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Announcing the final ME3 MP DLC - Reckoning!


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#501
jaylovesash

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OldeGrim wrote...

Push back release by one day and add 19 new maps and full co-op play through for MP


^^ this :pinched:

BTW as for the Co-op play through. Makes me laugh everyone assumed it was going to happen. Think about how much work that would have been? they cant even add 2 new maps :innocent:

Modifié par jaylovesash, 21 février 2013 - 08:53 .


#502
jaylovesash

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na na na na na na na na na.... MapMaaaaan :ph34r::wizard::wub:

#503
OldeGrim

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Release DLC tomorrow, and add every weapon from ME1 and ME2, every map from ME1 and ME2, along with the ability to drive in the Mako with 3 of your friends (while one can shoot the cannon)

Make it happen!

#504
jaylovesash

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OldeGrim wrote...

Release DLC tomorrow, and add every weapon from ME1 and ME2, every map from ME1 and ME2, along with the ability to drive in the Mako with 3 of your friends (while one can shoot the cannon)

Make it happen!


lol you can drive and run over enemies in Borderlands. Why can you run over the Rachni Queen in a Mako??? wow Brute vs Mako... Id like to see that :devil:

#505
ebls

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I'm so excited! I can't wait until February 26h! Finally my beloved Turian Females! Thanks a lot Bioware! You can take all my money now! YOU ARE THE BEST!!!

Modifié par ebls, 21 février 2013 - 11:32 .


#506
OldeGrim

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jaylovesash wrote...

OldeGrim wrote...

Release DLC tomorrow, and add every weapon from ME1 and ME2, every map from ME1 and ME2, along with the ability to drive in the Mako with 3 of your friends (while one can shoot the cannon)

Make it happen!


lol you can drive and run over enemies in Borderlands. Why can you run over the Rachni Queen in a Mako??? wow Brute vs Mako... Id like to see that :devil:


Also, I should be able to play AS a geth hopper from ME1

#507
KjcKiesh

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This has made my day, biggest nerdgasm since the last dlc. GETH JUGGERNAUT YEAH!! =D

#508
jaylovesash

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OldeGrim wrote...

jaylovesash wrote...

OldeGrim wrote...

Release DLC tomorrow, and add every weapon from ME1 and ME2, every map from ME1 and ME2, along with the ability to drive in the Mako with 3 of your friends (while one can shoot the cannon)

Make it happen!


lol you can drive and run over enemies in Borderlands. Why can you run over the Rachni Queen in a Mako??? wow Brute vs Mako... Id like to see that :devil:


Also, I should be able to play AS a geth hopper from ME1




Yeah and Joker... still cant believe they havnt mentioned if theyre releasing Hanar or Thrasher Maw characters

#509
TazMonkey2011

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I have been asking for a Geth Prime unit ever since May of last year!

Finally Get one

#510
jaylovesash

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TazMonkey2011 wrote...

I have been asking for a Geth Prime unit ever since May of last year!

Finally Get one


about aslong as weve had to wait for new maps :innocent:

#511
DJ CAVE SLAVE

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Chris Priestly wrote...
Geth Juggernaut, Geth Spitfire Assault Rifle, Lancer Assault Rifle, and Geth Scanner.

:devil:

My body is ready.

#512
Reizo Ryuu

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jaylovesash wrote...

To put it simply, maybe they shouldnt push back the release but theyve had plenty of time to develop this DLC, theres no reason that they shouldnt have had the time to do that.


I dunno about that, apparantly the citadel content is 4gb in size, to put that in perspective, all of metal gear rising revengeance's actual data is only 2.6gb.
So saying they had "enough time" even though Omega only came out ~11 weeks ago, doesn't even seem remotely accurate.

#513
Rolenka

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Geth Juggernaut better have Defense Matrix.

That is all.

#514
mybudgee

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I'm the JUGGERNAUT B*TCH!!!!!!!!!!!!!!!!!!!!!!!!
:o

Modifié par mybudgee, 21 février 2013 - 09:15 .


#515
Drammattex

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Once there was a geth prime and a volus.

They had many adventures together for they were the best of friends.

#516
jaylovesash

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Reizo Ryuu wrote...

jaylovesash wrote...

To put it simply, maybe they shouldnt push back the release but theyve had plenty of time to develop this DLC, theres no reason that they shouldnt have had the time to do that.


I dunno about that, apparantly the citadel content is 4gb in size, to put that in perspective, all of metal gear rising revengeance's actual data is only 2.6gb.
So saying they had "enough time" even though Omega only came out ~11 weeks ago, doesn't even seem remotely accurate.


I didnt say it had to be Citadel maps, theres plenty of options they could have picked. they spend plenty of time developing the DLC before it comes out so theres no reason why there shouldnt have been enough time to do several maps. Plus other times theyve done DLC theyve released maps so its clearly not a time issue

Modifié par jaylovesash, 21 février 2013 - 09:21 .


#517
TheHorizen

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:o:O:O:O:O:O:O:O:O:O 

#518
Baron_Von_Bonbon

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You guys are the froth to my beer.

#519
Bzilla

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Woohoo, I was only playing ME3 on the weekends but now I can get back into it full time. Thanks for releasing it on my bday too.

#520
Reizo Ryuu

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jaylovesash wrote...

Reizo Ryuu wrote...

jaylovesash wrote...

To put it simply, maybe they shouldnt push back the release but theyve had plenty of time to develop this DLC, theres no reason that they shouldnt have had the time to do that.


I dunno about that, apparantly the citadel content is 4gb in size, to put that in perspective, all of metal gear rising revengeance's actual data is only 2.6gb.
So saying they had "enough time" even though Omega only came out ~11 weeks ago, doesn't even seem remotely accurate.


I didnt say it had to be Citadel maps, theres plenty of options they could have picked. they spend plenty of time developing the DLC before it comes out so theres no reason why there shouldnt have been enough time to do several maps. Plus other times theyve done DLC theyve released maps so its clearly not a time issue


It doesn't really matter what maps it were, they still need people to work on them, and those people were clearly busy doing the citadel dlc.
And other times isn't really a good argument, because the single player equivalents were not even half the size of what citadel is; more time/work spent on SP dlc means less/work time spent on MP dlc, its quite the linear equation.

#521
Shephard-Commander909

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Such NERDGASM has not been seen since the idea of romancing Tali

#522
jaylovesash

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Reizo Ryuu wrote...

jaylovesash wrote...

Reizo Ryuu wrote...

jaylovesash wrote...

To put it simply, maybe they shouldnt push back the release but theyve had plenty of time to develop this DLC, theres no reason that they shouldnt have had the time to do that.


I dunno about that, apparantly the citadel content is 4gb in size, to put that in perspective, all of metal gear rising revengeance's actual data is only 2.6gb.
So saying they had "enough time" even though Omega only came out ~11 weeks ago, doesn't even seem remotely accurate.


I didnt say it had to be Citadel maps, theres plenty of options they could have picked. they spend plenty of time developing the DLC before it comes out so theres no reason why there shouldnt have been enough time to do several maps. Plus other times theyve done DLC theyve released maps so its clearly not a time issue


It doesn't really matter what maps it were, they still need people to work on them, and those people were clearly busy doing the citadel dlc.
And other times isn't really a good argument, because the single player equivalents were not even half the size of what citadel is; more time/work spent on SP dlc means less/work time spent on MP dlc, its quite the linear equation.


Exactly, you didnt read what i originally put lol I said the reason why its clear they didnt was because they didnt put the usual effort into it they have in the past lol

#523
Lady Mortho

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OMG Turian females with a cute back skirt! Oh my *** I love you all!

#524
K_Os2

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That hammer.....For thee EmperOOOOOOOOOOOOOOR!

#525
ElectronicPostingInterface

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 I'm way more excited about SP DLC, but this honestly looks awesome too.

Great job Bioware.