Neoleviathan wrote...
Thinking about it some more, besides design limits I can see why they'd keep to a certain type. If you think about elves for example, if they moved to represent them in a realistic way. The appearances of many city elves would probably be pretty horrific, something like that would change the tone of the game completely. I'm sure in some ways that has also effected both men and women have been depicted so far. With Origins especially, you'd just feel different about a noble, an elf, or even a class like a rouge if everyone looked closer to reality. Imagine starting out an origin & seeing the terrible reality of the people around you. How would you feel? Also how it would effect clothing and armor. The thread's been pretty focused with bodies, things like dress and language also fit the topic. Maybe it doesn't really have to be taken in a way that suggest some catering to a stereotype.
Honestly, if it were possible given resources, that would be amazing. You'd feel more like the politics and prejudices were more grounded in reality; it'd be a lot more immersive. Y'know, if you were poor, you'd feel more poor, maybe sympathize with the upper classes less. If you were nobility, you'd feel more, oi what's the word, detached? Priveledged? You get my drift. Organizations like The Chantry's charity programs and their centrality to human society would take on more urgency and feel more personal, and provide more of a contrast to their less compassionate and less pious activities. Everything would feel just that more real. It'd be a great boon to Dragon Age, I think.




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