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How do people feel about Shepard's fate?


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#51
zyntifox

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BirdsallSa wrote...

DoomsdayDevice wrote...

Shepard's fate is still undecided.

Reported for IT propoganda


What does that quote have to do with IT? If you choose destroy you end Shepard's fate on a cliffhanger.

#52
Atekimagus

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Jaulen wrote...

Ben20530 wrote...

For me the problem with ending was not what was said, or what wasn't. It was that a story about choice and consequence came down to a decision that felt so linear and disconnected from all that had preceded it that it felt alien to me and therefore my Shep.

ME was so good at feeling like "our" game that it's final choice felt like a betrayal. In some ways this was perhaps unavoidable, as ME was not "ours". That realisation was a devastating one though.


^This

End of DA:O I double fistpumped after finally killing the archdemon in a ~50 hr straight playthrough.....even though my Warden died.

End of ME1 I "Hell Yeah'd" when Shep came waling out of the rubble.

End of ME2 I held my breath.....would Shep malke that leap?!?! "Hell Yeah! and I Saved my crew!"

End of ME3....."Um, what was this? Where is the catharsis to the hero's journey? What's this story muddle-mess?"

I felt that a lot of ME3, not just the ending, took away player agency and control. I liken the cutscenes/autodiologue in ME3 to watching cutscenes in Metal Gear games.


Pretty much this.^

Even if one ignores the rubbish the starbrat did to the story the ending was cold, unemotional and felt very detached. You don't fight for friends and family, you are alone with starbrat deciding the fate of the universe in a conversation that is almost casual.

Now if you played it very detached you probably had no problem with the ending, if not, if you came to care about your characters it was very sobbering.

And how people can be happy with a bloody photomontage compared to the brilliant ME2 ending, where you even get to make one final round through your ship and get feedback from everyone who survived is quite frankly beyond me.

(That is why this whole ending-affair is so unfortunate. Compared to other franchise it probably still holds up pretty well.....it is just that it falls completely flat against its own predecessors.)

Modifié par Atekimagus, 25 février 2013 - 05:55 .


#53
3DandBeyond

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Bob Garbage wrote...

I expected multiple fates based on the choices I had made throughout the series. Happy ever after, though not something that overly interests me, should be a possibility. I only expected this because I was told to for years.


This is sort of the point, but the OP is laboring under a misconception of the thing.  I'm not trying to insult but to explain.  Personally, I wanted one possible happier ending, but I also think all of the cutscenes and slides point to somewhat happy endings that don't make sense to me.  It's like no matter what Shepard does (what version of crap s/he just poured over the galaxy), everyone is super happy it's all over.  And that doesn't mean the goal was achieved nor that the future should be all roses and buttercups, either.  It's nonsense for it to imply that.

What I wanted more than anything or at least tied with a happier outcome, was for it to make sense.  Yes, I wanted Shepard and friends to survive and the reapers to be dead, and to not have to kill all synthetic life or any other race of people to achieve this.  But even with that as an outcome, I wanted the ending, the epilog to represent just what has happened.  The galaxy is in a mess and the epilog could have reflected that.  Even with a true win/survival ending, the galaxy needs rebuilding, people may be disheartened, and should have been seen as understanding what was lost.  You see that there are worlds needing to be rebuilt and so on.

Along with that, the idea of a happily ever after ending is used to belittle fans who wanted this win/survival scenario.  It's often been said that ME3 was grim dark.  Well, ok but along with this there is the knowledge that Shepard at least suffered, sacrificed, scraped, even died once-so when is that enough?  I guess it wasn't enough for this crack team of writers who thought we also needed to see the skin flying off of a dying Shepard, but that living hero deserved to lie broken and faceless in a pile of rubble like garbage.  Well, I for one believe they've trashed this series, so I guess it's fitting to leave the hero in the trash-not what I would have done and not what should have been done.  I wanted a range of total loss to bittersweet sacrifice for a truly good thing, to a happier outcome where a living hero would be needed.  Sometimes, a hero is more needed in the aftermath of a war than within the war itself.  I feel sad that BW didn't get that.

#54
mumba

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BirdsallSa wrote...

DoomsdayDevice wrote...

Shepard's fate is still undecided.

Reported for IT propoganda

HAHAHHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAA

#55
SuperNerd1975

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OK, my thing is this: since BW had already decided that saving the galaxy from the Reapers in ME3 would be the end of Commander Shepard's part of the story then why did they write such a crappy ending? What torqued my buttons the most was that, after everything that happens in all three installments of the trilogy, the ending (even with the extended cut DLC) left a lot of loose ends. On top of that, holo-kid was just insanely annoying when all I wanted to do was whatever it took to destroy the Reapers and be done with it. Having served in the military I realize that to understand your enemy is to know your enemy, but really who cares about controlling them (which was the Illusive Bastard's agenda all along), or synthesis (seriously, introducing a scientific impossibility right at the end of the game). At the end of the game what would have been nice to see would be something like Shepard receiving his just rewards for saving the galaxy not once, not twice, but THREE TIMES. Maybe a cut scene with a ceremony where Admiral Hackett is pinning medals on him, touting him as the greatest hero ever (not only to humans, but also to every species in the galaxy), and then Shepard retires from military service and settles down with whoever the player chose to be his love interest. Thanks, BW, for crapping all over the Sci-Fi lovers (like me) who have bought and played these wonderful games for the combination of a great RPG with what once was a great Sci-Fi story until we discovered how ME3 ends.

#56
Hexley UK

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Garbage, Shep went out on his hand's and knee's like a little B****.

"I-i don't know" The last words of the galaxies greatest hero? Seriously?

Modifié par Hexley UK, 25 février 2013 - 06:02 .


#57
Nimrodell

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Hexley UK wrote...

Garbage, Shep went out on his hand's and knee's like a little B****.

"I-i don't know" The last words of the galaxies greatest hero? Seriously?


Well, to be honest, that's what I would say or perhaps nothing in that situation - just simple 'I don't know'. Presented choices really invoke such feeling and the fact that what ever you do, you're doomed one way or another.

#58
XxBrokenBonezxX

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It's god damn infuriating. The entire trilogy was about overcoming impossible odds, under Shepard's leadership. Shepard gathered the greatest force the galaxy had ever seen, and was forced into a unbelievably contrived and forced plot device ending.

Instead of creating something new and original that they used to excel at, Bioware took the easy and cliche way out and made him die to fit their vision of "deep". 

Bioware could write a book on how to dishonor the greatest video game hero, in my opinion, of all time in a matter of minutes.

Modifié par XxBrokenBonezxX, 25 février 2013 - 06:10 .


#59
Hexley UK

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Nimrodell wrote...

Hexley UK wrote...

Garbage, Shep went out on his hand's and knee's like a little B****.

"I-i don't know" The last words of the galaxies greatest hero? Seriously?


Well, to be honest, that's what I would say or perhaps nothing in that situation - just simple 'I don't know'. Presented choices really invoke such feeling and the fact that what ever you do, you're doomed one way or another.


Which is one reason why the ending is pathetic, you only have no choice and are doomed no matter what because the writers of this travesty deemed it so.

Honestly it's like it was written by a 13 year old goth kid or something.

#60
Minttymint

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I'm okay with the endings we got I mean at least theres a "Shepard might live" choice but ultimately I wanted my god damn happy ending- I believe I deserved it after the amount of money I spent on the trilogy over the years... I guess I just hate games were the hero is forced to make the almighty sacrifice and automatically dies.

#61
Gewehr_fr

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Moved on since, but I really hated the fact that Shepard's fate is left open to interpretation in high ems destroy, which is the ending I choose for my main Shepard. Especially since I can not make sense of her survival, meta-gaming aside.

I was fine with my Shepard who choosed Control though, not only his fate is set in stone he also gets more closure with his speech whether its the paragon or renegade version (technically it's not exactly him but w/e).

Ultimately I think an epilogue was needed, similar to MGS4's or LOTR's. MGS4's epilogue was too long to be perfectly honest but it did a fantastic job bringing closure to its universe and characters.

Modifié par Gewehr_fr, 25 février 2013 - 06:18 .


#62
Reap_ii

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i felt like his story was very tragic...very sad. they way he lost himself and completely forgot who he was in the end was the worst part. i mean, his entire convo with the catalyst, he was obviously not himself there. cant dispute that either, its in print and on audio. its there so, yeah, sad sad story for Shep.

#63
Enhanced

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I feel how Shepard would feel.  Good. Shepard is soldier. His/her  main goal is to defeat the reapers, not live happily ever after.

Modifié par Enhanced, 25 février 2013 - 06:26 .


#64
Dr_Extrem

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Enhanced wrote...

I feel how Shepard would feel.  Good. Shepard is soldier. His/her  main goal is to defeat the reapers, not live happily ever after.


my bs-detector just broke ..

do you really think, that every soldier out there does not want to come home after the war? .. thats the reason you are careful and do your job properly.

#65
Enhanced

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Dr_Extrem wrote...

Enhanced wrote...

I feel how Shepard would feel.  Good. Shepard is soldier. His/her  main goal is to defeat the reapers, not live happily ever after.


my bs-detector just broke ..

do you really think, that every soldier out there does not want to come home after the war? .. thats the reason you are careful and do your job properly.


I'm talking about in-game. Most of the heroes in ME are shown to gladly give their life to accomplish a goal and save others. Mordin, for example, died singing when he cures the genophage, he was content with dieing since his main goal was accomplished.

Modifié par Enhanced, 25 février 2013 - 06:34 .


#66
Hexley UK

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Enhanced wrote...

Dr_Extrem wrote...

Enhanced wrote...

I feel how Shepard would feel.  Good. Shepard is soldier. His/her  main goal is to defeat the reapers, not live happily ever after.


my bs-detector just broke ..

do you really think, that every soldier out there does not want to come home after the war? .. thats the reason you are careful and do your job properly.


I'm talking about in-game. Most of the heroes in ME are shown to gladly give their life to accomplish a goal and save others. Mordin, for example, died singing, he was content with dieing since his main goal was accomplished.


Whereas Shep died for Slavery/Genocide/Mass-mutilation & Mindrape goal accomplished I guess?

#67
Jenonax

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I'm still gutted Shepard died. I was so attached to my Shepard and desperately wanted him to live and go off with Miranda.

But I would have accepted him dying for the cause if it had been done in a better manner. As it is I hate that he dies as I still have uncomfortable feelings that he died doing what the villain wanted.

#68
Enhanced

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Hexley UK wrote...

Enhanced wrote...

Dr_Extrem wrote...

Enhanced wrote...

I feel how Shepard would feel.  Good. Shepard is soldier. His/her  main goal is to defeat the reapers, not live happily ever after.


my bs-detector just broke ..

do you really think, that every soldier out there does not want to come home after the war? .. thats the reason you are careful and do your job properly.


I'm talking about in-game. Most of the heroes in ME are shown to gladly give their life to accomplish a goal and save others. Mordin, for example, died singing, he was content with dieing since his main goal was accomplished.


Whereas Shep died for Slavery/Genocide/Mass-mutilation & Mindrape goal accomplished I guess?


I didn't have those options. Are we talking about the same game?

#69
Majin Paul

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I'm not very happy about it myself, sure, the Control ending is okay, as is the Synthesis, but the Destroy one is hugely lacking in information in what actually happens. I was hoping for an epic ending where you found out what your choices led you too, not a few short scenes which amount to "here's some clips, you do the rest".

#70
JamieCOTC

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I was fine w/ Shepard's fate being tied to the Reapers and that s/he would die in ME3. For me, that's not what was wrong w/ the ending. However, the EC took the ending from "completely broken and needs to be fixed" to "I still don't like it, but whatever."

#71
DarkestDeceit

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In fairness i understand Bioware wanting a dark gritty end to the series but really they could have provided an alternate ending to give everyone something that made them happy, it was a great series but i think bioware forgot the one thing about humans, many of us want the best possible outcome and while in real life thats not always possible we play games and read books etc to escape reality and have an escape into the impossible.

#72
jacko621

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#73
jacko621

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#74
Hadeedak

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Content. I don't think the endings are a FABULOUS PLOT TWIST OMG or anything that'll go down in the annals of science fiction. I also don't think they're horrendous or as annoying as an ewok party at the end. (Yes, I am aware hating that makes me a bad person.) I usually stick up for them to some extent. They're all right, and while they're not epic, they work, and especially post EC, they ain't bad.

I think if the EC had been the vanilla version, it'd look a lot different around here, though.

#75
ME859

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For me the moments in gaming that were able to pull off a sad scene were those were someone close to the main character died. Barry in Resident Evil 1, Meryl in MGS if you fail the torture chamber, MGS2 did it, a certain character in FFVII (though if you haven't beaten it by now then...), God of War did this well with a couple of characters, also there was a couple of instances in Halo where supporting characters die. Even ME1 with Kaiden and Ashley. For anime fans Naruto Shippuden does an excellent job of killing off supporting characters, giving them emotional significance as well as closure when it's all said and done.

Killing off the main character especially in a story that had been mostly happy go lucky with victory against impossible odds doesn't work for me. Heck I think I would have rather seen the characters Love Interest die right before a final confrontation with the Reapers or the Illusive Man rather then seeing Shepard sacrifice himself. To me that would have had a much bigger impact.

In my case suspense is not about weather or not the main character will survive but weather or not they will be able to live with the choices they've made after the conflict is over.

The exception being if the build up screams victory at all cost and the main character is an anti-hero in which case the endings actually kind of make sense for renegade-Sheps.

However for paragon Sheps who tried to do everything right to get a rainbows and bunnies type ending it doesn't work. Problem being we were conditioned to expect a fairy tale ending from the first two games if we did everything right. If the previous two games had similar bittersweet endings then it would have made more sense but even leading up to the final we were able to do things like make peace between the Quarians and Geth as well as the Turians and Krogan. They continued to make us believe through the first 28 hours or so of ME3 that we could save everything