So I have read the manual, I want to play on a setting where 'friendly fire' is just as damaging to the enemy as it is allies, but it seems that if I put it on Hard that the enemy also receives what seems to be an 'unnatural' addition to stats/damage etc, not to mention a penalised heal etc.
Please respond if you can give real insight into how these mechanics actually work, basically I am looking for a highly challenging yet authentic experience (any insight into Nightmare is welcome also)
Cheers
Is difficulty flawed?
Débuté par
DAO123
, nov. 04 2009 01:58
#1
Posté 04 novembre 2009 - 01:58





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