basically i dont see why i should hang around the citadel and spend more time with squadies
allready knowing the end that is comming.
i remember casey saying something along these lines in an interview..
- would'nt it be cool to just be able to trawel around the universe and visit the planets and meet the characters and just live in mass effect after beating the reapers.
so after asking for a fletched out citadelhub/ more hub worlds,
omega/aria return/li/squadmate/hub,
the characters from me2 to be more present,
and you know and ending that makes the player feel rewarded for "WINNING" the game.
now we get to a little taste of those things then die the same horrible way anyways.
whats the point?
i dont know about you guys N gals but i see no reason to fight in war if im going to die in it
anyway, what tha **** do i care about who won if im dead.
someone needs to retake english litterature classes and learn the meening of the following sentence
"keeping the readers trust". real life can be sad/hard A struggle enough, i play game to HAVE FUN.
bioware blew it big time and since this was the last nail in the coffin, im jumping ship,
hello Starcraft2: heart of the swarm, Cyberpunk 2077 and Watch dogs.
good bye bioware, gl with the new mainstream action-shooter emo games. lol
and this aint hate,neither towards bioware or any spesific person,
this is my uncencored opinion, and as such i speak only for myself
when i say bioware games new direction does not cater to my likings.
seriously original ending was "kill the hero/player and blow everything up, fade to buy more dlc screen"
and the ec was like giving a bandaid to a cancerpatient.
it looks a little better, but the guy still dies in the ends cus it changed nothing
Modifié par XqctaX, 23 février 2013 - 01:57 .