Dear Biower, Geth Jugg OP, nerf plz
#1
Posté 25 février 2013 - 07:38
And after you have nerfed him once, consider a second nerf for good measure. Sync kill immunity? LAWL!
Every single match I play I'm gonna see a Geth Jugg from here on out, bc bad players always look for the path of least resistance, and the online community is filled with players who should be in silver, not platinum.
Plz NERF!
#2
Posté 25 février 2013 - 07:39
#3
Posté 25 février 2013 - 07:39
#4
Posté 25 février 2013 - 07:39
#5
Posté 25 février 2013 - 07:39
#6
Posté 25 février 2013 - 07:40
#7
Posté 25 février 2013 - 07:40
What I'm saying is, in practice, the Juggernaut might actually really really suck. At least I can't imagine it being OP on Gold/Platinum. Won't know for sure until some time after release, ofc.
Modifié par Locutus_of_BORG, 25 février 2013 - 07:43 .
#8
Posté 25 février 2013 - 07:41
PLAYER SHOULD BE NERFED FOR USING ANYTHING BUT COMMON GUNS, ONLY COMMON GUNS ARE NOT OP!!!!
#9
Posté 25 février 2013 - 07:41
#10
Posté 25 février 2013 - 07:41
#11
Posté 25 février 2013 - 07:41
Never changes
#12
Posté 25 février 2013 - 07:42
#13
Posté 25 février 2013 - 07:43
Dorick wrote...
I can't get a high score becuz everyone is better then me!!!!!!
#14
Posté 25 février 2013 - 07:43
#15
Posté 25 février 2013 - 07:43
No, but I've played MP for 800+ hours and I know what base fitness of 1000 + 2000 and a self heal turret means. Now just add sync kill immunity.jaydubs67 wrote...
I don't expect it to be all that powerful really. Low mobility is a big issue, and it might have lower damage output than a lot of the characters we already have.
OP, duh.
#16
Posté 25 février 2013 - 07:43
#17
Posté 25 février 2013 - 07:44
Lathlaer wrote...
I'm trying to figure a way how to solo gold+ with this guy. I mean, I can't afford to restart each time I get devices or pizza. Hack and targets should be fine though.
i don't think it will be possilble to solo gold or platinum with this guy. Although I'm sure some crazy guy will do it
#18
Posté 25 février 2013 - 07:44
- Too slow for my liking
- Not gonna be good at spawn nuking
- Too big
- If you are surrounded by group of melee enemies you are ****ed
#19
Posté 25 février 2013 - 07:44
Dorick wrote...
No, but I've played MP for 800+ hours and I know what base fitness of 1000 + 2000 and a self heal turret means. Now just add sync kill immunity.jaydubs67 wrote...
I don't expect it to be all that powerful really. Low mobility is a big issue, and it might have lower damage output than a lot of the characters we already have.
OP, duh.
Scion LOLs at that fitness.
#20
Posté 25 février 2013 - 07:44
Hardly think his restricted will be a hinderance. Just use right hand advantage, and in the worst situation, if your turret isnt bringing back shields fast enough, drop a missile or ops pack. Then the enemy has to start all over again trying to surround you/trying to overcome your 4k+ shieldsTheCandlejack wrote...
Yeah, because being a slow as a snail in molasses is OP. Sure, he can tank, but if he gets caught under too much fire, he'll die.
Modifié par Dorick, 25 février 2013 - 07:47 .
#21
Posté 25 février 2013 - 07:45
Dorick wrote...
OP wants game to require skillz, not pew pew pew bad kid mode.
Did OP forget this was a co-op game?
#22
Posté 25 février 2013 - 07:45
born2beagator wrote...
Dorick wrote...
No, but I've played MP for 800+ hours and I know what base fitness of 1000 + 2000 and a self heal turret means. Now just add sync kill immunity.jaydubs67 wrote...
I don't expect it to be all that powerful really. Low mobility is a big issue, and it might have lower damage output than a lot of the characters we already have.
OP, duh.
Scion LOLs at that fitness.
Any kit can LOL right back at the scion by using right hand advantage and a healing turret.
#23
Posté 25 février 2013 - 07:46
So co-op game should = no skill mode game?X-Frame wrote...
Dorick wrote...
OP wants game to require skillz, not pew pew pew bad kid mode.
Did OP forget this was a co-op game?
Nope.
#24
Posté 25 février 2013 - 07:46
Dorick wrote...
Hardly think his restricted will be a hinderance. Just use right hand advantage, and in the worst situation, if your turret isnt bringing back shields fast enough, drop a missile or ops pack. Then the enemy has to start all over again trying to surround you.TheCandlejack wrote...
Yeah, because being a slow as a snail in molasses is OP. Sure, he can tank, but if he gets caught under too much fire, he'll die.
yeah, this guy is definitely just trolling.
#25
Posté 25 février 2013 - 07:47
methinks i smell a troll





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