Once I see a valid argument, then I will gladly change sides on the discussion.
Citadel is NOT post-end DLC. The scars in this screenshot are from Lazarus Project. Hope that clears things up! http://blog.bioware....02/Citadel3.jpg …
#213
Posté 21 février 2013 - 07:20
Yes. That is going to happen....Canlocu wrote...
So does this mean Jack and I can bump uglys one last time!? She did say "I'm getting layed after this." All the other relationships had some great hook up at the end but her.
#214
Posté 21 février 2013 - 07:21
#215
Posté 21 février 2013 - 07:22
Bob Garbage wrote...
I wouldn't doubt this at all really.DetcelferVisionary wrote...
To help you - argue against my previous post. Then we can have meaningful dialogue.
"I'm fairly certain this comes out AFTER the ending.
Consider this:
1) How can you "rekindle" a relationship if it was never lost to begin with unless they thought Shepard died?
2) How can you "re-connect" with old friends unless they thought you had died?
3) How can many of those friends could even be on the citadel at any time BEFORE the final battle? Rex was making babies. Jacob was on the Crucible (along with many of the others). Miranda was tracking down her father and only on the citadel briefly. ect. ect.
4) Being able to make your own pad on the citadel sounds a lot like settling down to me.
5) A new threat? Unless it was for adding to the alliance fleet, Shepard didnt even have time for a new threat to deal with.
This takes place at the end and its a final farewell from Bioware. They may have had this planned all along. If my speculation all turns out to be true - well played Bioware, you will have redeemed yourself in my eyes. "
You are both kidding yourselves.
Of the points above, 1 and 2 are semantics, point 3 makes no sense because all the companions are found on the Citadel in the midgame (though Wrex only shows if you sabotage the genophage), point 4 is just your interpretation, and point 5 is nonsense -- Shepard's got several months, since per various NPC dialogues that's how long the Crucible takes to build.
Edit: OK, Grunt's not known to be on the Citadel, but we don't know where Grunt goes after his mission, or where he was before it.
And then, of course, there's Merizan's flat denial. Not to mention tht Chris has been telling you this wouldn't happen for months.
Modifié par AlanC9, 21 février 2013 - 07:28 .
#216
Posté 21 février 2013 - 07:23
#217
Posté 21 février 2013 - 07:26
DetcelferVisionary wrote...
Luder09 wrote...
It has already been stated that this DLC take place after the Citadel Coup attempt and before Priority Earth: London.
They also said it wouldnt be called or on the Citadel did they not? Oh yes, because you should trust EVERYTHING they say. They have a long history of following through on their words on a consistent basis.
Source?
Tell me, what else would cause "tears" more than post ending?
That was Sam Hullick, not Bioware, saying one piece of music has a potential for tears. Not the DLC.
#218
Posté 21 février 2013 - 07:26
dreman9999 wrote...
@JessicaMerizantwitter.com/JessicaMerizan/status/304668920969846784DetcelferVisionary wrote...
Berty213 wrote...
DetcelferVisionary, you can keep trying to convince yourself that this is a post ending DLC but you are only going to disappoint yourself, I know you want it to be, hell I would say most of us want it to be, but this only works with one ending. The ending is what it is, time to move on.
I'm not trying to convince myself. I want someone to give me any reason to think otherwise. No one has succesfully done so. Once I see a valid argument, then I will gladly change sides on the discussion.
Citadel is NOT post-end DLC. The scars in this screenshot are from Lazarus Project. Hope that clears things up! http://blog.bioware....02/Citadel3.jpg …
I'm not sure how that honestly proves anything. They also used the pink Ashley armor on the citadel at the end. all over for corpse texturing. Does that mean anything significant? No.
#219
Posté 21 février 2013 - 07:27
#220
Posté 21 février 2013 - 07:29
Modifié par Makora7, 21 février 2013 - 07:31 .
#221
Posté 21 février 2013 - 07:29
#222
Guest_npc86_*
Posté 21 février 2013 - 07:31
Guest_npc86_*
#223
Posté 21 février 2013 - 07:31
AlanC9 wrote...
DetcelferVisionary, what are you trying to prove? You've got vain hope dressed up as an argument here. If it makes you happy to believe this stuff that's your business, but what happens when the DLC ships and you find out you're totally wrong?
Then I was wrong. I'm not going to get butthurt over it. I'm speculating for speculations sake. What I find more interesting is people getting huffy and puffy over it. Its almost like I'm touching some old wound.
It all sounds like a good time to me either way. I would honestly prefer it be post ending. But I'm not letting that cloud my judgement that most of this only makes sense, to me, after the ending. I have yet to see a valid argment against my points. Does it bother you so much?
What if I'm right?
Modifié par DetcelferVisionary, 21 février 2013 - 07:32 .
#224
Posté 21 février 2013 - 07:32
DetcelferVisionary wrote...
I'm not sure how that honestly proves anything. They also used the pink Ashley armor on the citadel at the end. all over for corpse texturing. Does that mean anything significant? No.
So Biowares community manager saying that it's not a post ending DLC isn't proof for you......
#225
Posté 21 février 2013 - 07:33
Berty213 wrote...
DetcelferVisionary wrote...
I'm not sure how that honestly proves anything. They also used the pink Ashley armor on the citadel at the end. all over for corpse texturing. Does that mean anything significant? No.
So Biowares community manager saying that it's not a post ending DLC isn't proof for you......
They also said it wouldnt be on the citadel. Now it is.
http://social.biowar...ndex/15910590/4
Modifié par DetcelferVisionary, 21 février 2013 - 07:39 .




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