Cyonan wrote...
ShinTheZero wrote...
I disagree for several reasons.
Salarian Kits do have huge potential for various class combination. The STG, the Military arm of the Salarians, are pretty much the secret Service, we see on movies and novels (most famous example: James Bond).
Thus, they could have given the Salarians pretty much everything tech-related (example: everything, the Talon Mercenary represents). Don't you think, a Salarian with 3 proper pets would be quite tempting to play as? That would be quite special, I would say.
Compared to an additional human, a Salarian would at least give more race variety (satisfying everybody's Needs). We have already 16 human kit (6 regular, 6 N7, 2 Ex-Cerberus, 1 promotional). And Salarian have just 2 ... and that is by far the fewest in the whole game. I mean, add fuel for something, which is burning high and mighty, while not feeding a weak flame?
Also, Salarians have existed since Day 1. Before Geth, Batarians, Vorcha and Volus, which have already 4 kits (exception: Vorcha has 3). And especially Volus got all of it's characters through Retaliation. This is somewhat awkard, as Retaliation has added for nearly every race a new character. Again, big exception are Salarians.
Yes, Salarians requests are more Special than more other races. They might not be that much suprising compared to the EDI robots and Collectors; but they are still a high-demanded race, which gives enough potential and playability for both Player and developer.
I'm not saying that Salarians don't have potential. Every species has huge potential for class combinations.
What I am saying is that the Salarians aren't really any different from any other request that's feasible, except that they've been around since vanilla.
Other races now lack any further reasons, to get more. Especially humans.
Humans: 22. I may silence and will you get, what I mean.
Asari: 5 Biotics. Pretty much everything covered, what a Biotic race can have.
Turian: 6. Way enough, though the Saboteur is a poor cheat for a new character (hey, found another one to replace).
Krogan: 5. We have even Shamans, that says a lot.
Quarians: 5. The only race with Humans, who have male and female parts. They even managed to give them different powers.
Geth: 4. Basic Trooper, Hunter, Engineer and the Prime itself. Pretty much perfect.
Batarians: 4. I do not understand, why we have so many biotics there.
Vorcha: 3. Another race, which is underpresented. They have great potential for a Vanguard and even an Infiltrator, because of their nature.
Drell: 3. There are no really more Options than that. Soldiers and Sentinels do not fit Drells.
Now, main rant:
Volus: 4(!!!). Now this is getting somewhat ridicilous. A merchant race has more than a council race, which are trained Special Ops. Yes, the Adept and the Engineer are great supports and they do fit nicely to the Volus Image ... but after that, the rest is ridicilious. Especially for merchants, who even hire Turians to protect themselves.
Why not taking the very obvious way to introduce more Salarians? It is not even hard to do that without causing Major rants about the EDI-Model and the awakened collectors. Salarians have still the Soldier and Sentinel branch to grow and it is more plausible than other further inventions, don't you think?