Four things:
1) Thedas is not Europe. It's vaguely based on medieval Europe-- and, while I can see why some people would like more fantasy based on things
other than medieval Europe (and I approve-- heck, we did Jade Empire after all), it is and the setting is already created. Making direct comparisons to "it was like this in European history", however, and trying to say that means it should also be like this in Thedas is not going to hold much weight. Dragon Age is not a historical simulation.
2) That said, there were black people in Europe. Depending on which era you look at, in fact, there were potentially a lot of them. Thedas also has Rivain, which is roughly analogous to medieval Spain... but I wouldn't try to stretch the comparison too hard.
3) We've said previously that we'd like to have more ethnic variation in Dragon Age. Our previous engine couldn't do very dark skin tones very well, but with that fact changed it's something we'd like to include. Rivain does exist, like I said, and while they're not the most populous country their people are not exactly barred into their cities. We're going to include them where they make sense, and thankfully there are indeed places where they make sense. It's perfectly reasonable for people to ask for more of this-- it's not about "political correctness" so much as not making the default white in every single instance just because nobody thought it could maybe be otherwise.
4) All that said, trying to squeeze every real-world ethnicity onto one continent simply isn't going to happen. There are, however, places in Dragon Age other than the continent of Thedas... should we ever go to those places, one should expect to see other sorts of people there. And there's nothing stopping the occasional traveler from far away coming into the game for plot reasons, though that's going to be exceptional simply because traffic between the continents is not exactly great. If it was, you'd expect people to be talking about "the lands beyond Thedas" a trifle more, wouldn't you? That could, however, always change.
How people look in the game is really more the Art department's province than Writing's, but we have input on the subject (and a degree of influence over the context). Ultimately this is something you're simply going to have to wait and see on, and we'll show what we mean. Beyond that, however, like I said above there's really no reason to slam anyone who asks for more representation in fantasy. It's a big place.
Modifié par David Gaider, 25 février 2013 - 04:47 .