I made Kamal's fixes to the SLS2 scripts when I installed it, but it was after I had already placed my lampposts from the SLS2 prefabs (places the lamppost, effect and light source all at once).
When I run my area, it's daytime to start, and the lights are on.
Now that I have the SLS2 fixes coded into the scripts, do I need to delete and repaint the blueprinted lightposts?
It looks silly with my lights on during the day. I was under the impression that the lights would be off during the day and on during the evening.
SLS2 Question
Débuté par
ColorsFade
, févr. 22 2013 03:45
#1
Posté 22 février 2013 - 03:45
#2
Posté 22 février 2013 - 03:58
Nevermind. I had failed to read the documentation! Doh!
#3
Posté 22 février 2013 - 04:28
For reference in case anyone looks this up in the future, you should only need to recompile the scripts with my changes, not replace any lights or objects placed in your areas.





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