Aller au contenu

Photo

WoW bravo Bioware artists! on this.


6 réponses à ce sujet

#1
JimmyTheProthean

JimmyTheProthean
  • Members
  • 314 messages
Finally one thing in origins that bugged me is everyone wore the same fashion the same armour! and that was the case in Dragon age 2 aswell , the tevinter magisters for example just felt like puny circle mages they're attire did not relfect their culture , which is dark , forbiding and cruel in nature and i think that it is important to relfect that in the appearance of the said people's attire. 
As you can see Bioware is defiantly heading in the right direction this is so awesome. The human ethnic groups look unique now and they relfect their cultures well. The orlesians are Prideful and highly fashionably and arrogant. The fereldans wear a mix of hardy well crafted armour and clothing relfecting they're hardy and warrior nature. And the Tevinters look really mysterious, Dark and dangerous!, i hope bioware keeps up this trend with the other ethnic groups! and actually brings this sort of relfective attire to the game!.

Posted Image

#2
Fiddzz

Fiddzz
  • BioWare Employees
  • 471 messages
Personally I love the style of our concept art, and that Tevinter female dress, wow, I hadn't seen that before (and I spend a lot of time in the art review folder). If something like that ever ended up in game I'd love to see someone try and cosplay it!

#3
Fiddzz

Fiddzz
  • BioWare Employees
  • 471 messages

Yrkoon wrote...

Blair Brown wrote...
If something like that ever ended up in game I'd love to see someone try and cosplay it!


<sigh>

Every time a glimmer of hope for Dragon Age 3  finds its way into my heart, a developer comes and reminds me that nothing has changed.


If it helps (it woulnt), i've seen some character models/clothing in game that would put that tevinter outfit to shame. I REALLY want some people to attempt to cosplay those, so excite!

#4
Fiddzz

Fiddzz
  • BioWare Employees
  • 471 messages

Yrkoon wrote...

Blair Brown wrote...

Yrkoon wrote...

Blair Brown wrote...
If something like that ever ended up in game I'd love to see someone try and cosplay it!


<sigh>

Every time a glimmer of hope for Dragon Age 3  finds its way into my heart, a developer comes and reminds me that nothing has changed.


If it helps (it woulnt), i've seen some character models/clothing in game that would put that tevinter outfit to shame. I REALLY want some people to attempt to cosplay those, so excite!

I wasn't commenting on the outfits.  The outfits look great.

I was commenting on the mindset of the developers.    They're STILL looking at everything from a Cosplay perspective.     Almost as if  the very function of a  game's art is to facilitate a friggin halloween party.  And we saw the results of this already:  Dragon Age 2.  Where  gameplay was  sacrificed so that we could get "Iconic"  -  Where Companions were stuck with the same outfits from Act I to Act III  --where functionality had to take a back seat to appearance.  Where Cosplayability trumped  IN GAME  customization and  player agency.  Why?     Makes for  cool  cosplay, that's why/.

And now, even   as we're presented with a wonderful glimpse of some of the terrific outfits being conceptualized  for the next game, in comes a developer to remind us, again,  of the real reason for these outfits:  They'll look absolutely marvelous at a convention costume party.

Just *once*, I'd like a developer to come here, look at these  concept art pieces and say:  "See folks, you'll be able to  deck your entire party out in these garbs or not.  You'll be able to infiltrate society  depending on what you choose to wear in the game, if you want....

But whatever.... like I said, this is wishful thinking.  Nothing has changed.


:blink: my face when..

A) Having a distinct art style was not the main/only factor when it came to companion customization.
B) Please show me where someone has said cosplay is a deciding factor in the art design/goals
C) Please show me where someone has stated cosplay trumped gameplay mechanics.

I think the outfits are magnificent, I love almost everything that comes out of the concept art department.

The fact that i'm also a fan of cosplay and would love for people to attempt to make some of these costumes, does not = we are making art decisions/gameplay choices to facilitate cosplay.

#5
Fiddzz

Fiddzz
  • BioWare Employees
  • 471 messages

Yrkoon wrote...

Blair Brown wrote...
:blink: my face when..

A) Having a distinct art style was not the main/only factor when it came to companion customization.
B) Please show me where someone has said cosplay is a deciding factor in the art design/goals
C) Please show me where someone has stated cosplay trumped gameplay mechanics.

I think the outfits are magnificent, I love almost everything that comes out of the concept art department.

The fact that i'm also a fan of cosplay and would love for people to attempt to make some of these costumes, does not = we are making art decisions/gameplay choices to facilitate cosplay.

  It doesn't?  Well lets see.  About  a year ago someone did a thread   called Art Style.

It got a developer response within minutes of its creation.  Note this response:

Chris Priestly wrote...

And I disagree. While the art for DAO was good, it was not distinctive. DA II had a distinctive style.

To illustrate, think of cosplay. For DAO pretty much the only cosplay we had was Morrigan. The reason being, she was pretty much the only defineable character. The man, unless you happen to look like Alistair or whomever, were just guys in suits of armor. They could have been DAO, they could have been LotR. Hard to say. Now we get Isabelas and Aveines and Flemeths, but we also get Hawkes, Varrics, Fenrises... Fenri... a bunch of Fenris.

YOU may not like it as much, and that always comes down to "beauty is in the eye of the beholder", but the art was changed to make it destinct from other fantasy games, and it accomplished that very well.



Image IPB


Links response to this is apt and ill just echo it.

LinksOcarina wrote...

The cosplay stuff is an example to show uniqueness in the designs, nothing more.


Yup, Chris was using the example of cosplay to make a point that the art style of DA:O was bland and DA2 changed for it to be more unique and stand out from other fantasy games.

You seem to either have something against cosplay (which is fine, it's not everyones cup of tea) or think that there is some conspiracy where we (the devs) sit around and make decisions based upon something that <1% of our fan base does... and not what we think is good for the game.

I'm not going to continue the discussion about this, because I don't think I can change your mind that we are not doing the above.  Which is fine, you'll be able to make a fair judgement if we sacrificed gameplay/customization/art direction, for cosplay when we reveal the game. :)

Modifié par Blair Brown, 27 février 2013 - 12:32 .


#6
Fiddzz

Fiddzz
  • BioWare Employees
  • 471 messages

Sejborg wrote...

Das Tentakel wrote...

Sejborg wrote...

Das Tentakel wrote...
Then again, ‘it’s concept art’ and ‘it’s not representative of the final product’, so I’m not giving up on DA3 yet (and art alone is not decisive for a game’s quality and enjoyment anyway, even if it’s important).


Isn't concept art supposed to be representative of the art put in the game? :?

If not they might as well play tic-tac-toe and call it concept art. 


Well, all too often concept art is changed significantly in later iterations, or it simply does not get into the game. Fugly stuff gets improved, good stuff gets scrapped, the people who make the models and textures screw up or perform miracles. Rome wasn’t built in a day & all that.

Very often though, the concept art DOES look better than the final result. I’d rather not think about the implications of that too much.


But Blair Brown has stated in this very thread, that she have seen stuff IN GAME that are even more absurd. :(


im a boy, and i said there is some outfits that are pretty impressive(not absurd) ingame. 

#7
Fiddzz

Fiddzz
  • BioWare Employees
  • 471 messages
:crying: