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#126
dragonflight288

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MisterJB wrote...

The Ethereal Writer Redux wrote...
It should be noted that Hawke gives the same reason. Meredith's trying to annul the Circle because of a hypothetical mob in an attempt to "keep order", and Hawke gives quite the same reason.

Bah, anyone that things Meredith was in the right is wrong. The Templars' duty is to protect mundanes from Mages and Mages from mundanes. If a mob was to form -- and it never does -- her duty was to collect the Templars and Mages, lock down the Gallows, and instruct the City Guard and Champion to keep the mundanes under control.

All while ensuring a public execution of Anders, or at least making mention to the public of who the true criminal was.


I agree. But sadly, that is not the choice given to Hawke. The choice is destroy the city to save the mages or destroy the mages to save the city.


There's nothing in-game that says siding with mages means destroying the city. If anything, I personally felt that Meredith was a bigger threat to the city and its people than Orsino and the mages.

The reason I believe this is for a few reasons.

1. The mages are locked away on an island, separated from the city itself.
2. Meredith and the templars were way too powerful and abusing that power, both over mages and their political power.
3. Mages didn't have death squads killing non-mage civilians.
4. Meredith managed to inspire templars and mages alike to work together, for the very first time, towards a common goal-deposing Meredith. (That only failed because of plot stupidity)
5. Not only were mages and templars working together to remove Meredith from power, but nobles and all social classes of Kirkwall were also rallying against her.

Meredtih saw enemies and blood mages everywhere, but she's the one who created the environment where there were blood mages and enemies gunning for her. I use the fact that my warden faced more blood mages during one year of blight than Hawke did in five years of Kirkwall (the first two acts) in one city as evidence that it was only when Meredith gained political power that the blood mages started showing up enmasse. She's the one who made the environment as hostile and insane as it was.

And since Meredith promoted those who shared her beliefs, like Kerras, Alrik and Cullen, the moderate cool templars I genuinely respect and like didn't have the power to prevent templar abuse of power over mages and politics.

#127
MisterJB

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dragonflight288 wrote...
1. The mages are locked away on an island, separated from the city itself.

The mages are locked away because there are templars to keep them there. If Hawke defeats the templars, who will force the mages to stay? To obey the law?

2. Meredith and the templars were way too powerful and abusing that power, both over mages and their political power.

Meredith abused her political power only so far as when it came to those assisting mages. That wouldn't cause civil conflict at a large scale as free mages would.

3. Mages didn't have death squads killing non-mage civilians.

Pretty much every single mage outside of the Circle was killing civillians.

4. Meredith managed to inspire templars and mages alike to work together, for the very first time, towards a common goal-deposing Meredith. (That only failed because of plot stupidity)

The plot failed because Grace was more intereted in taking her revenge.
Besides, this is irrelevant. Mages and templars worked together to take down Meredith but that was the extent of it. With her dead and the templars defeated, they would no incentive to cooperating.

5. Not only were mages and templars working together to remove Meredith from power, but nobles and all social classes of Kirkwall were also rallying against her.

I saw no evidence of that with my Hawke who took Meredith's side in the debate. if anything, the nobles present seemed convinced, and rigthfully so, that they won't be safe if a single mage walks the streets.

If Hawke defeats Meredith and the Templars, what do you think will happen? That the mages will sit quietly until the Divine apoints a new Grand Cleric and Knight Commander? That the kirkwallers will take a moment to ponder about the degrees of guilt both sides bear?
The mages will see the defeat of the templars as an opportunity to be free, regardless of who gets hurt and Aveline's guard will not be able to stop them. Some will even want to place a mage in the Viscount's seat.
The people of Kirkwall will revolt against what they will be believe to be a carefully orchestrated plan to murder both the grand Cleric and the Knight Commander and to extablish a magocracy in the city. Conflict between mundanes and mages will ensue and either the mages take power and extablish a police state or the kirkwallers will slaugther every last one of them.
If by some miracle, the city hasn't been burn to the ground within a week, the Divine will simply declare an Exalted March and destroy Kirkwall.

Modifié par MisterJB, 27 février 2013 - 05:01 .


#128
Hazegurl

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Harbinger wrote...

Hazegurl wrote...



I agree completely. The chantry failed the mages in Kirkwall by not policing the Templars and sadly many turned to blood magic as a result. My point, is that it still doesn't justify nor excuse the crimes committed by the mages. They still had to be stopped at the end and order needed to be restored for there to be any hope of true changes happening. The role of the circle needed to be changed, period. But the circle(if repurposed) is still very much needed to teach struggling young mages like that half elf boy how to control their power.

I also agree that Templars needed some sort of support system in place for their addictions.



Yeah, that's pretty much it. The chantry needs reform on several levels, even outside of mages, and the circle is in great need of reform. Perhaps turned into a school for mages, much like our modern public schools? The mages in the game really ticked me off towards the end, as I was pro-mage and saved a few of them who turned on me. (Talk about biting the hand that feeds.)

Bethany is a better example, I suppose. I confess I have not played the game with her in it, yet. That's pretty much why I didn't use her as an example.


I agree, a school would be a much better fit for the circle. Save the Gallows for mages who have committed crimes. A school would give mundane parents a place to turn to if their child showed signs of magic. It could also provide support for mages and helps stir them from demonic temptations. The mages turning on me sucked big time. I tried to help the mages escape the cave in my promage playthrough and yet she kidnaps my sibling then when I offer help she orders that he/she should be killed. Then siding with them at the end pretty much means you get attacked by them and Templars. yay! lol!

I liked Bethany better than Carver, but I admit that Carver is a better character as he brings that sibling conflict to the table. As far as mages go. Bethany puts the other mages in that game to shame.

And Psst, MisterJB, Stop making sense. :D

Modifié par Hazegurl, 27 février 2013 - 08:54 .


#129
Lotion Soronarr

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dragonflight288 wrote...
There's nothing in-game that says siding with mages means destroying the city.


Explicitly no. but each players Hawke is free to come to his own conclusions and future projections.



Meredtih saw enemies and blood mages everywhere, but she's the one who created the environment where there were blood mages and enemies gunning for her. I use the fact that my warden faced more blood mages during one year of blight than Hawke did in five years of Kirkwall (the first two acts) in one city as evidence that it was only when Meredith gained political power that the blood mages started showing up enmasse. She's the one who made the environment as hostile and insane as it was.


Bogus argument. The number of enemeis of a specific type is a purely gameplay element and has no connection to the lore whatsoever.

Also, chicken and egg debate - which came first. Every time you claim that mages only are a problem because of templars being harsh, I will respond with templars only being harsh because of mages being a problem.

#130
shepard1038

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Actually the city falls on chaos until the Templar reinforcements arrived to keep order if you side with the Mages.

#131
BlueMagitek

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The Ethereal Writer Redux wrote...


Except it's not controllable. And if it is controllable (unlikely) then I'd really like to know how a Tevinter Magister was incapable of controlling a dead construct when Tevinter routinely controls corpses, Revenants, and Arcane Horrors but some insane Blood Mage with less access to arcane notes is capable of doing it. Tevinter's built on having an extensive library devoted to the arcane arts. Anything outside of Tevinter is lucky to have the core essentials of magic coupled with a few rare volumes.


Forgive me, but isn't Kirkwall full of ancient grimoires which even Tevinter is lacking (or they are so rare that only perhaps one or two of the most powerful magisters had access to them)?  I seem to remember a codex enforcing how the tunnels under Kirkwall keep leading to ancient Tevinter labs which are full of them.

And to answer your question, there was a sign that said that the lyrium was not for consumption, and it's pretty clear Mr. Tevinter Harvester mage wasn't paying attention. B)

#132
thats1evildude

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The Ethereal Writer Redux wrote...

Yes. Because one of the things the Circle teaches Mages is that summoning a Demon into dead corpses doesn't do anything other then give the Demon a dead meatsuit to waltz around it. It has absolutely nothing to do with necromancy.


I'm not really sure what is your point here. Necromancy in Dragon Age is, as far as I can tell, simply the art of learning how to raise the dead. That means working with demons. Quentin employed a legion of them. Why is that a problem?

I'm not sure where you get the idea that the Harvester requires the implanting of a demon. From what I understand, it just needs a soul, and a Fade spirit works equally well.

The Ethereal Writer Redux wrote...

No. There is absolutely zero proof that Orsino supported Quentin's research so he could get a weapon, considering in both endings before he offs himself -- where he has nothing left to lose, so telling the truth is not a big deal anymore -- he says he set it aside.


It's a reasonable assumption based on the evidence, given that Orsino actually conjured the Harvester destroy Meredith. (In other words, as a weapon.)

Why else would he help Quentin in the first place? Pure academic curiosity? If that's the case, then Orsino is an even greater monster than I realized, given that he was apparently willing to sacrifice innocent vicitims in the name of magical research.

The Ethereal Writer Redux wrote...

That's it. There is nothing to suggest his reason for supporting the man is because he wanted a weapon. Besides, even if he did he'd probably want a weapon he could control and that didn't necessitate his death.


The Harvester can be controlled in the same way as chemical warfare. You can't tell white phosphorus who it should burn and who it shouldn't, but you can still direct where you aim it.

The Ethereal Writer Redux wrote...

And then when he was sent the notes on the Harvester ritual, he realized just how broken Quentin's mind was and ceased all contact, throwing aside all the notes Quentin had sent him.


Odd that he was apparently repulsed by what Quentin had done, but couldn't bring himself to actually destroy the notes and such that Quentin provided him. If it was actually his goal to hide Quentin's existence from the templars, that would have been the smart thing to do.

Given that Orsino's main consideration was keeping the templars from discovering Quentin, what's even odder is that Orsino never once considered the possibility of killing Quentin and dumping him in a sewer.

Orsino, it seems, was a bundle of contradictions. A man who was apparently terrified of the templars and disgusted by Quentin's activities, and yet he never came to the conclusion that, hey, maybe murder is the best solution.

Unless he was benefiting  from Quentin's research, of course. Unless the necromancer was maybe, I don't know, providing him with a ritual to turn a willing mage into an undead monstrosity capable of slaughtering every templar in the Gallows?

The Ethereal Writer Redux wrote...

In the end, I can see him justified for what he did. People died, yes. And that's unfortunate. But this goes into the whole "one life to save one thousand" question. The perception of such a concept becomes a bit skewed because of the personal connection to Hawke (Leandra) but it's no less true.


I can appreciate that he felt threatened by  to combat Meredith with, but supporting an insane mage who killed innocent women? Hiding that fact from your greatest supporter? Unleashing a weapon of mass destruction without any consideration to who may be caught in its wake?

In the end, Orsino was little better than Meredith.

The Ethereal Writer Redux wrote...

1) He would not have even used the Harvester ritual had Meredith not called for an unjust RoA or had at least accepted Orsino's offer of cooperation.


But he commissioned it in the first place. He was a willing accomplice to Quentin's depravities.

The Ethereal Writer Redux wrote...

2) Praytell explain how Quentin still managed to defeat the Harvester he created without using his own body. The Harvester was capable of killing a Tevinter Magister, Tevinter soldiers, and Dwarven soldiers, so how could an insane blood mage who is nowhere near as skilled as the aforementioned people kill something like the Harvester?


Aside from the fact that there's no guarantee he actually did create a Harvester, Quentin had a far better grasp of what he was actually doing than those fools in Amgarrak. Have you read those notes? It took them totally by surprise.

From the Codex on Ancient Writings:

"A breakthrough! Nereda bound a Fade spirit to a construct of flesh and bone, and it moved! We'll have something concrete to show to the nobles and the Shaperate, once we put it back together. Someone must have overlooked a missing seam. When the construct came alive, the head tore itself from the body, and... scrambled off. Nereda says it's nothing to worry about. She's out looking for it now. In fact, that scratching at my door is probably her."

I'm guessing it wasn't Nerada. Ba-dum-tish.

The Ethereal Writer Redux wrote...

Except it's not controllable. And if it is controllable (unlikely) then I'd really like to know how a Tevinter Magister was incapable of controlling a dead construct when Tevinter routinely controls corpses, Revenants, and Arcane Horrors but some insane Blood Mage with less access to arcane notes is capable of doing it. Tevinter's built on having an extensive library devoted to the arcane arts. Anything outside of Tevinter is lucky to have the core essentials of magic coupled with a few rare volumes.


As I pointed out, those fools in Amgarrak didn't really understand what they had built. They were just trying to build a different kind of golem and used flesh as a component.

But Quentin's research was entirely focused on necromancy and the undead. He actually knew what he was doing.

The Ethereal Writer Redux wrote...

Because I don't think saying "Theoretically, you can do X with blood magic" and saying "Here's all the notes" are going to jive together. If you have notes, you've done research. If you've done research and sent your findings to someone else, you've field tested.


He field-tested creating an undead horror that could destroy an entire city? You'd think that would have made the papers at some point. "Horrific abomination kills hundreds! Meredith blames mages! Merrill says something cute!"

It's not exactly uncommon for mad scientists and wizards in fiction to use themselves as guinea pigs or to conduct experiments with no control groups. Cut Quentin a little slack; he's no different from Professor Curt Connors or Dr. Henry Jekyll.

The Ethereal Writer Redux wrote...

Except they are different. Leandra was an amalgam of different body parts sewn together, with a blood magic spell keeping her soul attached to her Frankenstein body.

The Harvester is a Golem made from the entire corpses of multiple dead people, possessed by a Demon from the Fade. Or alternatively, summoning a Demon into a collection of corpses that transmutes the flesh into the Harvester form -- and if the caster's the focal point, he's dead.


They're still just piles of dead flesh and bone. Their function is different — the Harvester is a weapon, "Leandra" was a sex toy — but the basic principle is the same.

Modifié par thats1evildude, 28 février 2013 - 12:37 .


#133
dragonflight288

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shepard1038 wrote...

Actually the city falls on chaos until the Templar reinforcements arrived to keep order if you side with the Mages.


And the fault of that lies on Anders's and Meredith's shoulders, not the mages as a whole. There is no viscount so the people were looking to the Chantry. Meredith illegally ruled as defacto viscount for three years, and made no move whatsoever to have a successor or even allowed discussions to take place on who'll take Viscount Dumar's place.

Anders goes along and kills the Grand Cleric and destroys the Chantry, Meredith tries to kill all the mages, accuses her Knight-Captain of being influenced by Blood Mages and is consequently killed.

Anders removed the religious authority, and Meredith's illegal actions left a power-vacuum to be filled, whereas a pro-templar Hawke immediately takes over as Viscount until he/she disappears for reasons unstated.

#134
dragonflight288

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[quote]MisterJB wrote...

[quote]dragonflight288 wrote...
1. The mages are locked away on an island, separated from the city itself. [/quote]
The mages are locked away because there are templars to keep them there. If Hawke defeats the templars, who will force the mages to stay? To obey the law?[/quote]

Hawke didn't fight to defeat templars. He fought to keep the templars from committing an unnecessary genocide. In both endings, there are plenty of templars left.

[quote]
[quote]2. Meredith and the templars were way too powerful and abusing that power, both over mages and their political power.[/quote]
Meredith abused her political power only so far as when it came to those assisting mages. That wouldn't cause civil conflict at a large scale as free mages would.[/quote]

And yet Aveline and the City Guard were practically forcing templars out of their offices. The Nobles weren't allowed to govern the city as they ought have, and Meredith alienated everyone but templars and those who supported them.

The steward says it doesn't matter if Hawke has popular support, so long as he lacked particular support (aka...the templars) then Hawke could never be viscount, regardless if Hawke is an apostate or not.

The templars shouldn't have that much political power at all. It just shouldn't have happened. I call that an abuse of power on an issue not related to mages at all.

[quote][quote]3. Mages didn't have death squads killing non-mage civilians.
[/quote]
Pretty much every single mage outside of the Circle was killing civillians.[/quote]

Not true. Those mages who worked with Thrask and the templars were working to depose Meredith. They weren't trying to kill civilians. It was plot stupidity and a rushed ending that made that whole quest stupid.

[quote]

[quote]4. Meredith managed to inspire templars and mages alike to work together, for the very first time, towards a common goal-deposing Meredith. (That only failed because of plot stupidity)[/quote]
The plot failed because Grace was more intereted in taking her revenge.
Besides, this is irrelevant. Mages and templars worked together to take down Meredith but that was the extent of it. With her dead and the templars defeated, they would no incentive to cooperating.[/quote]

When on a pro-mage run-through...makes no sense at all. It is what it is, and Thrask did try to get her to stand down, that's why it was stupid.

Kerran says that Thrask had been working diligently for years. Going one templar and one mage at a time, teaching them that they didn't need to hate and fear each other. I'm sure that many of those mages and templars actually may have become friends over the years. Then plot stupidity railroads it into a failed rebellion and all the mages would be executed or tranquilized.

[quote]
[quote]5. Not only were mages and templars working together to remove Meredith from power, but nobles and all social classes of Kirkwall were also rallying against her. [/quote]
I saw no evidence of that with my Hawke who took Meredith's side in the debate. if anything, the nobles present seemed convinced, and rigthfully so, that they won't be safe if a single mage walks the streets.

[/quote]

So Hawke has a great deal of influence, and is approached by people who share his beliefs regarding mages and templars. Same thing in real-life politics. People associate with those who share their views.

[quote]

If Hawke defeats Meredith and the Templars, what do you think will happen? That the mages will sit quietly until the Divine apoints a new Grand Cleric and Knight Commander? That the kirkwallers will take a moment to ponder about the degrees of guilt both sides bear?
The mages will see the defeat of the templars as an opportunity to be free, regardless of who gets hurt and Aveline's guard will not be able to stop them. Some will even want to place a mage in the Viscount's seat.
The people of Kirkwall will revolt against what they will be believe to be a carefully orchestrated plan to murder both the grand Cleric and the Knight Commander and to extablish a magocracy in the city. Conflict between mundanes and mages will ensue and either the mages take power and extablish a police state or the kirkwallers will slaugther every last one of them.
If by some miracle, the city hasn't been burn to the ground within a week, the Divine will simply declare an Exalted March and destroy Kirkwall.


[/quote]

Again, Hawke has influence. My Hawke executed Anders. He'd lay all the blame where it rightly belongs. Aveline and the City Guard would have to step up and do the Templar's job. Hawke would have his hands full dealing with rogue mages who refuse to go back to a circle who wanted to kill every single one of them for a crime they did not commit.

The City Guard was completely intact. They never fought anyone during the Annulment. Why couldn't they step up to the plate?

Were I citizen of Kirkwall, I'd get out of Dodge.

#135
TEWR

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MisterJB wrote...

I saw no evidence of that with my Hawke who took Meredith's side in the debate. if anything, the nobles present seemed convinced, and rigthfully so, that they won't be safe if a single mage walks the streets.


The nobility outside of the actual Orsino-Meredith confrontation are lemmings, essentially. If you're pro-Mage, they're against Meredith. If you're pro-Templar, they're against Orsino.

They're simpleminded sheep.

However... there are a few nobles that talk of other nobles that are actually working against Meredith and harboring Mages that have no connection to them, for no other reason then the following: "Why does anyone take risks? To protect an ideal".

#136
TEWR

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[quote]thats1evildude wrote...

I'm not really sure what is your point here. Necromancy in Dragon Age is, as far as I can tell, simply the art of learning how to raise the dead. That means working with demons. Quentin employed a legion of them. Why is that a problem?

I'm not sure where you get the idea that the Harvester requires the implanting of a demon. From what I understand, it just needs a soul, and a Fade spirit works equally well.[/quote]

David Gaider confirmed that it's essentially the bonding of a Fade spirit -- and a Fade spirit only -- to a construct of flesh or an assortment of corpses transmutated into such a construct.

And necromancy is considered in DA to have two meanings, I believe. The first is "necromancy" in the sense of profaning the dead and making Demonic corpse slaves. The second is the idea of actually bringing a person back to life, something the Cardinal Rules of Magic deems impossible.

Quentin was devoted to the latter, not the former.

And Quentin employed a legion of Demons as protection for his goals, not source material for his goals.

[quote]

It's a reasonable assumption based on the evidence, given that Orsino actually conjured the Harvester destroy Meredith. (In other words, as a weapon.)[/quote]

Out of desperation or insanity, after he had tossed aside the notes on the ritual when Quentin said "Hey man! Look at what I found out! Isn't this sick?!" and Orsino went "Yeah... it sure as hell is sick you deranged little man."

[quote]Why else would he help Quentin in the first place? Pure academic curiosity? If that's the case, then Orsino is an even greater monster than I realized, given that he was apparently willing to sacrifice innocent vicitims in the name of magical research.[/quote]

Oh please. Near as I can tell, Orsino was led to believe Quentin was going to engage in arcane research in an attempt to disprove the Cardinal Rule of Magic on resurrection.

That does not mean he knew Quentin was going to be using living people to generate results with callous disregard. Given how he states that he didn't know the extent of Quentin's derangement until he was sent the notes on the Harvester ritual, it's clear he didn't know what Quentin's actual methods were. And the results he got prior to said ritual were misleading, making him think Quentin was getting actual results. 

[quote]

The Harvester can be controlled in the same way as chemical warfare. You can't tell white phosphorus who it should burn and who it shouldn't, but you can still direct where you aim it.[/quote]

That's not an applicable comparison, given how in two instances of seeing a Harvester we've seen it go on a mad rampage.

Occam's Razor is in play here.

[quote]

Odd that he was apparently repulsed by what Quentin had done, but couldn't bring himself to actually destroy the notes and such that Quentin provided him. If it was actually his goal to hide Quentin's existence from the templars, that would have been the smart thing to do.[/quote]

I'd argue that "toss aside" is a tad ambiguous on whether the notes were just stuffed under a floorboard or if he burned them. Certainly, Orsino is capable of conjuring fire magic given how we see him take on the Qunari all on his own like a boss, if Hawke supports a distraction.

I mean, we don't see him looking over any notes when he does the ritual, and no one ever mentioned him going back to his office to retrieve something. 

That's why I lean towards also giving him an eidetic memory that served him well as a Mage until that point, wherein he was incapable of forgetting such a thing.

I have to make some sense out of Bioware's mess, after all.

[quote]Given that Orsino's main consideration was keeping the templars from discovering Quentin, what's even odder is that Orsino never once considered the possibility of killing Quentin and dumping him in a sewer.[/quote]

Actually, I've brought up before how his presence in Hightown with a contingent of Mages suggests he was attempting to do such a thing in secret. We know from common sense that his presence in Hightown occurred before the Qunari assaulted the city, as it'd be impossible for him to make it to Hightown after the Qunari attacked.

[quote]TEWR wrote....

And his presence in Kirkwall leads me to believe he wanted to put an end to Quentin and was unaware Hawke already did that. His original reason for there is never explained, as he was caught in the crossfire of the Qunari assault and that changed what he was going to do there.[/quote]

[quote]TEWR wrote...

His purpose changed when the Qunari assaulted the city at night.

What you're saying would be applicable if he showed up after the assault on the city begun. But he's seen during the assault, indicating that he and his mages were there for other reasons unrelated to the Qunari assault.

Being caught in the crossfire doesn't mean that was their original reason for being there. Their reason for being there in the first place is never given, so we're free to assume what their original intent was until it ended up changing to suit the needs of the current crisis: the Qunari assault on Kirkwall.

As the Qunari attacked the city at night and the Qunari assault began in the Docks -- and Orsino's group was in Hightown during the night -- they were there before the Qunari began their assault.

Unless you care to explain how the Mages manage to get to Hightown from the Gallows before Hawke and company, when Hawke and company had a headstart because they were on the Docks and fled to Lowtown.[/quote]

Given how Meredith actually is surprised to see Orsino, it's clear even she didn't know he was in the city. I highly doubt she would've left Orsino on his own with his own band of Mages, and we never see any Templars near his little group.

So as Orsino's original reason for taking a group of Mages -- Bethany possibly among them -- is never given, we can assume that he wanted to take down Quentin on his own in secret, but was unaware Hawke had actually done such a thing.



[quote]

I can appreciate that he felt threatened by  to combat Meredith with, but supporting an insane mage who killed innocent women? Hiding that fact from your greatest supporter?[/quote]

Well, failing to tell Hawke is both a good and a bad thing. It depends on how Hawke would've reacted and how Orsino would've told it.

Would you tell the only person in all of Kirkwall that's supporting you that you knew about the man that murdered his mother? Even if you apologized many times over, you have no guarantee that you won't still lose the support of this person.


[quote]

But he commissioned it in the first place. He was a willing accomplice to Quentin's depravities.[/quote]

Given how he actually does not like blood magic -- labeling it dark arts -- and tells Hawke to deal with the Mages of BSC if they perform sinister magic, then I'd say his views on blood magic leans towards "It's bad to use, but there's no harm in being an academic blood mage and studying it to help studies elsewhere."

And Orsino was an academic blood mage until Meredith forced him to become a practicing blood mage. Adralla, a former Tevinter Magister, was an academic blood mage and her research helped come up with countermeasures to mind control and demonic possession. It's logical to assume that Orsino wanted to use an academic study of blood magic to find a method to reverse death.

But since he is in a Circle and the mere possession of anything related to blood magic results in Tranquility, Quentin was his best bet. So he supported his research into resurrection, because Quentin was his old friend. Being given notes suggesting Quentin was making strides with his research, he brought him what books the Circle had on the subject to assist him further. It wasn't until Quentin showed his true colors as a madman that Orsino put aside the entire venture.

The fact that Kirkwall's Circle even had such books in the first place is a condemnation on the Chantry and Templars. They say such things shouldn't exist in the Circle, but put them there anyway. 



[quote]

Aside from the fact that there's no guarantee he actually did create a Harvester, Quentin had a far better grasp of what he was actually doing than those fools in Amgarrak.[/quote]

I don't think an insane Mage is going to have a better grasp on anything.

[quote]Have you read those notes? It took them totally by surprise.

From the Codex on Ancient Writings:

"A breakthrough! Nereda bound a Fade spirit to a construct of flesh and bone, and it moved! We'll have something concrete to show to the nobles and the Shaperate, once we put it back together. Someone must have overlooked a missing seam. When the construct came alive, the head tore itself from the body, and... scrambled off. Nereda says it's nothing to worry about. She's out looking for it now. In fact, that scratching at my door is probably her."

I'm guessing it wasn't Nerada. Ba-dum-tish.[/quote]

Of course it took them by surprise. But when it became known that the Harvester was out of control, it still managed to kick their asses. And Nereda brought along her own retinue of soldiers and Mages -- as we fight their spirits and corpses -- and there were who knows how many Dwarves there.

And what you fail to mention is how Nereda, a Tevinter Magister, didn't want to go through with such a venture because she knew that using flesh and lyrium and magic and Demons was bad Mojo Jojo.



[quote]

He field-tested creating an undead horror that could destroy an entire city? You'd think that would have made the papers at some point. "Horrific abomination kills hundreds! Meredith blames mages! Merrill says something cute!"[/quote]

I didn't say field tested in the gardens of the city where people go to make kissie-faces. I just said field tested. Most of his research takes place in that Abandoned Foundry. He would've field tested there.

[quote]It's not exactly uncommon for mad scientists and wizards in fiction to use themselves as guinea pigs or to conduct experiments with no control groups. Cut Quentin a little slack; he's no different from Professor Curt Connors or Dr. Henry Jekyll.[/quote]

If he used himself as a guinea pig, he'd be a Harvester when we met him. It's an irreversible ritual because it results in your death.

[quote]

They're still just piles of dead flesh and bone. Their function is different — the Harvester is a weapon, "Leandra" was a sex toy — but the basic principle is the same.
[/quote]

But it's not.

Modifié par The Ethereal Writer Redux, 28 février 2013 - 05:15 .


#137
TEWR

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BlueMagitek wrote...

Forgive me, but isn't Kirkwall full of ancient grimoires which even Tevinter is lacking (or they are so rare that only perhaps one or two of the most powerful magisters had access to them)?  I seem to remember a codex enforcing how the tunnels under Kirkwall keep leading to ancient Tevinter labs which are full of them.


Kirkwall's upper levels and the Circle have very few tomes on arcane lore from Tevinter's time left in them. Yes, the lower sewers do indeed have such tomes, but they rest far beneath Kirkwall. Quentin's hovel beneath an Abandoned Foundry does not lead there.

#138
TEWR

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MisterJB wrote...

The mages are locked away because there are templars to keep them there. If Hawke defeats the templars, who will force the mages to stay? To obey the law?


The Templars survive in both versions, and Hawke's only goal is to protect the Mages by leading them to safety. He's not after the destruction of the Templars here. He's after the preservation of innocent lives from an unnecessary act of genocide.

Templars will die, yes. But not so many that the Order will be at an all time low in Kirkwall.


Meredith abused her political power only so far as when it came to those assisting mages. That wouldn't cause civil conflict at a large scale as free mages would.


Killing people in the streets simply for assisting a Mage is illegal per Chantry law. You are supposed to punish those who assist Mages, but not by death.

Keeping the people from electing their own Viscount so you can preserve your place in power where it's also illegal per Chantry law is abusing political power. Templars are not meant to hold worldly power. Nobles that join the Templars renounce their claims to lands and are unable to actually gain such lands. 

Pretty much every single mage outside of the Circle was killing civillians.


The actions of apostates do not condemn the Circle Mages. And the Mages of Best Served Cold never killed a civilian. Plot stupidity for a Pro-Mage Hawke may have rendered them coming close, but they never did.


The plot failed because Grace was more intereted in taking her revenge.


A shame Bioware couldn't have done the concept better by making her seem sane, sensible, not possessed, and just all around well-executed.

Great concept for Grace's motivation, but horrible, horrible, horrible execution.

Besides, this is irrelevant. Mages and templars worked together to take down Meredith but that was the extent of it. With her dead and the templars defeated, they would no incentive to cooperating.


Untrue. Keran tells you that Thrask has been doing this for six years, one Mage and one Templar at a time, telling them that they can work together and live alongside one another. Keran will also tell you that they are not fighting against the Circle system or the Chantry, but simply Meredith and her like-minded cronies.

I saw no evidence of that with my Hawke who took Meredith's side in the debate. if anything, the nobles present seemed convinced, and rigthfully so, that they won't be safe if a single mage walks the streets.


See what I wrote in a separate post.

If Hawke defeats Meredith and the Templars, what do you think will happen? That the mages will sit quietly until the Divine apoints a new Grand Cleric and Knight Commander?


Save for the Libertarians and Resolutionists, yes. But Hawke's not out to destroy the Templar Order wholesale in Kirkwall. Just ensure that the Templars do not kill all mages for an act they had nothing to do with, where the circumstances would then be promptly swept under the rug.

#139
thats1evildude

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[quote]The Ethereal Writer Redux wrote...

David Gaider confirmed that it's essentially the bonding of a Fade spirit -- and a Fade spirit only -- to a construct of flesh or an assortment of corpses transmutated into such a construct.

And necromancy is considered in DA to have two meanings, I believe. The first is "necromancy" in the sense of profaning the dead and making Demonic corpse slaves. The second is the idea of actually bringing a person back to life, something the Cardinal Rules of Magic deems impossible.

Quentin was devoted to the latter, not the former.[/QUOTE]

Correction: Quentin was devoted to creating a simulacrum of his dead wife. His insanity was such that he believed "Leandra" was his dead wife.

Sure, his end goal was to figure out a way to animate a corpse without stuffing a demon down its throat, but it's all still mucking about dead things and making their corpses walk around. It's not like they're all distinct fields of study.

[quote]The Ethereal Writer Redux wrote...

Out of desperation or insanity, after he had tossed aside the notes on the ritual when Quentin said "Hey man! Look at what I found out! Isn't this sick?!" and Orsino went "Yeah... it sure as hell is sick you deranged little man."[/QUOTE]

Odd that this moral paragon never thought to stop Quentin by killing him.

[quote]The Ethereal Writer Redux wrote...

Oh please. Near as I can tell, Orsino was led to believe Quentin was going to engage in arcane research in an attempt to disprove the Cardinal Rule of Magic on resurrection.[/QUOTE]

His letter is so vague that it could mean anything.

But I really have to question why Orsino would bother going to such risk if he thought Quentin was just doing interesting research. And what research it was! Violating one of the Cardinal Rules of Magic, no less! I can imagine how that pitch meeting went.

"Hey, First Enchanter, I need your help with a research project I'm working on. I'm a apostate and blood mage operating outside of the Circle and need you to secretly provide me with books so I can figure out how to raise the dead. I pinkie-swear that this research is not for evil purposes, even though what I'm doing violates every law of nature and magic."

"Well, you're clearly deranged, and even if I took you at your word, I would be endangering myself and all of the mages under my command if Meredith found out, and for no particular benefit to myself. So OK."

[quote]The Ethereal Writer Redux wrote...

That's not an applicable comparison, given how in two instances of seeing a Harvester we've seen it go on a mad rampage.[/QUOTE]

Which is good, if all you want to do is kill a lot of people. Like maybe Meredith and her army of templars in the Gallows?

[quote]The Ethereal Writer Redux wrote...

Occam's Razor is in play here.[/quote]

I am applying Occam's Razor. The absolute simplest way of explaining Orsino's motives for helping Quentin is that the necromancer was providing him a weapon to use against Meredith.

And sure, he "put aside" Quentin's research until he felt he had no choice but to use it. Orsino wasn't a complete monster; I imagine he would be a little reluctant to unleash such a creature, given that it threaten mages and templars alike.

And yes,  shame did compel him to deny his full culpability in Quentin's atrocities, even when he knew he was going to die. Like I said: not a monster.

But when Meredith stormed the Circle and his charges were being killed off the score, he decided to set off the nuclear bomb he was sitting on.

[quote]The Ethereal Writer Redux wrote...

I'd argue that "toss aside" is a tad ambiguous on whether the notes were just stuffed under a floorboard or if he burned them. Certainly, Orsino is capable of conjuring fire magic given how we see him take on the Qunari all on his own like a boss, if Hawke supports a distraction.

I mean, we don't see him looking over any notes when he does the ritual, and no one ever mentioned him going back to his office to retrieve something. 

That's why I lean towards also giving him an eidetic memory that served him well as a Mage until that point, wherein he was incapable of forgetting such a thing.[/QUOTE]

I assume Orsino was fully capable of killing Quentin, given that he was a senior enchanter and Quentin would never have expected it.

I also assume that he had the ritual commited to memory after examining Quentin's research thoroughly. Since, y'know, he intended to use it as a weapon of last resort.

My theory involves not ascribing abilities to Orsino that we don't know he has.

[quote]The Ethereal Writer Redux wrote...

I have to make some sense out of Bioware's mess, after all.[/QUOTE]

I already did. "Orsino was supporting Quentin so that the necromancer would provide him a weapon" makes perfect sense.

It also fits thematically with the conflict in DA2, given that Meredith was engaged in her own little weapons research program (ie. forging the lyrium idol into a sword).

[quote]TEWR wrote....

Actually, I've brought up before how his presence in Hightown with a contingent of Mages suggests he was attempting to do such a thing in secret. We know from common sense that his presence in Hightown occurred before the Qunari assaulted the city, as it'd be impossible for him to make it to Hightown after the Qunari attacked.[/QUOTE]

No, Orsino's dialogue … or at least, his dialogue with Bethany … indicates that the mages came after Orsino when he went to battle the qunari. Because of loyalty and stuff.

The qunari were attacking all over. Like Hawke and Meredith, he just headed to Hightown because that's where their base of operations seemed to be.

[quote]TEWR wrote....

Of course it took them by surprise. But when it became known that the Harvester was out of control, it still managed to kick their asses. And Nereda brought along her own retinue of soldiers and Mages -- as we fight their spirits and corpses -- and there were who knows how many Dwarves there.[/QUOTE]

Yes, the Harvester is a very powerful creature. If only you could harness that power by some kind of ritual … a ritual that could be cast anywhere, provided you had enough dead bodies at your disposal …

[quote]TEWR wrote....

And what you fail to mention is how Nereda, a Tevinter Magister, didn't want to go through with such a venture because she knew that using flesh and lyrium and magic and Demons was bad Mojo Jojo.[/QUOTE]

Because they were using the bodies of the casteless. The dwarf writing the journal mentions that she doesn't understand because she's from the surface. She had moral objections to the idea of murdering casteless dwarves and using their bodies to create a golem.

From the Codex on Ancient Writings:

"I have ordered more iron from the Miner's Guild. The shaft-rats will deny this request, citing our "waste" of good iron, but I've prepared for this eventuality. I've come up with an alternative: the casteless. No-one will miss them, and it's far better for them to die in the service of this great experiment than to continue living their worthless lives. Nereda seems reluctant, but she is from the surface and doesn't understand. No matter, she wants the research to continue as much as I do, and will eventually come around."

[quote]TEWR wrote....

I didn't say field tested in the gardens of the city where people go to make kissie-faces. I just said field tested. Most of his research takes place in that Abandoned Foundry. He would've field tested there.[/QUOTE]

Fair enough. Though as I keep saying, there's a) no particular reason to believe he made an experimental Harvester, and B) he knew a lot more about what he was getting into.

Modifié par thats1evildude, 28 février 2013 - 06:33 .


#140
thats1evildude

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The Ethereal Writer Redux wrote...

It's not exactly uncommon for mad scientists and wizards in fiction to use themselves as guinea pigs or to conduct experiments with no control groups. Cut Quentin a little slack; he's no different from Professor Curt Connors or Dr. Henry Jekyll.


Oh, sorry. I was just comparing him to fictional examples of shoddy scientists.

I should clarify that I don't believe the arrangement between Quentin and Orsino began with "Hey, Quentin, can you give me a spell that turns me into a giant rampaging undead horror? 'Cuz that would be super."

The deal was simply to provide a weapon of some kind to Orsino. In turn, Quentin gave him the Harvester ritual — a method of creating one of the most powerful creatures in all of Thedas. Not exactly a perfect weapon, but Quentin died in Act 2, years before things got really bad with Meredith.

Modifié par thats1evildude, 28 février 2013 - 07:11 .


#141
TEWR

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thats1evildude wrote...

Correction: Quentin was devoted to creating a simulacrum of his dead wife. His insanity was such that he believed "Leandra" was his dead wife.


That's what I meant. It falls under the latter category of necromancy's definitions in Thedas. His MO was bringing back his dead wife. His methods were just not gonna cut it, but he wasn't capable of seeing that.

But any Mage knows that Demons will not bring people back to life if you put them in a corpse.

Sure, his end goal was to figure out a way to animate a corpse without stuffing a demon down its throat, but it's all still mucking about dead things and making their corpses walk around. It's not like they're all distinct fields of study.


As I said, necromancy has two definitions in Thedas. One is binding Demons to the dead, profaning their bodies. The other is resurrection.

His letter is so vague that it could mean anything.

But I really have to question why Orsino would bother going to such risk if he thought Quentin was just doing interesting research. And what research it was! Violating one of the Cardinal Rules of Magic, no less! I can imagine how that pitch meeting went.

"Hey, First Enchanter, I need your help with a research project I'm working on. I'm a apostate and blood mage operating outside of the Circle and need you to secretly provide me with books so I can figure out how to raise the dead. I pinkie-swear that this research is not for evil purposes, even though what I'm doing violates every law of nature and magic."

"Well, you're clearly deranged, and even if I took you at your word, I would be endangering myself and all of the mages under my command if Meredith found out, so OK. FOR SCIENCE!"


I imagine it more like this, by way of secret correspondence through letters

Quentin: Orsino, friend, I am pained by the death of my beloved wife. I cannot bear to go on without her. To that end I will devote all my time and energy researching the strands of life in an attempt to see if I can disprove the Cardinal Rule of Magic concerning resurrection. With Starkhaven burnt to cinders, I am now free to do what I wish provided the Templars do not dare interfere with me.

Orsino: Well, I have doubts that you'll get anywhere, but good luck old friend. I'll keep your existence hidden from the Templars here. If you make strides with your goal, send me some notes.

later on....

Quentin: Old friend! What wonderful progress I've made! See these notes here! If you would be so kind, could you scour the Circle for anything dealing with necromancy? I feel they will be most helpful in my efforts.

Then we have Orsino's letter.

Then later on....

Quentin: Old Friend, I have discovered a most curious phenomenon. See here!

And Orsino says to himself "Maker... is this what I've been supporting? What happened to you my friend"

Which is good, if all you want to do is kill a lot of people. Like maybe Meredith and her army of templars in the Gallows?


Irrelevant to the idea of whether it can be controlled at all.

I am applying Occam's Razor. The absolute simplest way of explaining Orsino's motives for helping Quentin is that the necromancer was providing him a weapon to use against Meredith.


Which contradicts things established in-game, scant as they are. Including his proposal to Meredith for her to imprison all the Mages and search the Tower for evidence of blood mages, where he'd even assist her if she wanted, so long as she didn't kill all Mages for crimes they didn't commit after he'd seen how far off the handle she was willing to go.

I already did. "Orsino was supporting Quentin to give him a weapon" makes perfect sense.


But Quentin wasn't researching a weapon, and Orsino's letter implies that they were talking of resurrection and resurrection only.

No, Orsino's dialogue … or at least, his dialogue with Bethany … indicates that the mages came after Orsino when he went to battle the qunari. Because of loyalty and stuff.

The qunari were attacking all over. Like Hawke and Meredith, he just headed to Hightown because that's where their base of operations seemed to be.


No. Orsino's dialogue indicates that when the Qunari showed themselves in Hightown he told his Mages to run, and they refused when they saw Orsino in trouble. That indicates being caught in the crossfire, not that they arrived to fight the Qunari.

Orsino: What were you thinking, child? I told you to let them take me...

Bethany: We had to do something. We couldn't just...

The "them" part is the Qunari. He told his charges to run after the Qunari showed themselves in Hightown, where Orsino and his group were at the time. They were in Hightown before the Qunari attacked. Their original purpose is never clarified at all. Which leaves the player free to imagine what it was.

What is true is that, whatever their purpose was, it changed when the Qunari attacked.

That is my point. Orsino's original purpose for why he was in Hightown before the Qunari attacked is never brought up, so we can assume he brought his contingent of Mages in an attempt to take down Quentin, perhaps without them knowing just who they were taking down -- supported by Bethany being unaware.

But when the Qunari did attack, his purpose changed. The simple fact of the matter is that the Qunari assault rendered them in control of the Docks, Lowtown, part of Darktown, and soon enough Hightown. The Mages and Templars would not have been able to waltz on by on their ships, land dockside, move to Lowtown and then Hightown, and be there before Hawke and company.



Yes, the Harvester is a very powerful creature. A very powerful creature … and an incredible weapon.


Which has nothing to do with my point of how the Harvester kicked the asses of dozens of Dwarves, soldiers, and Mages and yet Quentin somehow was able to defeat the one he created.

You're no longer addressing my points thats1evildude. You're just repeating ad nauseum your beliefs on Quentin and Orsino even where they're not pertinent.

For shame!

Because they were using the bodies of the casteless. The dwarf writing the journal mentions that she doesn't understand because she's from the surface. She had moral objections to the idea of murdering casteless dwarves and using their bodies to create a golem.


Even so, she does not want to use them in place of iron and using magic on the golems so much, because she is a Tevinter Magister and knows that bonding Demons to the dead will be bad.

And Nereda seems to be an example of one of the few decent Magisters in the Imperium, given her concerns of using the Casteless in such a grisly ritual. Even if she went through with it, she doesn't seem to be a bad person.




Fair enough. Though as I keep saying, there's a) no particular reason to believe he made an experimental Harvester, and B) he knew a lot more about what he was getting into.


I see no reason to believe that Quentin -- the insane mage who believed his wife was back when she was assembled from bits and pieces -- could somehow have a grasp over anything, nor do I see a reason to believe he came up with the Theory of Harvestivity all on his own/managed to defeat what Dwarves, Mages, and Tevinter troops couldn't.

Whatever we must accept of Bioware's shoddy writing, the simple fact is that none of it makes sense. We must accept it, we must make it work, but in the end they just failed spectacularly to make it consistent and logical and well-executed.

Modifié par The Ethereal Writer Redux, 28 février 2013 - 07:09 .


#142
thats1evildude

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I don't doubt that Quentin and Orsino knew each other from long ago, which is how they were put into contact with each other. I always considered that a possibility. It changes nothing.

The Ethereal Writer Redux wrote...

Irrelevant to the idea of whether it can be controlled at all.


As I said, neither can white phosphorus or your average nuke. (Try asking someone who's played Spec Ops: The Line about how "discriminating" WIlly Pete can be when aimed at a group of civilians and soliders. The answer: it's not.) But like a nuke, the Harvester can be aimed.

The Ethereal Writer Redux wrote...

Which contradicts things established in-game, scant as they are. Including his proposal to Meredith for her to imprison all the Mages and search the Tower for evidence of blood mages, where he'd even assist her if she wanted, so long as she didn't kill all Mages for crimes they didn't commit after he'd seen how far off the handle she was willing to go.


Not at all. I always got the vibe that Orsino was planning for some kind of confrontation, based on some ambient dialogue in the Gallows about potions being marked up (the First Enchanter is raising a war chest) and the sheer number of blood mages in Kirkwall's circle.

You knew the depths of Meredith's insanity. Orsino had to deal with her on a daily basis. I suspect the First Enchanter knew that it would come down to a confrontation at some point; it's not like Meredith didn't have it in her to call the Rite of Annulment.

And yes, I fully acknowledge that he was reluctant to use his weapon, as would any sane person.

The Ethereal Writer Redux wrote...

But Quentin wasn't researching a weapon, and Orsino's letter implies that they were talking of resurrection and resurrection only.


Orsino's letter doesn't say anything. At best, it only vaguely alludes to Quentin's research. "You have proven me wrong, once again, by doing the impossible" could refer to the ritual Quentin provided him to create a Harvester.

The Ethereal Writer Redux wrote...

You're no longer addressing my points thats1evildude. You're just repeating ad nauseum your beliefs on Quentin and Orsino even where they're not pertinent.


Well, we're talking in circles now. I already gave my reasons why Quentin could survive an encounter with a Harvester he made when the idiots in Amgarrak could not.

The Ethereal Writer Redux wrote...

Even so, she does not want to use them in place of iron and using magic on the golems so much, because she is a Tevinter Magister and knows that bonding Demons to the dead will be bad.


You're assuming a lot based on nothing. The codex implies she had moral objections to using the casteless. End of story.

The Ethereal Writer Redux wrote...

I see no reason to believe that Quentin -- the insane mage who believed his wife was back when she was assembled from bits and pieces -- could somehow have a grasp over anything, nor do I see a reason to believe he came up with the Theory of Harvestivity all on his own/managed to defeat what Dwarves, Mages, and Tevinter troops couldn't.


From a purely objective perspective, I can acknowledge the scope of Quentin's achievements, even if I'm disgusted by his methods and goals. To use his own words, he touched the face of the Maker and lived.

The Ethereal Writer Redux wrote...

Whatever we must accept of Bioware's shoddy writing, the simple fact is that none of it makes sense. We must accept it, we must make it work, but in the end they just failed spectacularly to make it consistent and logical and well-executed.


I think it could have been presented better, certainly. In the Mage ending, Orsino picks the absolue worst time to do his Harvester routine. But I don't have a problem with Orsino's betrayal or his support of Quentin. Like i said, I think it fits thematically with DA2's plot.

Modifié par thats1evildude, 28 février 2013 - 07:59 .


#143
Lotion Soronarr

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dragonflight288 wrote...
Not true. Those mages who worked with Thrask and the templars were working to depose Meredith. They weren't trying to kill civilians. It was plot stupidity and a rushed ending that made that whole quest stupid.


You don't get to cherry pick pieces of lore based on wether you like it or not.

Regardless if it was bad writing or stupid polot - it still happened.

#144
Lotion Soronarr

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The Ethereal Writer Redux wrote...
And his presence in Kirkwall leads me to believe he wanted to put an end to Quentin and was unaware Hawke already did that. His original reason for there is never explained, as he was caught in the crossfire of the Qunari assault and that changed what he was going to do there.


Nice assumptions..yet assumptions they remain.



The fact that Kirkwall's Circle even had such books in the first place is a condemnation on the Chantry and Templars. They say such things shouldn't exist in the Circle, but put them there anyway.


Or they were smuggled in by mages.
You really have to wonder why Orsino was so desperately and energeticly against a simplw tower search.
Of all the things going on in the Circles, of all security measures - certanly this one is the most understandable and least severe.

I postulate that Orsino knew...knew that there were blood mages in the Circle. Knew that the search would find evidence of connections between the Circle and rebellious mages in the city.



Of course it took them by surprise. But when it became known that the Harvester was out of control, it still managed to kick their asses. And Nereda brought along her own retinue of soldiers and Mages -- as we fight their spirits and corpses -- and there were who knows how many Dwarves there.


GAMEPLAY.
The game likes to throw hordes of enemies at you regardless if it makes sense or not.

Never, EVER use the "the number of enemies I faced indicates X" argument. It indicates jack s***, just like raining bandits do.

#145
BlueMagitek

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The Ethereal Writer Redux wrote...

BlueMagitek wrote...

Forgive me, but isn't Kirkwall full of ancient grimoires which even Tevinter is lacking (or they are so rare that only perhaps one or two of the most powerful magisters had access to them)?  I seem to remember a codex enforcing how the tunnels under Kirkwall keep leading to ancient Tevinter labs which are full of them.


Kirkwall's upper levels and the Circle have very few tomes on arcane lore from Tevinter's time left in them. Yes, the lower sewers do indeed have such tomes, but they rest far beneath Kirkwall. Quentin's hovel beneath an Abandoned Foundry does not lead there.


And don't the killings take place over a series of years?  It isn't impossible that such tomes were aquired, especially if you're a maniac blood mage necromancer who would be actively seeking such a thing out.

#146
TEWR

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Nice assumptions..yet assumptions they remain.


No ****. That's the entire point of headcanon. That's why I said "X led me to believe" and "this is what I think happened".

You really have to wonder why Orsino was so desperately and energeticly against a simplw tower search.
Of all the things going on in the Circles, of all security measures - certanly this one is the most understandable and least severe.

I postulate that Orsino knew...knew that there were blood mages in the Circle. Knew that the search would find evidence of connections between the Circle and rebellious mages in the city.


Except Meredith calls for these things on a regular occurrence. If a person was constipated, she'd say it's evidence of corruption.

Besides, I'm supposed to believe the woman that wants an RoA -- to such degree that she went over her superior's head asking the Divine for it -- is going to be a nice lady during this search? Please.

Orsino was justified in refusing her search at first. She's a paranoid, vindictive, obsessive, malicious, psychotic ****.  And there's nothing to indicate that the entire Circle was corrupt. Not even Orsino's connection to Quentin qualifies as "full scale corruption". It's bad, yes, but it doesn't condemn the entire Circle.

GAMEPLAY.
The game likes to throw hordes of enemies at you regardless if it makes sense or not.

Never, EVER use the "the number of enemies I faced indicates X" argument. It indicates jack s***, just like raining bandits do.


Well, you do see Dwarves in the opening cinematic, so it's known that Amgarrak had Dwarven soldiers/smiths and Nereda. And it's logical to assume that Nereda would've brought her own retinue with her, as when Amgarrak was first built this was after the First Blight had ended and Caridin had disappeared where Tevinter and the Dwarves were still in an alliance with one another -- though that would change within the next few decades.

And I believe Jerrik or Brogan make an offhand comment about the enemies fought, thus rendering them as gameplay reflecting the lore as opposed to being a case of gameplay equating itself to the lore. 

But take that last bit with a grain of salt. I haven't played Amgarrak for a while.

EDIT: I remember now. Jerrik makes a comment about the Revenants and Arcane Horrors fought outside of Amgarrak's gates that were having an effect on the shadowy mist. So yeah, Nereda brought her own soldiers and Mages with her. And I'm fairly certain they make more comments in the Thaig itself.

Modifié par The Ethereal Writer Redux, 01 mars 2013 - 03:48 .


#147
TEWR

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Oh and thats1evildude? The codex on the Harvester says that the Harvester is uncontrollable.

#148
BlueMagitek

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An unreliable codex entry? Truly you jest. >.>

#149
TEWR

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BlueMagitek wrote...

An unreliable codex entry? Truly you jest. >.>


It's not written by any in-game author. Here's all of it.

The Harvester is the product of a misguided attempt to recreate Paragon Caridin's research to build golems for Orzammar. The researchers used the flesh of casteless dwarves as a cheap alternative to stone or steel. Fade spirits were bound to dead flesh, animating it. The creature turned out to be uncontrollable, resulting in the death of the research team.The Harvester appears to be a twisted construct of rotting, flailing limbs with a disproportionately large head. It is able to attach itself to, and control, larger constructs of flesh.

#150
thats1evildude

thats1evildude
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The Ethereal Writer Redux wrote...

Oh and thats1evildude? The codex on the Harvester says that the Harvester is uncontrollable.


Which has no real bearing on my theory. Besides the fact the codex you refer to specifically refers to the Amgarrak Harvester, which went through a slightly different process of creation, I've always accepted that Quentin's version of the Harvester may also be uncontrollable. (I also don't believe that he ever made a prototype Harvester; I merely provided arguments as to why Quentin would be able to deal with a prototype Harvester when the dwarves in Amgarrak could not.)

The fact that the Harvester can't be controlled, coupled with its incredible strength, makes it such a terrible weapon to employ. We're talking the Thedas equivalent of a nuke here. No wonder Orsino was reluctant to use it until he'd lost all hope.

Modifié par thats1evildude, 01 mars 2013 - 04:20 .