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What Would Cause A Placeable To Disappear Upon Running Module?


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#1
ColorsFade

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 I have two placeables in different areas that are now disappearing when I run my modules. 

The first one is a signpost outside a church. It no longer shows up, even though in the Toolset I can clearly see it. 

The second one just happened - I created a Blacksmith shop and added one new walkmesh cutter to prevent the PC from running around the counter to talk to the Shopkeeper. A workbench in that area then disappeared upon running the Module. I deleted the Walkmesh I had just added, but no dice. Still missing. I can see it in the Toolset, but it's not there when I run. 

Any ideas? I have to believe this is a fairly common phenomenon. 

#2
rjshae

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Sorry to ask the obvious, but... did you do a bake and save first? Do you have duplicate areas?

Modifié par rjshae, 21 février 2013 - 06:06 .


#3
Morbane

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did you lock position - it may be 20 feet in the air or below the floor - even if it is correct in the TS - only certain plcs do it afaik but still...

 A workbench in that area then disappeared upon running the Module. 


that is one of em in my exp

Modifié par Morbane, 21 février 2013 - 08:04 .


#4
ColorsFade

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No duplicate areas. It is baked (several times) and saved. And it's locked for position and height.

#5
Hellfire_RWS

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Did you add any new content recently that might override the appearance of the item?

#6
ColorsFade

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Hellfire_RWS wrote...

Did you add any new content recently that might override the appearance of the item?


Woohoo! Figured it out. 

You were pretty close to the mark Hellfire_RWS. 

I am using the RWS All-In-One Hak. I had installed it before ever creating any areas. A couple days ago I had to edit it to include the four lines for the Walkmesh Helpers. 

I opened up the SoZ placeables.2da to see if there were any differences between it and the RWS placeables.2da. Sure enough, for the signposts and the workbench I was using, the RWS version has quotes around the name, while the SoZ version does not. I removed the quotes and bingo - the objects appeared. 

So, I did a full replace and got rid of all the quotes. 

#7
Hellfire_RWS

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 Glad I could be part of the problem and fix all at the same time :crying:.  Wait, I'll just blame the 2DAs on Baron! :devil:

#8
ColorsFade

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LOL...

Your work is awesome by the way. I love it. Plan on using a lot of it for my campaign. Just very nice work all around.

#9
Tchos

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Some entries may have had quotes because they included spaces in the names. If any included spaces, then those entries will no longer work without quotes.