Chris Priestly wrote...
Keep in mind, you as the player (assuming you have finished the game) knows what happens to the Citadel and Shepard. At the point that Shepard gets the apartment in the DLC, that is still unknown to him/her.

Sorry Chris, but even staying in character and I'm finding it odd.
...all those conversations with Javik, Vega etc about how the atmosphere in the Citadel is odd, how people don't seem to think the war will affect them there, and all those refugees living in makeshift tents and modular cargo containers in the docks, Huerta Memorial being overcrowded and desperately short on supplies...
...the conversations with crew about how
once the war is finally over we can put our feet up and finally get a chance to relax and remember...
...the sense of mounting desperation, the fight against time to find a way to stop the Reaper threat, the fact that Wrex, Miranda etc have vitally important missions of their own they're undertaking in that time period...
...is this really the time for a reunion? To catch up with old friends? To gamble? Relax? Do up a nice private living space?
Or is there something you're not telling us?
The explanations remind me a little bit of this...
Modifié par ElSuperGecko, 26 février 2013 - 03:08 .