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I want to ask two thing quickly.


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#51
DWH1982

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Temper your expectations.

I really don't think there will be anything ending related in this. Just more time with Ash and the other squaddies, and a (hopefully) fun story to play.

As much as I'd prefer a change to the endings, as much as I'd prefer a "triumphant" ending like we had in ME1 and 2, I think now is the time to accept that it's not going to happen. I get around it by not playing to the end of ME3, and I guess I can just keep doing that in the future.

For what it's worth, I'm sorry puzzle theory probably isn't going to turn out to be true. I rather enjoyed it. Would have loved nothing more than to see puzzle theory or even IT work out and "fix" the endings.

Modifié par DWH1982, 22 février 2013 - 02:15 .


#52
MegaSovereign

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inversevideo wrote...

The-Biotic-God wrote...

Jadebaby wrote...

The-Biotic-God wrote...

Jade, isn't the burden of proof on your back since you are claiming that Shepard died off-screen?


But the claim isn't baseless, it's based off of the preceeding scenes which lead me to that belief. The breath scene shouldn't have happened in the first place. BioWare's should have stuck to their guns and killed Shepard in every ending like they were planning too. As a result, we have another lackluster ending scene.


If Shepard got up from the rubble it wouldn't have made the scene any less unrealistic by your standard.

And according to you Bioware are sticking to their guns since you believe that Shepard died.


With much respect Vol-clan, what we have know is a cliff hanger, where our plucky heroine is left in dire straits.
No one is looking for Shepard. She will die, if not from her wounds then from starvation.  

Having Shepard get up is better, it harkens back to ME1 with Shepard emerging triuphantly from the rubble. That ending would have given the finale a different 'tone'.

But, it is what it is. Water under the bridge. 


Shepard isn't necessarily immobilized and it's highly unlikely that "no one is looking for" him.

I agree that it would be better, but Jade was arguing that all the events preceeding the breath scene makes Shepard ongoing survival highly unlikely. If this is the case then post-breath scene content wouldn't do much at all to fix this. And if you can think of a scenario where Shepard can survive, then that just goes that show that Shepard's fate isn't necessarily doom and gloom.

Modifié par The-Biotic-God, 22 février 2013 - 02:16 .


#53
Wayning_Star

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The-Biotic-God wrote...

inversevideo wrote...

The-Biotic-God wrote...

Jadebaby wrote...

The-Biotic-God wrote...

Jade, isn't the burden of proof on your back since you are claiming that Shepard died off-screen?


But the claim isn't baseless, it's based off of the preceeding scenes which lead me to that belief. The breath scene shouldn't have happened in the first place. BioWare's should have stuck to their guns and killed Shepard in every ending like they were planning too. As a result, we have another lackluster ending scene.


If Shepard got up from the rubble it wouldn't have made the scene any less unrealistic by your standard.

And according to you Bioware are sticking to their guns since you believe that Shepard died.


With much respect Vol-clan, what we have know is a cliff hanger, where our plucky heroine is left in dire straits.
No one is looking for Shepard. She will die, if not from her wounds then from starvation.  

Having Shepard get up is better, it harkens back to ME1 with Shepard emerging triuphantly from the rubble. That ending would have given the finale a different 'tone'.

But, it is what it is. Water under the bridge. 


Shepard isn't necessarily immobilized and it's highly unlikely that "no one is looking for" him.

I agree that it would be better, but Jade was arguing that all the events preceeding the breath scene makes Shepard ongoing survival highly unlikely. If this is the case then post-breath scene content wouldn't do much at all to fix this. And if you can think of a scenario where Shepard can survive, then that just goes that show that Shepard's fate isn't necessarily doom and gloom.


The user manual leaves for NO speculation. Shepard survives in high EMS destroy. Rejoice. Leave it to Bioware to install risks to choices, as the catalyst proclaims, that destroy will eventually lead to more of the same. This isn't speculation either.Thats the down side of saving Shep.

#54
UrgentArchengel

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Anytime Bioware says anything people flip desks, and light torches. So yes, a lot of folks here are overreacting to something they know little about.

#55
Hadeedak

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I usually start Levi before Thessia, finish it and some N7 missions before Sanctuary, then roll on to Chronos. Seems to work pretty well. In theory, I'd do Omega immediately post coup. I'll probably rock this after Rannoch. We'll see.

Anyway, squad stuff and whatever this conspiracy is? Sounds fun!

#56
Jadebaby

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The-Biotic-God wrote...

Jadebaby wrote...

The-Biotic-God wrote...

Jade, isn't the burden of proof on your back since you are claiming that Shepard died off-screen?


But the claim isn't baseless, it's based off of the preceeding scenes which lead me to that belief. The breath scene shouldn't have happened in the first place. BioWare's should have stuck to their guns and killed Shepard in every ending like they were planning too. As a result, we have another lackluster ending scene.


If Shepard got up from the rubble it wouldn't have made the scene any less unrealistic by your standard.

And according to you Bioware are sticking to their guns since you believe that Shepard died.

Yes, it would have been less unrealistic, what point are you trying to make there?

no, the presence of the scene says that they didn't. You can't twist that around. My interpretation was based off the preceding events. The statement that they originally meant for Shepard to die in all endings supports my interpretation. I'm just not blinded by their sudden and frankly cowardly change of heart.

#57
Jadebaby

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DWH1982 wrote...

Temper your expectations.

I really don't think there will be anything ending related in this. Just more time with Ash and the other squaddies, and a (hopefully) fun story to play.

As much as I'd prefer a change to the endings, as much as I'd prefer a "triumphant" ending like we had in ME1 and 2, I think now is the time to accept that it's not going to happen. I get around it by not playing to the end of ME3, and I guess I can just keep doing that in the future.

For what it's worth, I'm sorry puzzle theory probably isn't going to turn out to be true. I rather enjoyed it. Would have loved nothing more than to see puzzle theory or even IT work out and "fix" the endings.


thank you, I'm sure a lot of people feel the same way. I'm at peace with it. Refer to the PT thread for more information on the matter.

#58
SpamBot2000

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DetcelferVisionary wrote...

YO DAWG! I heard you wanted a home on the citadel, so I'll give it to you pre-ending so I can blow it up later. BWHAHAhahaaaaa


Awesome, dawg! Here's mah 1600 MS points!

#59
Shad Croly

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Steelcan wrote...
Can you name a work of fiction where someone dies after inhaling?


Does it count if the person is underwater when they do the inhaling?

#60
DetcelferVisionary

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SpamBot2000 wrote...

DetcelferVisionary wrote...

YO DAWG! I heard you wanted a home on the citadel, so I'll give it to you pre-ending so I can blow it up later. BWHAHAhahaaaaa


Awesome, dawg! Here's mah 1600 MS points!


YO DAWG!  I heard you wanted more relationships,  so I'm gonna give you mo,  so I can kill you later and traumatize your loved one!  He/She will probably move on without you after you die,  but its all good - because its what you wanted.

note:  this game is fun

#61
Eterna

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I kind of have a suspicion that the Casino is a hub and as you complete missions for the characters they are gradually added to the hub for interaction. You do Samaras mission, afterwards she can be found at the hub or some such.

#62
devSin

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Although it could have grown, we've only seen five new maps or so, which would suggest there are only four missions (and then the hub areas). Which makes it unlikely there will be missions for every single character.

I just pray that this has nothing to do with Kai Leng. It came up in another thread, and now I'm afraid the "good story reason" for somebody trying to kill Shepard is going to be that stupid monkey ninja.

#63
AlanC9

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Jadebaby wrote...
 My interpretation was based off the preceding events. The statement that they originally meant for Shepard to die in all endings supports my interpretation. I'm just not blinded by their sudden and frankly cowardly change of heart.


This makes me nostalgic for the days when Bio sticking to their "artistic vision" was a bad thing.

But what's the point of sticking to an interpretation that the devs walked away from, the game doesn't support, and you don't even like in the first place?

#64
BrookerT

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The problem of time management in a game is a interesting one. Yes, it's is weird to be gambling and drinking and furnishing an apartment when there is a war going on for the very survival ofexistence, but by imposing limit, the game will often lack extra fun things to fuel this restrictive immersion.

A good example is Mass effect one. The game presents it self as a race against time, the main quest is even called that, yet Shep goes off exploring planets and playing quasar while humanity and possibly the universe is at stake. But Mass effect one wouldn't have been half as good if it didn't have this exploration.

It all depends whether you are able to suspend belief enough to enjoy a game, if not them you can just ignore it.

Modifié par BrookerT, 23 février 2013 - 10:58 .


#65
Jadebaby

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AlanC9 wrote...

Jadebaby wrote...
 My interpretation was based off the preceding events. The statement that they originally meant for Shepard to die in all endings supports my interpretation. I'm just not blinded by their sudden and frankly cowardly change of heart.


This makes me nostalgic for the days when Bio sticking to their "artistic vision" was a bad thing.

But what's the point of sticking to an interpretation that the devs walked away from, the game doesn't support, and you don't even like in the first place?


If the game didn't support it. I wouldn't have had that interpretation, would I?

And who said I wouldn't like it? What I don't like is the breath scene.

#66
GoldenPersona

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BrookerT wrote...

The problem of time management in a game is a interesting one. Yes, it's is weird to be gambling and drinking and furnishing an apartment when there is a war going on for the very survival ofexistence, but by imposing limit, the game will often lack extra fun things to fuel this restrictive immersion.

A good example is Mass effect one. The game presents it self as a race against time, the main quest is even called that, yet Shep goes off exploring planets and playing quasar while humanity and possibly the universe is at stake. But Mass effect one wouldn't have been half as good if it didn't have this exploration.

It all depends whether you are able to suspend belief enough to enjoy a game, if not them you can just ignore it.



If we want to be technical all 3 Mass Effect games had a "race against time" plot. Mass Effect 1 is just as bad as Mass Effect 3 in that regard. I'm replaying through all 3 games and I've made plenty of jokes. "Yes, I got some mineral diposits! Meanwhile Saren has found the Conduit, Sovereign has boarded the Citadel and the Reapers are murdering everything!".

It's a shame that Mass Effect 3 takes all the garbage for everything it does when Mass Effect 1 and 2 did them as well, or even worse. At least Mass Effect 3 can use the excuse that you need to wait for the Crucible to be built.

I blame the current generation of video games anyway. Nobody can have fun, nobody has imagination, it's all got to be realistic >___> What's the point of playing a fantasy game (it's a fantasy game, Mass Effect has very rarely followed real science) if you can't have side quests and things to stupidly waste your time on. People already dislike that Mass Effect 3 didn't have much outside the main quest. When Bioware gives them more they tear it to shreds. I have a niece who whines until she gets her way, and when my sister caves in she says "no I don't want that one, I wanted that one!".

The game industry has been in a steady quality decline. It's not so much the fualt of the companies as it's the fault of your average gamer these days. Well at least some of us can still enjoy games like Kingdom Hearts and Sly Cooper.

Modifié par GoldenPersona, 23 février 2013 - 11:19 .


#67
SpamBot2000

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There will be time, there will be time
To prepare a face to meet the faces that you meet;
There will be time to murder and create,
And time for all the works and days of hands
That lift and drop a question on your plate;
Time for you and time for me,
And time yet for a hundred indecisions,
And for a hundred visions and revisions,
Before the taking of a toast and tea.

#68
XqctaX

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basically i dont see why i should hang around the citadel and spend more time with squadies
allready knowing the end that is comming.

i remember casey saying something along these lines in an interview..
- would'nt it be cool to just be able to trawel around the universe and visit the planets and meet the characters and just live in mass effect after beating the reapers.

so after asking for a fletched out citadelhub/ more hub worlds,
omega/aria return/li/squadmate/hub,
the characters from me2 to be more present,
and you know and ending that makes the player feel rewarded for "WINNING" the game.

now we get to a little taste of those things then die the same horrible way anyways.
whats the point?

i dont know about you guys N gals but i see no reason to fight in war if im going to die in it
anyway, what tha **** do i care about who won if im dead.

someone needs to retake english litterature classes and learn the meening of the following sentence
"keeping the readers trust". real life can be sad/hard A struggle enough, i play game to HAVE FUN.

bioware blew it big time and since this was the last nail in the coffin, im jumping ship,

hello Starcraft2: heart of the swarm, Cyberpunk 2077 and Watch dogs.
good bye bioware, gl with the new mainstream action-shooter emo games. lol

and this aint hate,neither towards bioware or any spesific person,
this is my uncencored opinion, and as such i speak only for myself
when i say bioware games new direction does not cater to my likings.

seriously original ending was "kill the hero/player and blow everything up, fade to buy more dlc screen"
and the ec was like giving a bandaid to a cancerpatient. :devil: 
it looks a little better, but the guy still dies in the ends cus it changed nothing :pinched:

Modifié par XqctaX, 23 février 2013 - 01:57 .