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Announcing the final ME3 DLCs Citadel & Reckoning!


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#1651
rekn2

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Drone223 wrote...

rekn2 wrote...

waiting for a mod that puts citadel after the ending

Can only be played between the coup and croons station, not to mention the good number of references to the war.




can be modded out at the persons whim. the endings were made by humans, they can be unmade by humans.

#1652
Drone223

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rekn2 wrote...

Drone223 wrote...

rekn2 wrote...

waiting for a mod that puts citadel after the ending

Can only be played between the coup and croons station, not to mention the good number of references to the war.




can be modded out at the persons whim. the endings were made by humans, they can be unmade by humans.

The dialogue would be out of place not the mention the citadel is in a bad shape post ending, and edi is dead in the destroy ending.

#1653
rekn2

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the indoor stuff can be edited to make it look as if its taking place on another planet.

im not talking about the whole citadel dlc, just the party stuff.

theres also mods out there now that can change sheperds costume...make him look beatup

#1654
xNYROx

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I enjoyed the Citadel DLc...some of the dialogue was hilarious.

#1655
DarkDoz

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Just finish my 6th time through it. Love the part with Joker at the bar telling his story about taking on Cerberus. Then at the party with Grunt at the door not letting anyone in. Grunt in the shower with a hang over. Grunt in trouble with C-Sec for putting there police car on fire. It was awesome to have the whole crew there. This DLC was to me the best and a must to get for ME3

#1656
Guest_ShadowHawk28_*

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It was a good DLC, but my real problem with it is that no one in the Citadel DLC even talks about The General or any thing related to the Omega DLC.

#1657
Modius Prime

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 BioWare, I'm begging u. Please make the next Mass Effect about the CHARACTERS and the STORY. It's not the combat that made me love the characters, but how fleshed out and well written they were that made the galaxy you made believeable. Citadel DLC reminded me about why I loved the franchise in the first place. Isn't BioWare's goal to make amazing stories and characters, not amazing combat/streamlining the game?

Modifié par Modius Prime, 05 août 2013 - 03:16 .


#1658
Rosalina is my BabyCakes

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Jesus when is this DLC going to be on sale already :/

#1659
OnlyMrChill

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Modius Prime wrote...

 BioWare, I'm begging u. Please make the next Mass Effect about the CHARACTERS and the STORY. It's not the combat that made me love the characters, but how fleshed out and well written they were that made the galaxy you made believeable. Citadel DLC reminded me about why I loved the franchise in the first place. Isn't BioWare's goal to make amazing stories and characters, not amazing combat/streamlining the game?


Then that would make the game into a Sims type of game? Most of us loved the action. Sure, they can imrpove the characters more and add some more dialogue and funny moments like in the Citadel DLC< but the action is fine and shouldn't be tampered with.

#1660
Sigma2010

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OnlyMrChill wrote...

Modius Prime wrote...

 BioWare, I'm begging u. Please make the next Mass Effect about the CHARACTERS and the STORY. It's not the combat that made me love the characters, but how fleshed out and well written they were that made the galaxy you made believeable. Citadel DLC reminded me about why I loved the franchise in the first place. Isn't BioWare's goal to make amazing stories and characters, not amazing combat/streamlining the game?


Then that would make the game into a Sims type of game? Most of us loved the action. Sure, they can imrpove the characters more and add some more dialogue and funny moments like in the Citadel DLC< but the action is fine and shouldn't be tampered with.


I agree the combat of the game should not tampered with in any future release. But at the same breathe I have to admit the story is what made ME for me.  It wasn't just another RPG; but had characters that evolved over the course of games.  Which brilliant story for a story/choice driven game.  Both aspects should be basis for any future release. 

The only requests I have is that Bioware not make a story based on past events. Simply because of the recent games leave to the imagination, since already know what happens.


 

#1661
MrFob

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rekn2 wrote...

waiting for a mod that puts citadel after the ending


You might want to check this out.. ;)

EDIT: edited quotes to be less confusing.

Modifié par MrFob, 12 août 2013 - 02:01 .


#1662
Drone223

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^Seeing as how the Citadel was destroyed after the Crucible has fired its going to take decades to rebuild the Citadel.

P.S I have nothing against you or anyone who uses those mods, but I find MEHEM to be highly overrated it will not change the fact that Bioware's endings are the official endings (I find the EC endings good). But this should be discussed in another thread.

Modifié par Drone223, 09 août 2013 - 08:46 .


#1663
MrFob

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That's all fair enough and I actually didn't intend to argue for or against the mod. Just wanted to let rekn2 know that the mod exists, since he seemed to look for something like that.

#1664
SilJeff

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Drone223 wrote...

^Seeing as how the Citadel was destroyed after the Crucible has fired its going to take decades to rebuild the Citadel.

P.S I have nothing against you or anyone who uses those mods, but I find MEHEM to be highly overrated it will not change the fact that Bioware's endings are the official endings (I find the EC endings good). But this should be discussed in another thread.


Actually the Citadel is not destroyed in all the possible endings. In the slideshow for High EMS-Control, it shows an intact Citadel orbiting Earth

Modifié par SilJeff, 13 août 2013 - 02:55 .


#1665
Drone223

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SilJeff wrote...

Drone223 wrote...

^Seeing as how the Citadel was destroyed after the Crucible has fired its going to take decades to rebuild the Citadel.

P.S I have nothing against you or anyone who uses those mods, but I find MEHEM to be highly overrated it will not change the fact that Bioware's endings are the official endings (I find the EC endings good). But this should be discussed in another thread.


Actually the Citadel is not destroyed in all the possible endings. In the slideshow for High EMS-Control, it shows an intact Citadel orbiting Earth


No it is destroyed in the High EMS-destroy ending when its fired, its rebuilt after  long period of time. 

#1666
lursmani

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Drone223 wrote...

SilJeff wrote...

Drone223 wrote...

^Seeing as how the Citadel was destroyed after the Crucible has fired its going to take decades to rebuild the Citadel.

P.S I have nothing against you or anyone who uses those mods, but I find MEHEM to be highly overrated it will not change the fact that Bioware's endings are the official endings (I find the EC endings good). But this should be discussed in another thread.


Actually the Citadel is not destroyed in all the possible endings. In the slideshow for High EMS-Control, it shows an intact Citadel orbiting Earth


No it is destroyed in the High EMS-destroy ending when its fired, its rebuilt after  long period of time. 


You don't need to rebuild the WHOLE Citadel for a single party! I just think that Silverssun Strip was one of the first parts to be repaired and therefore you can have a party there :D

#1667
Handmaiden

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MrFob wrote...

That's all fair enough and I actually didn't intend to argue for or against the mod. Just wanted to let rekn2 know that the mod exists, since he seemed to look for something like that.


How about a Morinth mod?

#1668
DarkDoz

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I am playing my 7th time through but this time I did not load my saved game. Playing it like I was new to the game. Will see how it plays with the missing characters. Can't wait to get to the DLCs Citadel & Reckoning!

I am missing my Black Widow X Sniper this time around.

Modifié par DarkDoz, 30 août 2013 - 01:40 .


#1669
DarkDoz

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Just finished my 7th time and I must say playing as a new player not using my saved game was not as fun. I missed seeing Zaeed Massani,Jack,Thane Krios.Samara,Grunt and Kasumi Goto this time around. Goes to show playing with saved games from ME2 makes a big difference in game play.

Its back to MP

#1670
Rixatrix

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 Just wanted to say (if I haven't already) that I absolutely loved the Citadel DLC.  I revisited the Mass Effect trilogy recently, and the Citadel DLC was probably the best experience in the trilogy for me.  My favorite aspects:

- Involvement of the entire roster.  Usually, by the end of the game, gathering up a whole team feels like a waste almost because I only end up using the same squad (although other players may use the characters I didn't).  Mass Effect 2 did a great job in using the whole team for the suicide mission, and the Citadel DLC did a great job with this, too.  I wish our whole team was involved in missions more, and we had guest stars from previous games (like Wrex!).

- Snark.  I cannot get enough of the snarky dialogue!  I know the main focus of Mass Effect isn't comedy, but I must say, the witticisms added a lot to replay value for me.  The entire DLC was full of funny comments that evoked that feel-good atmosphere of some 80s and 90s action flicks (also reminiscent of some Mass Effect 2 renegade one-liners).

- Lore additions.  I really liked going through the vaults to get tidbits of Mass Effect history.  Getting an old-school weapon here and there is fun, too - like the Lancer or Fallout 3's Lincoln's Repeater.  The novelty of having an "antique" weapon in your arsenal is pretty cool.

- Minigames.  The arcade, casino, and arena were nice additions to play around in.

- Integrated LI content.  This felt so smooth and natural - it drew me in to the story even more!  Dates and such are nice, but LI content doesn't have to be isolated.  Comments from other partymembers here and there and stuff like the LI on the comm and at the auto dealership after the Ryusei attack did a lot to enhance the atmosphere.

- Creative missions.  Having to fight your way through enemies without your armor, medi-gel, or usual weapons was surprising and very enjoyable!  The casino mission - a non-battle mission - was a great time, too.  I hope to see more creative missions (like covert or manipulative missions or fighting with a serious handicap) wedged in between the fight a bunch of guys/fight the boss/get to the objective missions.

This is the kind of stuff I really hope to see in the next series installment.  The party was fun, too, and something like this makes a good dlc to conclude a trilogy with such rich characters.  The Citadel DLC surprised me and enhanced the trilogy for me in ways that the Omega DLC, for example, missed the marks on.  Thanks for a great experience, and keep up the good work!

#1671
CuriousArtemis

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I hope someone can help... I've purchased the Citadel DLC on xbox 36, parts 1 and 2. I started up my game, using the autosave the game automatically makes after you've completed it (the one right before you attack the Cerberus base).

My supposed email from Anderson's is NOT appearing at my personal terminal. I have restarted the game... restarted my xbox... nothing helps. Has anyone else had this problem?

I checked the ME3 Q&A forum and while several people reported this problem, no viable answers were given.

EDIT: It finally worked. :) I re-downloaded part 1 and that seemed to do the trick. To anyone else having this problem, try re-downloading part 1, even if it says you've already downloaded it.

Modifié par motomotogirl, 08 septembre 2013 - 10:30 .


#1672
Baihu1983

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So is this going to go on offer any time soon on XBL?

#1673
Weyd

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I guess there's absolutely no chance that we will get any future DLC that alters the DESTROY ending so that it only wipes out Reapers and synthetics with Reaper code (husks, heretic Geth) but spares the Geth I made peace with and EDI. I know they reduced the EMS requirements to get all "GOOD" endings to like 3500 on the latest DLC.  Well, new DLC could require you to get 4000 or higher to achieve absolutely perfect ending with only Reapers/Husks/Heretics being wiped out.  Higher EMS would make it hard for players to get it but at least it would be possible.  Would love to DESTROY Reapers and still see un-altered Joker exit Normandy with EDI.

Modifié par Weyd, 25 septembre 2013 - 04:27 .


#1674
Thandal N'Lyman

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@Weyd; Have you tried the "Mass Effect Happy Ending Mod" (MEHEM)? Posted Image

Modifié par Thandal NLyman, 03 novembre 2013 - 02:28 .


#1675
Biotic Budah

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 Talk about a ghost town lol