Grumpy Old Wizard wrote...
Questions:
1) Do seeker swarm DOTs stack on an enemy?
2) Does the slow from swarm and dark channel stack on an enemy?
I don't honestly know... but probably.
Grumpy Old Wizard wrote...
Questions:
1) Do seeker swarm DOTs stack on an enemy?
2) Does the slow from swarm and dark channel stack on an enemy?
Modifié par Jay_Hoxtatron, 27 février 2013 - 05:01 .
Jay_Hoxtatron wrote...
I prefer speccing out of DC and going full ascension.
I use CSMG/Lancer on him.
He's probably my preferred char from Reckoning.
Modifié par Grumpy Old Wizard, 27 février 2013 - 05:18 .
megabeast37215 wrote...
Jay_Hoxtatron wrote...
I prefer speccing out of DC and going full ascension.
I use CSMG/Lancer on him.
He's probably my preferred char from Reckoning.
Tell me how you're using the Ascension.
Headshotting with Dark Sphere?
PureGeth wrote...
Can't affect boss enemies too well though, sadly.
Modifié par FlowCytometry, 27 février 2013 - 05:57 .
megabeast37215 wrote...
PureGeth wrote...
Can't affect boss enemies too well though, sadly.
That's what Max Dark Channel is for... bosses.
CrashFu wrote...
Has anyone else tried the Dark Matter evolution for the sphere? I'm convinced its either bugged and making the power do far LESS damage, or else latency interferes with the power enough that you really need that full-room-sized radius just to actually hit anything. According to the stats, I should have been doing something like 3000 damage with the dark matter'd dark sphere but it was taking a single bar or less off of armored enemies on silver difficulty..
FLAREMAN wrote...
I apologize if this is tl;dr, but I am looking for help with this character. Adepts/Biotics are my preferred class; most comfortable with high BE output (Fury, Asari Adept), but also very capable with a power/weapon+warp ammo pasting character (Drell, Batarian, Turian Sentinel). I have used 5 re-spec cards and still haven't found a satisfactory score-topping, high-enemy interfacing build/loadout/strategy (using Gold as my test standard thus far). My biggest limitation is negotiating the long cooldowns for Dark Sphere (which I should note that when using the mechanics math does not account for the 200% cooldown bonus [see: 8/(1+x) 8=base cooldown, x=weapon cooldown bonus + any recharge bonuses] and the Seeker Swarms. Thus much time is spent going into cover, going through the Ascension Mode animation, then Seeker Swarm animation + cooldown, rather than interfacing with enemies. At the very least, I think I have settled on the following strategy: Dark Sphere, Dark Channel; Flick four Seeker Swarms at the biotically primed targets with either DS or DC at six for at least one 12 point BE and maybe detonating the DS. Any help would be appreciated. Sorry for the length, but if you have any suggestions feel free to private message me as the complexity of the character (damage output, unique damage bonuses, etc.) and the damage output details and math can be a little inappropriate for a mass forum.
Modifié par TheThirdRace, 27 février 2013 - 03:39 .