Sith Grey Warden wrote...
Didn't they say that the announcement of DA3's existence was because some important people had left Bioware, and they needed to reassure everyone they were still continuing? I seem to remember Laidlaw making a post about that. Anyway, I find the lack of information encouraging. It shows a shift in their strategy from the super-special-awesome-mega-hype campaign of DA2 and ME3, and I hope it means they'll let the game speak more for itself.
Yes, Ray and Greg, founders of Bioware and leaders for over a decade, both left at the same exact time a few months ago (Fall 2012). Very big news and very concerning to many people, so they tried to distract everyone with the announcement that DA3 was being made (not really a huge secret, honestly, given things like the leaked survey).
And I like that they aren't ramping up the marketing hype train to insane proportions. We are not all young adolescents that need to be distracted and dazzled by gore, glitz and gals... and even young adolescents should not be pandered to shamelessly, but approached and engaged as human beings with an IQ over 60.
It doesn't mean that I like the developers working in a bunker, completely separating themselves from the world and the product they are making. Its like the exact opposite of what you see on successful Kickstarter sites, which keep fans abreast of even the most mundane of developments and even change course on their ideas based on what fans think. Instead, it is like Bioware is not letting anyone see what they are making until its too late to change anything if people really don't like it.
Just my opinion, that's all. I get why they are doing all of it (avoidining pre-release promises, lettting the game speak for itself instead of hype and dodging any next-gen questions they aren't cleared to answer at this time) but it is still unfortunate that they really cut the fans off from the development process, instead of asking for an outside perspective on things. Not that they NEED to... but such input could easily help find big flaws early on that the team themselves may be blind to.
Modifié par Fast Jimmy, 21 février 2013 - 03:14 .




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