Biowares anti-diversity message.
#1
Posté 21 février 2013 - 04:51
I was most surprised by the politial messaging in the endings: Diversity just doesn`t work over time. The only way to avoid conflict is either to destroy those who are different or to make everyone the same.
Since the game shows us synthetics and organics being able to get along just fine in the short term, but assures us that in the end it will end in conflict. (Listening to the star child was like listening to one of the vile representatives of the English defence league and similar modern nationalist movements who emphasise that despite things seeimg peaceful right now, diversity will eventually lead to war)
This would be reading to much into it if the game had stayed a heroic science-fantasy yarn all the way through, but since they chose to get all philosphical in the end, we have to ask what they are actually saying. And the only reasonable moral I can see is the same one that modern nationalistic movements stand for. Diversity, or multiculturalism, can seem like it is working right now, but ultimately it must end with only a monoculture surviving. I am surprised and dissapointed that Bioware would choose to spout such Samuel Huntington-Clash of civiliazitons like nonsene and even make it the ultimate message in their story.
It leaves me with a very bad taste in my mouth for having supported them financially.
#2
Posté 21 février 2013 - 04:54
#3
Posté 21 février 2013 - 04:55
Modifié par Dr_Extrem, 21 février 2013 - 05:03 .
#4
Posté 21 février 2013 - 04:57
#5
Posté 21 février 2013 - 04:58
#6
Posté 21 février 2013 - 04:58
o Ventus wrote...
For a while I thought I was the only one who saw how horrifically racist the ending premise is.
nope ... i saw it the first time.
#7
Posté 21 février 2013 - 04:59
#8
Posté 21 février 2013 - 05:01
#9
Posté 21 février 2013 - 05:01
"You all can't be trusted to work things out for yourselves"
#10
Posté 21 février 2013 - 05:02
Dr_Extrem wrote...
yes .. the massage sucks.
Perhaps you just need to find a better masseuse?
#11
Posté 21 février 2013 - 05:02
mackan__s wrote...
So you dont like that they show us the real world..?
nope .. i dont like that they say that we cant learn from our past mistakes.
#12
Posté 21 février 2013 - 05:03
We have a glowing god child, the imposed threat of MechaCuthulu, 3 ass pull resolutions, and a made up conflict. This strikes you as realism?mackan__s wrote...
So you dont like that they show us the real world..?
Modifié par Greylycantrope, 21 février 2013 - 05:03 .
#13
Posté 21 février 2013 - 05:03
Animositisomina wrote...
Dr_Extrem wrote...
yes .. the massage sucks.
Perhaps you just need to find a better masseuse?
public health care does not cover this in my country ..
#14
Posté 21 février 2013 - 05:03
#15
Posté 21 février 2013 - 05:05
mackan__s wrote...
So you dont like that they show us the real world..?
No, as a historian, I have to say that Biowares paranoia about differencens in thinking leading to unavoidable(It can, but usually doesn`t) conflict have no empircal evidence backing it in the real world. That is just cynisim.The lazy persons philosophy.
#16
Posté 21 février 2013 - 05:05
Greylycantrope wrote...
We have a glowing god child, the imposed threat of MechaCuthulu, 3 ass pull resolutions, and a made up conflict. This strikes you as realism?mackan__s wrote...
So you dont like that they show us the real world..?
Are you feeling well? I mean that he mixes in racism and politics in it.
#17
Posté 21 février 2013 - 05:06
#18
Guest_SpaceProphet5_*
Posté 21 février 2013 - 05:06
Guest_SpaceProphet5_*
mackan__s wrote...
So you dont like that they show us the real world..?
Sverigedemokrat much?
#19
Posté 21 février 2013 - 05:07
The problem started at Rannoch. What, the Geth can only coexist with organics by stripping themselves of what made them unique in favor of becoming something more "familiar?" They aren't alive without the Reaper Pinocchio code? EDI isn't without Synthesis?Dr_Extrem wrote...
o Ventus wrote...
For a while I thought I was the only one who saw how horrifically racist the ending premise is.
nope ... i saw it the first time.
Modifié par DeinonSlayer, 21 février 2013 - 05:08 .
#20
Posté 21 février 2013 - 05:07
SpaceProphet5 wrote...
mackan__s wrote...
So you dont like that they show us the real world..?
Sverigedemokrat much?
No not at all, I think you misunderstood me.
#21
Posté 21 février 2013 - 05:07
And by the way, I completely agree with the original poster.
Modifié par aj2070, 21 février 2013 - 05:09 .
#22
Posté 21 février 2013 - 05:08
#23
Posté 21 février 2013 - 05:08
My mistake than I misunderstood.mackan__s wrote...
Are you feeling well? I mean that he mixes in racism and politics in it.
#24
Posté 21 février 2013 - 05:09
AlanC9 wrote...
I'm not sure the ending means what the OP thinks it means. Shepard is free to think that the Catalyst is wrong and always has been. Control doesn't reduce diversity, and Destroy is only temporary since new AIs will be constructed soon enough.
Maybe, but I felt it was reinforced by Mike Gamble saying that the stargazers chose synthecize to achieve their peace if you choose to refuse the star childs premise. Only way it all works peacefully in the end is if everyone becomes the same.
#25
Guest_EntropicAngel_*
Posté 21 février 2013 - 05:12
Guest_EntropicAngel_*
To say that THE CATALYST'S point of view is BIOWARE'S point of view is nothing short of ignorance--and if not that, then stupidity.
It's called writing a villian, folks.
In addition, do you even know what they choice "Destroy" means? It means you reject that premise.
The game supports you being able to reject that premise.
It is not Bioware's mesage. You are wrong.




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