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Announcing the final ME3 Single Player DLC - Citadel!


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#876
FAButzke

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LTKerr wrote...

FAButzke wrote...
So you rather pay $15,00 for an ending dlc and start a trend where EA and others will begin to exploit and release future games with bad/unfinished endings so people would buy the ending dlc later?

Yep, sounds smart to me!


Uhhh no, I actually said the opposite. DLC's shouldn't be cut content released to milk the game but content to expand it. If there're enough people willing to pay for an unfinished game because later they can pay more for an ending DLC, games will start being released unfinished. This is absolutely atrocious, as you said in other words. That's why I'm concerned that much. I don't want to take part in creating a video game industry where people are happy to throw their money at companies who treat them like morons.
So no, I would pay 0€ for an ending DLC. This game needs to be fixed, not to be milked in this atrocious way.


That's a relief. Then I need to apologize to you. I've misunderstood you. But you should cut me some slack... Given the fanatism around here, I didn't doubt for a second you were one of those...

#877
JeanLuc761

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CronoDragoon wrote...

Dr_Extrem wrote...

because it is totally the right time to start a smear-job on the only person able to save the galaxy. Image IPB


Indoctrinated agents in Citadel politics fits well. After talking with Javik, I think they sort of underused just how destructive Indoctrination was to previous cycles. Cerberus is pretty much the big and only example in ME3.

Makes sense to me.  The Reapers would see Shepard's quest to unite the galaxy as one as their biggest threat, so trying to discredit him certainly wouldn't be outside their methods.  

#878
The_Shootist

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CronoDragoon wrote...

NeonFlux117 wrote...

Zaeed is confrimed. Wrex. Miranda. Garrus. Mabye even Jack and Samara. I'm more than pleased. And I despise the endings still. But this is enough. And this is just the begining what is this 'conspiracy' and what are the top secret council files- catalyst or Harby, or Shepards Past? Who knows. Also, who are those military elite dudes in the photo's?


Everyone's either been so excited about the squadmates or somehow surprised that it doesn't affect the endings that there's been little discussion so far on this. Conspiracy involving what I wonder?


The stealing of the Citadel by the Reapers?

#879
The_Shootist

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noobcannon wrote...

what's edi doing in multiplayer?

edit


That isn't multiplayer

#880
FAButzke

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DetcelferVisionary wrote...

FAButzke wrote...

So you do agree with me then, good.


The general complaints go like this then:

1)  Does nothing to support,  impliment,  or improve upon the ending of ME3.
2)  Some characters are still going to end up getting ignored for romance.
3)  It disrupts the pacing of the "immediacy" and importance of Shepards quest to unite the galaxy.  
4)  Shepard buying an appartment and fashioning his linens and curtains how he sees fit, reads like an april fools joke when Shepard's mission is to save THE GALAXY.  
5)  The LOLz Bioware must be having when one considers Shepard gets a home only to know it gets blown to smitherings later.


1, 2 and 4 we don't know yet. 
3 it's already disrupted. There are plenty of examples already mentioned here in this topic. Omega was a prime example was it not?
5 It's already pointless one way or the other, no?

#881
Daniel_N7

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Hmm, imagine Shepard on his new Citadel condo making a call to Anderson on Earth.
Hey Anderson, how's life in the bunker. Man you should see my new flat, I just had it refurbished, it looks real sweet. And I wish you were here for some playtime on the Casino...

Seriously now, I don't want to be mean so I'll be as assertive as I possibly can. A new DLC focusing on the Citadel raises some questions. First, the Citadel is already a big part of the game. Does the plot justifies expanding on it? Maybe. The Council archives could provide interesting background. But I'm wondering if this is a story that starts on the Citadel but takes us to other places, like Ilos, for example? Or is the Citadel the only setting of the DLC? One has to wonder.

The second aspect is the fact that the Crucible still needs elaboration. If this DLC provides a better understanding of it, and makes the Crucible "enterprise" more plausible, it will be a good thing. But if this is a completely paralel storyline that doesn't add much to the main storyline, it will be a wasted opportunity.

The third aspect is the introduction of other characters as possible squadmates, which is a very good thing. Especially for ME2 characters that were initially discarded as active team members, such as Miranda or Jack.

The fourth and final aspect is the addition of these "extras" such as the new apartment, the casino and the shooting range. I understand that these detours from the main campaign work on open rpg's like Skyrim and such. But ME3 is an action paced story based RPG. Does it make sense for Shepard to own a flat on the Citadel? It would have been great on ME1 and 2, but in this game, with a major threat looming over everyone's head? It just doesn't seem to "roleplay" very well with our character's situation, at least in my understanding of her/him.

So, for now, I stand curious. It could be a great DLC if it holds some secrets and takes us to places we still don't know about. But if it stays strictly within the things that are being described here, it may feel underwelming. We'll see.

#882
DetcelferVisionary

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FAButzke wrote...

DetcelferVisionary wrote...

FAButzke wrote...

So you do agree with me then, good.


The general complaints go like this then:

1)  Does nothing to support,  impliment,  or improve upon the ending of ME3.
2)  Some characters are still going to end up getting ignored for romance.
3)  It disrupts the pacing of the "immediacy" and importance of Shepards quest to unite the galaxy.  
4)  Shepard buying an appartment and fashioning his linens and curtains how he sees fit, reads like an april fools joke when Shepard's mission is to save THE GALAXY.  
5)  The LOLz Bioware must be having when one considers Shepard gets a home only to know it gets blown to smitherings later.


1, 2 and 4 we don't know yet. 
3 it's already disrupted. There are plenty of examples already mentioned here in this topic. Omega was a prime example was it not?
5 It's already pointless one way or the other, no?


1)  There is no post ending support of any kind.   I have learned this the hard way.  Look at my thread that was closed.
2)  It takes place after Thane was killed.  One example.
3)  Leviathan did fine.  It was recruiting more  - Omega is the exact same thing,  it was part of recruiting Omegas gangs in the end.  How does this have anything to do with recruiting for the war effort?  It doesnt.
4)  WE DO KNOW.  How do we not?  Please explain.
5)  You actually just summerized this entire DLC.

Modifié par DetcelferVisionary, 21 février 2013 - 11:50 .


#883
JedTed

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LOL at Vega in formal-wear.

Can't wait for this to come out! $15 and it's so big that requires TWO downloads on Xbox, if that doesn't grab the attention of the jaded ME fans then i don't know what will.

#884
The_Shootist

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Sparky28 wrote...

After the Citadel Coup? Really? No Thane? I don't know what to say, I feel so... let down. Once again!
I can't believe they've made a DLC including ME2 squadmates - and put it at the time of the game Thane is already dead. It's a joke, right?


VA wanted too much money.

#885
DetcelferVisionary

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Daniel_N7 wrote...

Hmm, imagine Shepard on his new Citadel condo making a call to Anderson on Earth.
Hey Anderson, how's life in the bunker. Man you should see my new flat, I just had it refurbished, it looks real sweet. And I wish you were here for some playtime on the Casino...

Seriously now, I don't want to be mean so I'll be as assertive as I possibly can. A new DLC focusing on the Citadel raises some questions. First, the Citadel is already a big part of the game. Does the plot justifies expanding on it? Maybe. The Council archives could provide interesting background. But I'm wondering if this is a story that starts on the Citadel but takes us to other places, like Ilos, for example? Or is the Citadel the only setting of the DLC? One has to wonder.

The second aspect is the fact that the Crucible still needs elaboration. If this DLC provides a better understanding of it, and makes the Crucible "enterprise" more plausible, it will be a good thing. But if this is a completely paralel storyline that doesn't add much to the main storyline, it will be a wasted opportunity.

The third aspect is the introduction of other characters as possible squadmates, which is a very good thing. Especially for ME2 characters that were initially discarded as active team members, such as Miranda or Jack.

The fourth and final aspect is the addition of these "extras" such as the new apartment, the casino and the shooting range. I understand that these detours from the main campaign work on open rpg's like Skyrim and such. But ME3 is an action paced story based RPG. Does it make sense for Shepard to own a flat on the Citadel? It would have been great on ME1 and 2, but in this game, with a major threat looming over everyone's head? It just doesn't seem to "roleplay" very well with our character's situation, at least in my understanding of her/him.

So, for now, I stand curious. It could be a great DLC if it holds some secrets and takes us to places we still don't know about. But if it stays strictly within the things that are being described here, it may feel underwelming. We'll see.


For me,  the first part of this alone is all that matters.  How rediculous it sounds and how shallow it makes Shepard appear is mind blowing.  I had hopes that this would be post-ending which would make a lot more sense...  but apparently Bioware is without it.

#886
CronoDragoon

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DetcelferVisionary wrote...
2)  It takes place after Thane was killed.  One example.


That doesn't preclude Thane content, and technically speaking he's still alive post-coup so there's the possibility of an altered death scene to more obviously reflect the romance.

3)  Leviathan did fine.  It was recruiting more hope - Omega is the exact same thing,  it was part of recruiting.  How does this have anything to do with recruiting for the war effort?  It doesnt.


I don't know how you could possibly claim this without any knowledge of the non-squadmate stuff. All it would take is the revelation that certain Citadel peeps have become indoctrinated and are trying to disrupt the war effort by sabotaging Shepard and you have a considerable contribution to the war effort by solving the situation.

#887
Kalyppso

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The_Shootist wrote...

Sparky28 wrote...

After the Citadel Coup? Really? No Thane? I don't know what to say, I feel so... let down. Once again!
I can't believe they've made a DLC including ME2 squadmates - and put it at the time of the game Thane is already dead. It's a joke, right?


VA wanted too much money.


That sounds plausible, but are you basing that statement in fact or is it an assumption?

It's still disappointing that they say "rekindle" romances, but Thane is dead and Jacob is disloyal. I was much more excited when I thought it might be playable before the Coup (as well as after). Also means that Kelly is potentially dead, and if so, that leaves no ME2 romances to be "rekindled" by FemShep, as you either romanced Garrus, or you didn't, and Kaiden and Liara are ME romances.

#888
Iakus

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JedTed wrote...

LOL at Vega in formal-wear.

Can't wait for this to come out! $15 and it's so big that requires TWO downloads on Xbox, if that doesn't grab the attention of the jaded ME fans then i don't know what will.


If Vega gets a new outfit, Ash better get one too.

#889
Drewton

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DetcelferVisionary wrote...

Daniel_N7 wrote...

Hmm, imagine Shepard on his new Citadel condo making a call to Anderson on Earth.
Hey Anderson, how's life in the bunker. Man you should see my new flat, I just had it refurbished, it looks real sweet. And I wish you were here for some playtime on the Casino...

Seriously now, I don't want to be mean so I'll be as assertive as I possibly can. A new DLC focusing on the Citadel raises some questions. First, the Citadel is already a big part of the game. Does the plot justifies expanding on it? Maybe. The Council archives could provide interesting background. But I'm wondering if this is a story that starts on the Citadel but takes us to other places, like Ilos, for example? Or is the Citadel the only setting of the DLC? One has to wonder.

The second aspect is the fact that the Crucible still needs elaboration. If this DLC provides a better understanding of it, and makes the Crucible "enterprise" more plausible, it will be a good thing. But if this is a completely paralel storyline that doesn't add much to the main storyline, it will be a wasted opportunity.

The third aspect is the introduction of other characters as possible squadmates, which is a very good thing. Especially for ME2 characters that were initially discarded as active team members, such as Miranda or Jack.

The fourth and final aspect is the addition of these "extras" such as the new apartment, the casino and the shooting range. I understand that these detours from the main campaign work on open rpg's like Skyrim and such. But ME3 is an action paced story based RPG. Does it make sense for Shepard to own a flat on the Citadel? It would have been great on ME1 and 2, but in this game, with a major threat looming over everyone's head? It just doesn't seem to "roleplay" very well with our character's situation, at least in my understanding of her/him.

So, for now, I stand curious. It could be a great DLC if it holds some secrets and takes us to places we still don't know about. But if it stays strictly within the things that are being described here, it may feel underwelming. We'll see.


For me,  the first part of this alone is all that matters.  How rediculous it sounds and how shallow it makes Shepard appear is mind blowing.  I had hopes that this would be post-ending which would make a lot more sense...  but apparently Bioware is without it.

Yeah I would have been happy with something non-IT related, if it had been focused on the Reapers still, something important. How does an epic war game end like this?

It's kind of like Batman decorating Wayne Manor in the midlde of Dark Knight Rises. And going to the casino with Catwoman and Gordon.

Modifié par Drewton, 21 février 2013 - 11:56 .


#890
Mike_from_5_to_7

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The_Shootist wrote...

Sparky28 wrote...

After the Citadel Coup? Really? No Thane? I don't know what to say, I feel so... let down. Once again!
I can't believe they've made a DLC including ME2 squadmates - and put it at the time of the game Thane is already dead. It's a joke, right?


VA wanted too much money.


Honestly I feel like that's for the best. Thanes death was one of the most emotional parts of the gane. They shouldn't mess with that. It's a good, worthy, death that comes at a nice place in the story.

#891
FAButzke

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DetcelferVisionary wrote...

FAButzke wrote...

1, 2 and 4 we don't know yet. 
3 it's already disrupted. There are plenty of examples already mentioned here in this topic. Omega was a prime example was it not?
5 It's already pointless one way or the other, no?


1)  There is no post ending support of any kind.   I have learned this the hard way.  Look at my thread that was closed.
2)  It takes place after Thane was killed.  One example.
3)  Leviathan did fine.  It was recruiting more  - Omega is the exact same thing,  it was part of recruiting Omegas gangs in the end.  How does this have anything to do with recruiting for the war effort?  It doesnt.
4)  WE DO KNOW.  How do we not?  Please explain.
5)  You actually just summerized this entire DLC.


1) I know that. I didn't mean that we don't know if it's going to include post ending DLC or not. I was one of the few very vocal about it when they started with that IT nonsense. My point was: We don't know how the content of the DLC is going to play out. So points 1, 2 and 4 falls in the category

3) My point was: Joker and Edi dancing and drinking at the Citadel. Vega playing cards. Liara just chilling at the presidium. Javik just chilling at the embassies. Etc. Leviathan don't fit here. Omega do, in my opinion.

5) Exactly.

#892
Anacronian Stryx

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I wonder if this will contain the last ever voice work Robin Sachs(Zaeed) did?

#893
CronoDragoon

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Drewton wrote...
It's kind of like Batman decorating Wayne Manor in the midlde of Dark Knight Rises. And going to the casino with Catwoman and Gordon.


Movies and games are way different when it comes to side content. For a closer example, see all the loads of stuff you can do in Arkham City despite Batman supposedly dying within a few hours from a virus.

#894
ZarZar726

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Anacronian Stryx wrote...

I wonder if this will contain the last ever voice work Robin Sachs(Zaeed) did?


It will. Gamble confirmed that Zaeed will be in the dlc.

#895
Drewton

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CronoDragoon wrote...

Drewton wrote...
It's kind of like Batman decorating Wayne Manor in the midlde of Dark Knight Rises. And going to the casino with Catwoman and Gordon.


Movies and games are way different when it comes to side content. For a closer example, see all the loads of stuff you can do in Arkham City despite Batman supposedly dying within a few hours from a virus.

I actually thought Arkham City was really bad with that, even considering it was a video game. That game just did not have a good flow with me and was not immersive. One of the reasons I prefer Arkham Asylum. Maybe being in the same place the entire time didn't help. Both Mass Effect 2 and 3 did much better with the flow of their stories.

Anyway though, I was talking more about just how ridiculous it seems then how well it flows, for the DLC.

Modifié par Drewton, 22 février 2013 - 12:04 .


#896
4ut0b4hn5child27

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how about Zaeed?

the voice actor Died, Who gonna replace his voice?

#897
AlanC9

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Sion1138 wrote...

You were sold cut content already, if you purchased the first DLC.


The problem with that argument is that there was always going to be some kind of day 1 DLC. That pile of content they were making was for the game and its DLC. No DLC and they'd have made a smaller pile.

Modifié par AlanC9, 22 février 2013 - 12:03 .


#898
AlanC9

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4ut0b4hn5child27 wrote...

how about Zaeed?

the voice actor Died, Who gonna replace his voice?


Mike Gamble says he recorded his part before dying.

#899
dreamgazer

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4ut0b4hn5child27 wrote...

how about Zaeed?

the voice actor Died, Who gonna replace his voice?


Robin Sachs recorded some (all?) of the dialogue before he passed. Apparently, this will be one of his last performances.

#900
CronoDragoon

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Drewton wrote...

I actually thought Arkham City was really bad with that, even considering it was a video game. That game just did not have a good flow with me. One of the reasons I prefer Arkham Asylum. Maybe being in the same place the entire time didn't help. Both Mass Effect 2 and 3 did much better with the flow of their stories.

Anyway though, I was talking more about just how ridiculous it seems then how well it flows, for the DLC.


What is ridiculous about R&R though?