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Creativity with the Cabal (some build testing, let's get this feisty lady figured)


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#26
born2beagator

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Speaking of creativity....anyone else a little miffed they gave her a stock human vanguard voice? I know its nitpicking, but it really irritates me. How hard would it have been to port Nyreen's voice or something like that.

Seems really lazy imo

#27
NyxStele

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Really enjoying 6/0/6/6/6 so far. I took the Double Dash evolution of PS. Unlike the 50% charge thing, it's "every other time you use it". So it's predictable. Basically every time I can use PS twice, I do, even if I'm already out of the thick of it. So I get into this nice little rhythm. Focus>Heavy Melee>PS>PS, dodge if needed, and repeat.

At least on silver it reminded me of the ease of human vanguard play back when. Just need the teammates to help you avoid sync kills,but the rest is easy. It may not hold up on gold or platinum, but it's sure a lot of fun so far.

Modifié par NyxStele, 27 février 2013 - 08:01 .


#28
Xiaolruc

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I must say this:

DON'T YOU TOUCH HER, BioWare! I shall not accept nerfs to her in any way, shape or form!

Modifié par Xiaolruc, 27 février 2013 - 08:27 .


#29
MP-Ryan

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@Nyx

I had some trouble with that build on Gold, but that was before discovering the need to constantly spam BF. I will probably run this 46664 for a while to get the hang of it, then use another precious respec card to see if 60666 is more effective. On paper, bot should be equally good.

To whomever mentioned the Piranha: I thought about that too, and will probably try a few different weapons tonight while I'm practicing with her.

#30
d_nought

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I go 4/6/6/6/4, I've only really use the poison strike as a dodge tool. Teleporting backwards also gets the job done.

Focus spec'd for Speed/Duration/Barrier Regen, Blades for Damage/Range/Explosive, Range on Strike, - charge into a group, spam blades for stagger and headshot everything at point blank range while spamming focus for shield regen. Then teleport backwards or sideways to gtf out of there. Between rounds, teleport backwards toward the grenade boxes to get there really quickly.

Tried N7 Hurricane and BPP. Both are decent, prefer the Hurricane because it is more accurate though (lol).

Modifié par chipsandwich, 27 février 2013 - 02:07 .


#31
-Severian-

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Xiaolruc wrote...

I must say this:

DON'T YOU TOUCH HER, BioWare! I shall not accept nerfs to her in any way, shape or form!


I'm pretty much certain that she's in no way nerf-worthy. I love her, and have spent several games trying to get to grips with her, but I think she is the weakest (in terms of damage) of the new characters, barring the heavily-bugged Talon. I suspect she's the closest thing we have to balanced in this DLC. Wouldn't mind some work being done on Poision Strike, though, to make it actually worth using offensively.

#32
Grotaiche

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Thanks for this thread. This is my favorite character so far with the EDI infil (granted, I have to play the others to be definitive on this subject).

I think the 4/6/6/6/4 build is what makes the most sense. Poison Strike is definitely for evasion and mobility, not damage. Blades are awesome and Biotic Focus is one of the best buffing powers so far. However, it takes a lot of practice to be comfortable with her and I need more (and I also need to respec).

About weapons, may I suggest the Wraith ? It's great for close combat and is light enough to keep an honorable cooldown. This is a perfect fit for the Shock Trooper gear, by the way.
Also, Incendiary Ammo seem to be a great synergy because of moar DoT and Fire Explosions thanks to PS (it can detonate fire explosions right ? Not sure if I remember correctly).

Anyway, thanks for the feedback and informative thread !

#33
MP-Ryan

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I don't know if PS can detonate tech/fire explosions. Has someone tested this?

#34
Xyrm

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MP-Ryan wrote...

I don't know if PS can detonate tech/fire explosions. Has someone tested this?


It can.  It is a universal detonator just like charge.

EDIT:

To those running 6/0/6/6/6 builds, I tried one yesterday and it ended HORRIBLY.  I've played lots of novaguard on gold/plat successfully, but I couldn't even solo wave 1 silver.  I figured I messed up my spec somehow, so for those who HAVE played it on gold/plat well, can you help me out?  I really want to avoid grenades because the friends I play with usually like grenade users.

The evo's I chose were as follows:

PS:  Range, Recharge, Poison
BF:  Damage Taken, Melee, Heightened Focus
Passive:  Power Damage for the first two and weapon for the last
Gauntlets:  All melee

Modifié par Xyrm, 27 février 2013 - 03:39 .


#35
d_nought

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MP-Ryan wrote...

I don't know if PS can detonate tech/fire explosions. Has someone tested this?


It SHOULD. Whether or not it actually DOES is a different matter. Several complaints about how the detection is buggy and it doesn't do damage.

Modifié par chipsandwich, 27 février 2013 - 03:37 .


#36
Drunkencelt

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You have to take 6b on poison strike so you can still spam biotic focus if your shields drop or you can teleport back out.

#37
-Severian-

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So, how do people kill bosses with her? I've largely got her survivability/playstyle susses for regular stuff, but once the Brutes start showing up with Banshees, I kind of struggle to keep up. I don't die, I just don't seem to do much. Hit them with Blades, then stack a few dashes on them seems reasonable, but the damage is pretty slow.

#38
Stahlhammer

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Didn't get to her yet, but I think I'll skip the BB ability.

#39
d_nought

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-Severian- wrote...

So, how do people kill bosses with her? I've largely got her survivability/playstyle susses for regular stuff, but once the Brutes start showing up with Banshees, I kind of struggle to keep up. I don't die, I just don't seem to do much. Hit them with Blades, then stack a few dashes on them seems reasonable, but the damage is pretty slow.


N7 Hurricane, BPP (?), Piranha, lolReegar. If you're willing to spend a lot of grenades then you can also use the Claymore/Blades reload masking trick, like what Feneckus does with the Claymore Drellguard. I'm pretty much always in their face spamming Biotic Focus once I've teleported in, so accuracy at range doesn't matter too much. You can hit Focus while firing without having it interrupt.

#40
whalewhisker

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She was very difficult to play as, so thanks for the tips everyone. I have a feeling I'll be spending a lot of reset cards on her.

#41
HEEGZ

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I like using the Scorpion X with her. Shoot at their feet, teleport in and attack, teleport out. Sometimes I jump through a wall, shoot at my feet while spamming Biotic Focus, then teleport out through wall. Scorpion rounds explode while I'm safely away. Lots of freedom with this gun, but the main drawback of no direct damage. Next I'm going to try the Hurricane/Scorpion combo.

No comment on a build yet because I'm still experimenting. Biotic Focus 6A is the only mandatory skill selection IMO. No one should take 6B because infinite shield recharge on a 2-3 second cooldown (plus 25% DR!) is one of the best powers in the game...

Modifié par HEEGZ, 27 février 2013 - 03:56 .


#42
Grotaiche

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-Severian- wrote...

So, how do people kill bosses with her? I've largely got her survivability/playstyle susses for regular stuff, but once the Brutes start showing up with Banshees, I kind of struggle to keep up. I don't die, I just don't seem to do much. Hit them with Blades, then stack a few dashes on them seems reasonable, but the damage is pretty slow.

Use your gun ? :P Shoot the blades, shoot your gun, charge, shoot your gun, dodge, repeat. Blades deal like 2200 damage when spec'd for damage, +100 points per second for 8 seconds (or 11 seconds if spec'd for duration). If you have a good gun and can detonate things (Incendiary or Disruptor Ammo), it should be OK. Also, if the boss is stunned by the blades, you can use melee/heavy melee to add some more poison damage.

#43
d_nought

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-Severian- wrote...

Xiaolruc wrote...

I must say this:

DON'T YOU TOUCH HER, BioWare! I shall not accept nerfs to her in any way, shape or form!


I'm pretty much certain that she's in no way nerf-worthy. I love her, and have spent several games trying to get to grips with her, but I think she is the weakest (in terms of damage) of the new characters, barring the heavily-bugged Talon. I suspect she's the closest thing we have to balanced in this DLC. Wouldn't mind some work being done on Poision Strike, though, to make it actually worth using offensively.


I actually think she has pretty high damage potential. Walls are basically nonexistent, which means the GIs, sexbots, Collectors and all those other scrubs have to take the scenic route while you're already there firing the first shots, and you can also teleport faster than the Fury and Slayer. You can also hang out in the open a little longer due to high health, Turian Fitness and some shield regen. So you have less time messing around with these silly things such as walking and taking cover and more time shooting. Obviously, you're not going to SEE the DPS, but imo the considerably lower downtime makes this class one of my top 5 PUG/non-speedrun classes.

It's a similar idea to why the Kroguard is good. He actually has really bad weapon damage, but the fact that it's easier to push the limits means he can do a lot of damage overall.

Oh, and don't forget that those blades can do about 3000 damage under perfect conditions, though if you're not min maxing it, it's more like 1500.

#44
MP-Ryan

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Xym, your 60666 build should work just like 46664, although it will be slightly more agile and be more reiant on weapons to deal with bosses.

Slap on a Hurricane or Piranha. Heavy melee, then poison strike through, teleport back, and PS again. Spam BF as necessary to keep barriers up. You're going to be more reliant on melee and weapon damage than someone with Bladesn so 6a in Fitness is a good idea (I'd still take 4b though).

The trick with this character seems to be a focus on movement rather than single target kills.

Also, BF's gate mechanic on 6a means invuln to atlas rockets, banshee warp, and scions if you time it right.

#45
MP-Ryan

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Has anyone with a high-level Lancer tried it on her? My 1.3 mil didn't get it unlocked, but from the threads about it it sounds like it was made for this Turian lady.

#46
NyxStele

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Yeah with bosses I would just PS through them, then shoot for a while. I never got sync-killed in 3 games of silver last night, (Cerb, Reap, Coll.) but I was hosting.

Got to try her on gold tonight. All my friends were trying new characters so no one wanted to get serious.

Modifié par NyxStele, 27 février 2013 - 04:37 .


#47
Titus Thongger

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nightshade blades make a mockery of infantry units. 1 shot can pretty much cripple a phantom

#48
proseidon

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I don't know why everyone is having such trouble surviving without BF. I go 6/6/0/6/6 and I don't have any trouble surviving. No melee, just poison strike to teleport through enemies and then fire from cover with the blood pack punisher. She has decent shields and health and if things get hot and heavy it's quite easy to just teleport through a wall for complete safety. Not to mention nightshade blades with 2700 base damage will take care of nearly any troublesome troopers. I've played a few games of silver and gold and I only died once, after stupidly charging into a turret. BF doesn't really seem to be anything to anyone aside from a shield-spam booster, but for needing 6 points into it just for that one ability I'd rather try different builds.

#49
etm125

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I respecced her 3 times this morning and still not happy with her yet.
Her weapon dmg can be good, blades are great (except on shields n armor...yeesh) and BF is a personal shield booster. I've run her with a harrier X and a wraith X + acolyte X.
Here are the 2 pieces Im not happy with:
melee and poison strike. Even when I went balls to the wall melee (all fitness melee, BF melee, juggernaut V gear) its just not impressive....at all. Im now using it more for the DR you get during a HM.

Poison Strike: its just...kinda....meh. Paltry dmg, cant aim it well (sometimes hits register, sometimes they dont). I feel like it should synergize with blades well but its just...touchy. So Im using it more as a defensive tool. To get out of spots or for movement. But since her dodge TPs almost as well why am I wasting points on this thing? You really have to find a way to make it do some bursts or booms or else its just not even worth the 4 points...or even 3...

So do we play her like a BatSol with a personal shield booster and TP dodge (sans blade armor) Doesnt sound bad, really. I just get the feeling that you should somehow be able to stack blade poison, PS poison and melee poison on a boss and just melt it.

#50
MP-Ryan

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@proseidon

I play my Vanguards extremely aggressively, so I found that without BF I was spending a lot of time on the floor, even with dodging, because if you get caught in the open being fired on without it, even her dodge won't save you (unless you get out of LoS on the first try). Hazard Dagger was a bit of a nightmare.

I can't see a BF-less Cabal living long on the large maps on Gold and Platinum unless you spend all your time hiding behind soft cover.