AdmiralCheez wrote...
COULD YOU JUSTBiotic Sage wrote...
From a business standpoint it makes sense. 15-25 year old males like that kind of thing; it's very little expended effort on a game developer's part to rev their engines. Sad, but that's the way it is. The women need to play more games and be more vocal if we want to see some more, um, enlightened content.
STOP
OKAY LISTEN
Sexing up all the female characters is a turn-off for potential female gamers. The more objectification there is, the less likely a girl is to show interest in the game. So it remains a boys' club.
Now, what if girls buy games anyway? Then sales go up, and the publishers assume they can just keep doing what they're doing.
Being vocal is great--and I am vocal as hell--but ultimately it's something the publishers have to fix themselves.
And it doesn't just turn off female gamers, but also many male gamers of same mentioned demographic.
Even straight male gamers roll their eyes on this objectification.




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