WoW bravo Bioware artists! on this.
#51
Posté 25 février 2013 - 09:41
#52
Posté 25 février 2013 - 09:46
I call dibs on the white frock. I want to go adventuring in a crinoline, it's a long held ambition of mine.
I'm also excited to see Bioware's keeping their tradition of crazy hats.
Modifié par Sister Goldring, 25 février 2013 - 09:46 .
#53
Posté 25 février 2013 - 09:54
Seriously was something like http://fashionhistor...byzantine3.gif
or http://www.andrewkah.../stibbert/4.jpg too subtle for Evil Magic Empire ?

I fear that the fashion choice sort of confirms the generic evil empire role for Tevinter, can't say I am a fan of this
Modifié par Eleinehmm, 25 février 2013 - 10:20 .
#54
Posté 25 février 2013 - 10:17
Ukki wrote...
Do not like. Too 17th century, nothing medieval in these. I feared this would happen after I saw those ridiculous peacock customes in Mota.
That was my impression as well, at least for the two on the left. They look like they are inspired by the 17th Century, rather than the 12th or the 13th.
#55
Posté 25 février 2013 - 10:18
#56
Posté 25 février 2013 - 10:29
#57
Posté 25 février 2013 - 10:36
#58
Posté 25 février 2013 - 10:39
#59
Posté 25 février 2013 - 10:46
You're only allowed to draw inspiration from one source, duh.Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
#60
Posté 25 février 2013 - 10:57
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
Modifié par Han Shot First, 25 février 2013 - 10:57 .
#61
Posté 25 février 2013 - 10:59
Quasi-medieval is just that. Quasi.Han Shot First wrote...
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
#62
Posté 25 février 2013 - 11:03
Han Shot First wrote...
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
Yeah, its not like they have other things that dosent fit in an a quasi-medival setting, like gunpowder weapons. Oh, wait, yes they do.
Also, we saw Tevinter clothing in the silent grove. It didnt look all black and sith wannabe, so still hope there.
#63
Posté 25 février 2013 - 11:10
Plaintiff wrote...
Quasi-medieval is just that. Quasi.Han Shot First wrote...
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
Sorry, but I think it is a bad concept. Particularly that sword, which is from a completely different era. I'm not a big fan of fantasy settings drawing inspiration from military technologies from different periods. If Thedas is still in the equivalent of its medieval era, people shouldn't be armed with rapiers. A rapier would not hold up to a medieval bastard sword.
#64
Posté 25 février 2013 - 11:12
If it was 12th-13th century there wouldn't be all that plate armour going around, as I understand it.
#65
Posté 25 février 2013 - 11:12
Aolbain wrote...
Han Shot First wrote...
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
Yeah, its not like they have other things that dosent fit in an a quasi-medival setting, like gunpowder weapons. Oh, wait, yes they do.
Ottoman armies used cannons in the late 1300s, still very much during the Medieval era.
Modifié par Han Shot First, 25 février 2013 - 11:13 .
#66
Posté 25 février 2013 - 11:19
Han Shot First wrote...
Sorry, but I think it is a bad concept. Particularly that sword, which is from a completely different era. I'm not a big fan of fantasy settings drawing inspiration from military technologies from different periods. If Thedas is still in the equivalent of its medieval era, people shouldn't be armed with rapiers. A rapier would not hold up to a medieval bastard sword.
A Rapier is a civilian weapon, it's not really supposed to hold up to a bastard sword. Any more than people are supposed to go into battle against people with assault rifles armed with hand guns.
Though I guess it makes as much sense as having someone armed with daggers go up against a guy with full plate armour and a greatsword.
#67
Posté 25 février 2013 - 11:20
Han Shot First wrote...
Aolbain wrote...
Han Shot First wrote...
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
Yeah, its not like they have other things that dosent fit in an a quasi-medival setting, like gunpowder weapons. Oh, wait, yes they do.
Ottoman armies used cannons in the late 1300s, still very much during the Medieval era.
1. We are talking about the 13th century, as in 1200-1299.
2. Late 14th century is the borderlands between the late medival era and the Renaissance.
3. I'm nitpicking here, aren't I?
#68
Posté 25 février 2013 - 11:29
And rapiers would fit just fine in Thedas. Magic already serves the role of gunpowder. And mages dont wear heavy plate. Nor do Demons. Not to mention Quinari having gunpowder, and no shirts.
#69
Posté 25 février 2013 - 11:32
Wulfram wrote...
Han Shot First wrote...
Sorry, but I think it is a bad concept. Particularly that sword, which is from a completely different era. I'm not a big fan of fantasy settings drawing inspiration from military technologies from different periods. If Thedas is still in the equivalent of its medieval era, people shouldn't be armed with rapiers. A rapier would not hold up to a medieval bastard sword.
A Rapier is a civilian weapon, it's not really supposed to hold up to a bastard sword. Any more than people are supposed to go into battle against people with assault rifles armed with hand guns.
Though I guess it makes as much sense as having someone armed with daggers go up against a guy with full plate armour and a greatsword.
Thats why DAA2 was ridiculous. Dual sword wielding warrior and rogue should have been possible.
Still, too much mixing of different times make the game look ridiculous too. Putting 17th century outfit and weapons to surrounding where most things give you medieval feeling is ridiculous.
#70
Posté 25 février 2013 - 11:35
Thedas is a fantasy world with a fictional history. It can make scientific, cultural and social developments any time it wants, especially considering its laws of physics differ entirely from our own.Han Shot First wrote...
Plaintiff wrote...
Quasi-medieval is just that. Quasi.Han Shot First wrote...
Plaintiff wrote...
When the hell did they ever say that they were ONLY taking inspiration from 13th Century Europe?
They didn't.
I however, they think they should. Late Renaissance costumes and swords seem a little out of place in a quasi-medieval setting.
Sorry, but I think it is a bad concept. Particularly that sword, which is from a completely different era. I'm not a big fan of fantasy settings drawing inspiration from military technologies from different periods. If Thedas is still in the equivalent of its medieval era, people shouldn't be armed with rapiers. A rapier would not hold up to a medieval bastard sword.
Rather than limiting themselves to rehashing the same old claptrap over and over again, Bioware should be exploring a myriad of other influences to create a setting that is actually different.
#71
Posté 25 février 2013 - 11:42
They might just continue the trend of ugly noble clothes.
#72
Posté 25 février 2013 - 11:46
#73
Posté 25 février 2013 - 11:50
Modifié par Ukki, 25 février 2013 - 11:51 .
#74
Posté 25 février 2013 - 11:53
#75
Posté 25 février 2013 - 12:01
I don't see how it could offend your historical sensibilities when it's not misreporting any aspect of actual history, and actual history has no relevence. Events, up to and including the invention of various technologies, can happen whenever the writers want them to.Ukki wrote...
^^^ Thedas borrows too much from the "real world" with these setting. Be it a fantasy world it borrows too much from our timeline to be said to be fantasy world which can timejump when ever designers feel like it. At least for me (a history buff) this jump is a eye sore and not consistent with the overall time frame.
Modifié par Plaintiff, 25 février 2013 - 12:03 .





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