I haven't tested him on gold, but on silver his melee works fine.
For fitness, grab all of the melee buffs, and ignore the health ones. You want to get a melee chain started, so that you get the bonus to melee damage. Whenever the melee buff falls off, it will definitely feel awkward to kill things at first.
Throw away the pistol. Pistol melee stunner is junk - grab a shotgun, and throw the shotgun omni-blade on it, that's a 50% melee bonus, versus a 25%. I run him with a melee gear, personally - the __ + melee combos seem great, but they're not, and the grenade gear is pointless, depending on how you choose to play him. If you're not using mines all the time, you likely won't need to use grenades all that often, because the arrow abilities are all REALLY situational.
For AP arrows, I went damage-bleed-count, because they're the main damage booster, and for concussive I went with damage-chill-count. Shock seems cool, but it's not practical to self detonate, so the damage debuff is a much better utility, and assuming all the arrows hit, it's a decent debuff. Truth be told, though, I just about never find a good excuse to use the concussive arrows - you might actually be better off using the trip mine, instead, which has a much better long-term utility at the cost of you having to grab grenades more often.
Unfortunately, I promoted all my characters before I bought packs, so I don't have the engineer back up to 20, so I can't test my theory of whether or not power damage has enough of an impact on the bow damage to bolster the powers. However, with only 2 ranks in Elite Merc (10% power damage) the numbers for the arrow abilities is:
Concussive Arrow; 40 x 5 = 200 damage x2 Charges. (Junk, but I'm using it just for the debuff, anyway)
Armor Piercing: 160x5 = 800 damage x2 Charges.
As far as I can tell, this is actually added to the base damage of the melee damage (according to the description, anyway), so the damage isn't nearly as bad as it seems, especially once you get the melee kill bonus running.
The only thing I'm not certain of is whether or not the 50% melee bonus from shotguns is going to be better than the new power and melee mods for pistols combined.
Modifié par SeijiTataki, 27 février 2013 - 06:51 .