Do you trust BW to finish a story properly after ME3? Now with POLL!
#326
Posté 26 février 2013 - 01:01
#327
Posté 26 février 2013 - 01:03
CronoDragoon wrote...
Dr_Extrem wrote...
so two dev-teams showed not their best work - two teams, that are independant from each other.
this is maybe more disturbing than you think. this could be seen as an indicator, that the company itself has a problem - and not only an isolated dev-team.
It's an indicator that video game endings almost always suck.
tbh .. to me, this is a new concept ... most games i own, have at least "normal" endings. most end quite good tbh.
but not only the endings make me reserved when it comes to new bioware games. its the whole combat system in da2 and the whole setting. i was a hrdcore dragon age fan - until i played the demo of part two and was my first exploding darkspawn. then came the "button ---> awesome" video.
mass effect 3 has problems far beyond the endings - the super-mystery-weapon (which is not even interesting) and the lackluster sidemissions added to it.
Modifié par Dr_Extrem, 26 février 2013 - 01:06 .
#328
Posté 26 février 2013 - 01:37
Since both DA2 and ME3 offer neither of those, people complain....
#329
Posté 26 février 2013 - 01:40
Bleachrude wrote...
The simple fact is, people want a *PERFECT* ending.
Since both DA2 and ME3 offer neither of those, people complain....
whats wrong with a perfect ending?
if you have done every sidemission and collected all resources you can get, it should be possible to get a reward for it. after all, it a videogame and not a movie.
#330
Posté 26 février 2013 - 03:41
LineHolder wrote...
Reth Shepherd wrote...
Keatstwo wrote...
Can you ever trust anyone to finish a story that you've become invested in in exactly the way you'd want?
But yes, as much as is possible.
MEHEM and Marauder Shields say hi. It is entirely possible to end a story in a satisfying way without getting absolutely everything perfect. Tacking on the ending from another game without making any effort to knit it into your game is a recipe for disaster, however. (If you don't know what I'm talking about, Youtube the ending for Deus Ex. Or watch the video mashup someone made of their endings: Shepard talking to the computer from Deus Ex. The two games' endings are so nearly identical that the resulting conversation is coherent.)
OMFG. That was hilarious.
#331
Posté 26 février 2013 - 03:53
Dr_Extrem wrote...
Bleachrude wrote...
The simple fact is, people want a *PERFECT* ending.
Since both DA2 and ME3 offer neither of those, people complain....
whats wrong with a perfect ending?
if you have done every sidemission and collected all resources you can get, it should be possible to get a reward for it. after all, it a videogame and not a movie.
This.
Personally I didn't think DA2 was bad. The ending wasn't awful. Wasn't as good as Origins, but wasn't awful. DA2 just suffered from some serious flaws, but had improvements as well. Anyways, ME3 was the end of the trilogy of Shepard, a man/woman we all know and love. It's only reasonable that there be a perfect ending.
#332
Posté 26 février 2013 - 03:55
#333
Posté 26 février 2013 - 04:01
I trust Bioware to make games I enjoy. I trust them to do so because, so far, they have succeeded. The bar was set pretty high with DA:O; I just finished my 3rd full play through this weekend, and it still brought tears to my eyes. For me, the other endings don't come close. Does that mean they are horrible? That they suck? That it's a sign that the devs are lazy SOBs who should be crucified, then blood eagled, for daring to 'ruin' the game franchises with their subpar excressence? NO. Because those endings WERE still entertaining.
Someone asked if it was wrong to want perfect endings. Want? No. I'm sure the devs and writers strive for a perfect ending. But the truth remains, and always will, that there is NO. SUCH. THING. as perfection. If you're going to stomp your feet and throw a hissy fit because you can't get something that does not exist...well, go right ahead. You might as well cry about having to die one day, about not finding the perfect mate, not acing your SATs, and not being elected the Emperor of the Universe.
#334
Posté 26 février 2013 - 04:01
#335
Posté 26 février 2013 - 04:06
#336
Posté 26 février 2013 - 04:16
Didn’t they say that they learned from ME1 when they made ME2 and in fact did some extensive research by playing shooter games, and then say the same thing that they learned from ME2 when they started ME3? All they seem to be learning is how to lie to their customers.Venom man4 wrote...
I feel that fans and the media don't plan on letting BW live down ME3 anytime soon. I would not be surprised if in the next game in a interview someone asks ''so did you learn from ME3?'' Seriously how would BW respond to that on a live interview? Those fans need to move on? Or yes we did and pretty much show the whole gaming industry that the blacklash with ME3 is still a issue with them.
It will be intersting ot see how pre-order and launch day sales of thier next game copares to previous games.
#337
Posté 26 février 2013 - 04:18
Wolfva2 wrote...
I'm assuming by 'proper ending', what the OP means is, "Do you trust Bioware to make an ending that I PERSONALLY like, and the hell with what anyone else thinks." Because, after all, there are people who liked the endings of ME3, and DA2 as well as Awakenings.
I trust Bioware to make games I enjoy. I trust them to do so because, so far, they have succeeded. The bar was set pretty high with DA:O; I just finished my 3rd full play through this weekend, and it still brought tears to my eyes. For me, the other endings don't come close. Does that mean they are horrible? That they suck? That it's a sign that the devs are lazy SOBs who should be crucified, then blood eagled, for daring to 'ruin' the game franchises with their subpar excressence? NO. Because those endings WERE still entertaining.
Someone asked if it was wrong to want perfect endings. Want? No. I'm sure the devs and writers strive for a perfect ending. But the truth remains, and always will, that there is NO. SUCH. THING. as perfection. If you're going to stomp your feet and throw a hissy fit because you can't get something that does not exist...well, go right ahead. You might as well cry about having to die one day, about not finding the perfect mate, not acing your SATs, and not being elected the Emperor of the Universe.
Well you know what they say about assuming.....
#338
Posté 26 février 2013 - 04:28

Seriously though, not really...
#339
Posté 26 février 2013 - 04:37
SmokePants wrote...
That is an almost pristine example of a loaded question, though I wouldn't expect that the OP was aware of it.
Do you trust BioWare to give you exactly what you want? Does BioWare trust you to be reasonable and fair-minded? Probably a 'no' on both, I'm guessing. classic impasse.
This somehow negates the question how?
#340
Posté 26 février 2013 - 04:56
It seems to me that BW doesn't do trilogies well, they seem to degrade over time. What they do -- spectacularly -- is characters, but not so much story. Even Drew Karpyshyn's original Dark Energy ending isn't exactly earth shattering.
My advice to Bioware is stand-alone stories and to hire a professional, established group of writers from outside of the company to do the plot while having BW writers do the characters.
Modifié par N7 Warrior, 26 février 2013 - 05:00 .
#341
Posté 26 février 2013 - 05:42
#342
Posté 26 février 2013 - 05:54
ME1: yes.
ME2: between maybe and yes.
ME3: end: Bioware/EA kicked me in the groin! Along with still loose ends on the dark matter....
So thats a NO! and an ice pack on the groin.
#343
Posté 26 février 2013 - 06:14
They need to move on. I hated them too, but I know that whatever they could do to fix the endings, it won't fix the ache in most people so it won't garner them many points.
#344
Posté 26 février 2013 - 07:15
Hexley UK wrote...
Personally given how bad the ending was and with a new ME game on it's way that's almost certainly going to be the start of a new series of stories I find it hard to trust that they won't just blow it all again in the finale especially the last 10 minutes.
BW's lack of acknowledgment that there was even a problem with the ending and their reaction to the backlash only makes me even more wary as it seems they actually made that pathetic ending intentionally and actually thought it was good.....I find that exceedingly worrying.
So unless reviews (player reviews) are stellar I shall almost certainly pass.
On the other hand I really enjoyed ME1 and 2 as i'm sure many did.
What do you guys think?
Can BW be trusted with another £100 of your money and another 100+ hours of your time?
Also watch this...does this inspire faith? www.youtube.com/watch just astounding.....
It depends on what they do with Harbinger but given how terrible this ending was, I would be hesistant to trust them again. Without Harbinger in the SP campaign, most definitely not.
#345
Posté 26 février 2013 - 07:32
#346
Posté 26 février 2013 - 10:28
draken-heart wrote...
People still griping about the endings?
They need to move on. I hated them too, but I know that whatever they could do to fix the endings, it won't fix the ache in most people so it won't garner them many points.
Not just the endings but failing to tie eveything together from ME1-ME2. Leaving no loose ends.
Tali loyality mission from ME2 thanks to Bioware it was a pointless mission which killed alot of quarians.
When a game of a 3 game series is over with all of the 3 games would be tied together.
#347
Posté 26 février 2013 - 12:53
That depends on what the 'point' of it was supposed to be, wouldn't you agree?Mars8309 wrote...
Not just the endings but failing to tie eveything together from ME1-ME2. Leaving no loose ends.
Tali loyality mission from ME2 thanks to Bioware it was a pointless mission which killed alot of quarians.
Was the point of the mission to dictate war or peace for the Quarians, creating branching narratives in ME3? Or was the point of the mission to provide character development for Tali, develop lore about the Quarians, and introduce key figures and points for the finale while giving the player a chance to role play their position?
Unfortunately, game two of the series made the three game series a logical mess. Why would anyone expect a well-designed series when ME2 not only made every single companion killable, but also made every single Loyalty Mission optional? Every single plot thread of ME2 outside of the main quest line had to be handled in ME3 in a fashion compatible with never doing it at all: when you are presented with Tali's Loyalty Mission, you aren't just having a narrative choice of encouraging war or peace: you're making a choice of war, peace, or not being there at all. The game has to continue regardless of what you do.When a game of a 3 game series is over with all of the 3 games would be tied together.
Modifié par Dean_the_Young, 26 février 2013 - 12:54 .
#348
Posté 26 février 2013 - 02:31
... it didn't make sense. That's where Bioware dropped the ball... and they dropped it hard.
Modifié par Mr. Gogeta34, 26 février 2013 - 02:33 .
#349
Posté 26 février 2013 - 02:34
#350
Posté 26 février 2013 - 03:11
I suspect they will continue with edgy and artistic nihilism





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