Aller au contenu

Photo

Geth Juggernaut is Freakin' Tall!


467 réponses à ce sujet

#351
tungstenKestrel

tungstenKestrel
  • Members
  • 699 messages

megawug wrote...

And I thought the Kroguard was the tank. Can't wait to see the Juggernaut climb a ladder!

Jetpacks.:wizard:

#352
megawug

megawug
  • Members
  • 2 800 messages

spaceling wrote...

megawug wrote...

And I thought the Kroguard was the tank. Can't wait to see the Juggernaut climb a ladder!


I can't wait to see it pick up a Banshee by the neck and b****-slap her from here to the Citadel!


You're so right!  It's gonna like one of those Power Rangers battles, but far less lame.
:devil:

#353
LD_Dragon

LD_Dragon
  • Members
  • 384 messages
*whistles in awe*

#354
Pifase

Pifase
  • Members
  • 109 messages
I have to admit I'm a little worried about how Juggernaut is going to get implemented and balanced in the game.

Is it going to be painfully slow as a tradeoff for huge health and shields and likely sync-kill immunity? Bigger maps might be boring to play if it's very slow moving.

Can he stand against heavy fire coming from scion/ravager/atlas/turret etc?

How will it fit to an aggressive play style and the fact that many groups move around the maps in high speed these days?

Shall we see only Volus + 3 x Juggernaut teams soon?

What kind of damage this thing can do?

"Cannot use cover" means using a lot of soft cover and he will get flanked and cornered a lot by fast/large enemies.

I'm very interested to see how developers have solved these problems.

Modifié par Pifase, 22 février 2013 - 01:40 .


#355
Kuciowski

Kuciowski
  • Members
  • 104 messages
I remember playing a game month or so ago.
What was strange is that, the one guy playing destroyer has bigger model. Guess the devs were trying this new geth character.

#356
gr1d_m3ist3r

gr1d_m3ist3r
  • Members
  • 99 messages

Eric Fagnan wrote...

TMB903 wrote...

Too bad he doesn't come with a pulse cannon.....Make it happen Eric


Done.


Does the Juggernaut can run or he only walks slowly like the Primes? Can he be grabbed/insta-killed? i think a banshee can get hernia if she'd try to grabb a Juggernaut (a ton of metal)LOL...Can Juggernaut revive squadmates?His primary gun will be only the Pulse Canon or we'll be able to choose any other weapon and also does the Pulse Canon will be available for the other characters as well?Can he stagger/be staggered?

Sorry for so much questions but i always liked&admired the Primes and now when i'll be actually able to play as something similar i'm very excited about it, for me the Geth Juggernauth it's a fascinating character and it will be probably my favourite..please answer..thank you
:innocent:

Modifié par gr1d_m3ist3r, 22 février 2013 - 01:56 .


#357
fenderbender541

fenderbender541
  • Members
  • 17 messages
Krogaurd, meet Juggernaut. Juggernaut, meet puny insect.

#358
tungstenKestrel

tungstenKestrel
  • Members
  • 699 messages

Pifase wrote...

I have to admit I'm a little worried about how Juggernaut is going to get implemented and balanced in the game.

Is it going to be painfully slow as a tradeoff for huge health and shields and likely sync-kill immunity? Bigger maps might be boring to play if it's very slow moving.

Can he stand against heavy fire coming from scion/ravager/atlas/turret etc?

How will it fit to an aggressive play style and the fact that many groups move around the maps in high speed these days?

Shall we see only Volus + 3 x Juggernaut teams soon?

What kind of damage this thing can do?

"Cannot use cover" means using a lot of soft cover and he will get flanked and cornered a lot by fast/large enemies.

I'm very interested to see how developers have solved these problems.

It used to be that tanks would have infantry alongside them to prevent being flanked and such. Used your teammates in that same manner. :P

#359
UPCCODE

UPCCODE
  • Members
  • 57 messages

General Distress wrote...

Not to be grasping at straws here, but lets see:

Juggernaut = big and slow

You know what else is big and slow? Elcor!

Could this kit be the harbinger of other big things to come???


Excersise...  :unsure:
...
Ecs - er - size...  :?
...
Eggs are sides... :blink:
...
For Bacon!  :lol:

New Unit must be Bacon!  B)

#360
JamesDobry

JamesDobry
  • Members
  • 397 messages

Eric Fagnan wrote...

ASSUMINGDIRECTC0NTR0L wrote...

Vinace wrote...

Geth faction prepare for revenge!

I honestly feel like this is Bioware's way of repaying us for them not actually fixing the Geth and their cheating ways. 

Dispensing justice upon them with our very own Prime will not get old.


As part of this DLC pack, we are reducing the amount of stagger that the Geth faction will perform on players. If I remember correctly, the Geth Prime pulse shots and his turret no longer stagger players. Geth Hunters are unchanged.


:o:O:O:O
Image IPB

#361
bondiboy

bondiboy
  • Members
  • 2 815 messages
Will have a wicked melee I expect and a power like Barrier to clear away pesky husks

#362
spaceling

spaceling
  • Members
  • 1 468 messages

stricko wrote...

Will have a wicked melee I expect and a power like Barrier to clear away pesky husks


I hope his melee is a backhand into next week.

#363
born2beagator

born2beagator
  • Members
  • 3 082 messages
I really want to know how the sync kill mechanic is going to work on this guy. if he is as slow as I am thinking, it is going to be a nightmare when fighting anything fast with a sync kill

#364
Lyria

Lyria
  • Members
  • 738 messages

Eric Fagnan wrote...

ASSUMINGDIRECTC0NTR0L wrote...

Vinace wrote...

Geth faction prepare for revenge!

I honestly feel like this is Bioware's way of repaying us for them not actually fixing the Geth and their cheating ways. 

Dispensing justice upon them with our very own Prime will not get old.


As part of this DLC pack, we are reducing the amount of stagger swagger that the Geth faction will perform on players. If I remember correctly, the Geth Prime pulse shots and his turret no longer stagger swagger players. Geth Hunters are unchanged.


There fixed that for ya, EricImage IPB

#365
Drunkencelt

Drunkencelt
  • Members
  • 473 messages
I hope the Juggernaut can Sync-kill mooks, thats what the screen shot shows. Imagine a match of 4 Geth Juggernauts. You would slowly fail every time objective.

#366
klokked

klokked
  • Members
  • 369 messages

protognosis wrote...

Eric Fagnan wrote...

ASSUMINGDIRECTC0NTR0L wrote...

Vinace wrote...

Geth faction prepare for revenge!

I honestly feel like this is Bioware's way of repaying us for them not actually fixing the Geth and their cheating ways. 

Dispensing justice upon them with our very own Prime will not get old.


As part of this DLC pack, we are reducing the amount of stagger swagger that the Geth faction will perform on players. If I remember correctly, the Geth Prime pulse shots and his turret no longer stagger swagger players. Geth Hunters are unchanged.


There fixed that for ya, EricImage IPB

I lost my sh**.

#367
klokked

klokked
  • Members
  • 369 messages
...Can they run?

#368
3XT3RM1N4TUS

3XT3RM1N4TUS
  • Members
  • 2 443 messages
OFFICAL GETH JUGGERNAUT THEME

#369
DebatableBubble

DebatableBubble
  • Members
  • 605 messages
I am ready.

Geth = master race.

#370
Badpanzer

Badpanzer
  • Members
  • 1 921 messages
Alternative theme song ....http://www.youtube.com/watch?v=9LjbMVXj0F8

#371
mybudgee

mybudgee
  • Members
  • 23 045 messages
Now WE get the elbow of doom!!

#372
Titus Thongger

Titus Thongger
  • Members
  • 6 086 messages
THE Fagnan GIVETH. (the geth juggernaught)

AND THE Fagnan TAKETH AWAY (the stunlock)

Tis a good day. a very good day indeed

#373
Emediak

Emediak
  • Members
  • 48 messages

Eric Fagnan wrote...

As part of this DLC pack, we are reducing the amount of stagger that the Geth faction will perform on players. If I remember correctly, the Geth Prime pulse shots and his turret no longer stagger players. Geth Hunters are unchanged.


Image IPB

#374
l7986

l7986
  • Members
  • 1 837 messages
Ughh just as I felt like I hit a wall with the MP today and couldnt take anymore, then this Geth Juggernaught gets revealed and stunlock is reduced... Biower thks.

#375
Mindfane

Mindfane
  • Members
  • 759 messages
Is the Juggernaut in Reckoning really that big?

Because in the third image in this page (where he shoots a banshee along with 2 others), he doesn't look thaat big.
http://www.bioware-f...nes-extensions/