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How Do I Transition to a Waypoint after World Map travel?


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#1
ColorsFade

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 So, I got the World Map working (albiet some map issues, more on that later) but when I "land" at the destination, my character is not facing the way I want, and is often on the wrong "side" of the blue transition thing. 

How can I control this? I was hoping I could just plop down a waypoint a few feet away and somehow specify that when you land at this Area Transition spot, you immediately go to this waypoint, but I can't figure it out and no tutorial has yet to explain this to me. 

And looking in the OC files has not yielded an answer yet... I'm stumped on this one. 

#2
Morbane

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area OnEnter script?

#3
kevL

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SunJammer's tute

you're looking for sTarget in the action script

#4
ColorsFade

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LOL... Oh, a little sleep did me wonders.

For some reason I had it in my head that when you travel the world map, you had to go from area transition to area transition... Uh, no, you don't. I changed the target to a waypoint instead of the map transition and got what I expected.

And thanks kevL. I was using SunJammer's tutorial - it's very nicely done. My brain just wasn't working.

I especially liked that he provided scripts. I ended up using a couple of them.

#5
kevL

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have you seen ASC


if not, just do it :|

#6
ColorsFade

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I have seen it, yes. In fact, the .zip file is sitting in my downloads folder (where I download copious amounts of NWN2 gadgets). I just haven't installed it yet.

#7
kevL

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imo it should be installed with the toolset,


*way* better error catching, and as far as I can tell tighter compiles. It even gave me a warning when i didn't 'close' a loop pseudo-heartbeat quite properly ...

Modifié par kevL, 26 février 2013 - 07:49 .


#8
ColorsFade

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Installed. You're right kevL. It's much nicer.

#9
kevL

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:o)