Creativity with the Cabal (some build testing, let's get this feisty lady figured)
#76
Posté 27 février 2013 - 11:09
#77
Posté 27 février 2013 - 11:58
Poison strike used mainly for mobility with range at rank 4. I will use it for the red bar cannon fodder as needed, but generally for 3D mobility (skipping ladders, through walls, across gaps, etc).
The blades are amazing, and I spec them for damage, range, and explosions. I find the burst damage much better than the longer DOT at rank 6. These things are really good and I am using grenade capacity equipment on her. Most of my non-gun damage comes from judicious use of this skill.
Biotic Focus really needs DR for rank 4 (making 25% DR) and as I posted earlier rank 6a is mandatory IMHO for barrier regen spam and invulnerability for 0.5 second. A key class-defining skill making her one of the best tanks in the game. In order to spam this reliably I keep my weight between 150 and 200. At the moment I'm running her at 180 with a Hurricane and Scorpion combo with no issues.
Her Turian passive seems to be better than the other Turians for some reason? I spec weapon damage/stability, power damage (20%!), and weapon damage stability. She's meant to be used like a hit and run soldier really. Definitely take this one to rank 6 and use lighter weight hard hitting weapons like the Hurricane, Wraith, or any of the pistols ( I prefer Scorpion ).
I take Fitness to rank 3, 4, or 5 and am still experimenting with how far to take this. Currently not doing melee very often as I find her gunplay to be tops. I melee as needed and so took rank 4 health/barrier. I think I could get by with rank 3 and put a fifth point in Poison Strike. Might even spec out of Fitness completely, that will be my next test I guess.
This class has jumped to one of my all time favorites, and nothing beats complete mobility through maps. I've memorized them all pretty well and can pretty much be anywhere I want to be in less than 10 seconds...
TLDR; major weapon damage from improved Turian passives, huge burst damage from Blades, extreme teleport maneuverability, and infinite barrier regen = Phenomenal.
Modifié par HEEGZ, 28 février 2013 - 12:05 .
#78
Posté 28 février 2013 - 12:47
Still unsure what weapon really, truly fits her. The Executioner and Talon work very well on her, but outside of close range head shots they have pretty noticeable weaknesses. I guess the Hurricane or Piranha are the best choices for her while maintaining her nigh-invincibility.
#79
Posté 28 février 2013 - 01:35
I think I might change a couple of things based on this thread though- Extra range on poison strike does sound nice. I had heard that poison strike was bugged and didn't give the full range, so I hadn't specced into it. I'm guessing that everyone else doesn't find that the case though?
Modifié par ManicFruitcake, 28 février 2013 - 01:35 .
#80
Posté 28 février 2013 - 01:49
#81
Posté 28 février 2013 - 01:54
I'm running a 6/6/6/4/4 with a Lancer I and am loving it.
I never thought I'd like the cabal as much as I do.
#82
Posté 28 février 2013 - 01:56
#83
Posté 28 février 2013 - 02:04
#84
Posté 28 février 2013 - 02:07
HEEGZ wrote...
Biotic Focus really needs DR for rank 4 (making 25% DR) and as I posted earlier rank 6a is mandatory IMHO for barrier regen spam and invulnerability for 0.5 second. A key class-defining skill making her one of the best tanks in the game. In order to spam this reliably I keep my weight between 150 and 200. At the moment I'm running her at 180 with a Hurricane and Scorpion combo with no issues.
I'm not disputing thnat that Biotic Shield (6a) is awesome, it is how I specced it first. But Heightened Focus looks pretty good as well. More Movement Speed, More Damage Reduction, More Melee damage plus it opens up the ability to use heavier weapons without any consequence. I don't think it is a no brainer.
As a general question, it lists the damage reduction as simply a negative percent. Does it still use the Damage Reduction calculation where you don't get as much as what is listed?
#85
Posté 28 février 2013 - 02:08
Poison Strike and Nightshade Blades I use situationally. Biotic Focus I spam the hell out of, and I have it spec'd for the barrier restore like most people. Full weapon/damage stability in the first passive, then melee in the second passive.
I run around headshotting things with weapons that are typically too high recoil to repeatedly headshot. And then I melee the hell out of everything I don't shoot. Or I heavy melee something for the weapon damage buff, then introduce people to my best friend, Mr. Headshot.
I haven't topped any scoreboards; the build I used with more points in Poison Strike and Nightshade Blades probably performed better in that regard. But the point here is I have a weapon-using character who can dance around to stay at long range...or close in and murderface. Depending on the situation. I have options.
But then, I like jack-of-all-trades, master-of-none characters. So I'm using the Cabal as a Turian Army Knife, but your milage may vary.
Modifié par Acyl, 28 février 2013 - 02:11 .
#86
Posté 28 février 2013 - 02:12
I just wanted a power based build around Poison Strike. It is just not possible, as the ability sucks. It's only use is mobility, I am not sure why they put damage on it. It's damage is not even bronze worthy. Too add so many poison abilities too a character and not have a single poison power build is dumb.
Biotic Focus is the weakest power boosting ability in game. It needs far more DR in 4a, it needs 50% boost base, and rank six A should be 100% shields. I like it a lot, but not gold worthy.
TL;DR love the character concept, wish poison strike was worthy of it's own build. Very depressing
Modifié par Drunkencelt, 28 février 2013 - 02:13 .
#87
Posté 28 février 2013 - 02:29
Drunkencelt wrote...
I wanted to love the Cabal more than anything. I have tried 6/6/6/4/4 and 6/0/6/6/6. The melee build is good but there is a ton of characters for melee builds. I think I am stuck going 4/6/6/6/4. I think this will be the strong as the character can be.
I just wanted a power based build around Poison Strike. It is just not possible, as the ability sucks. It's only use is mobility, I am not sure why they put damage on it. It's damage is not even bronze worthy. Too add so many poison abilities too a character and not have a single poison power build is dumb.
Biotic Focus is the weakest power boosting ability in game. It needs far more DR in 4a, it needs 50% boost base, and rank six A should be 100% shields. I like it a lot, but not gold worthy.
TL;DR love the character concept, wish poison strike was worthy of it's own build. Very depressing
poison strikes sole use seems to be a stagger (sometimes) and a bit of dmg. PS and then 1 blades cleans up most groups. Id like to see a bit more DR on BF 4a. I like the movement buff more honestly. Im ok with 40% restore -- i think a 100% restore every 3 secs would be too OP. it seems a bit buggy with shieldgate though. Plenty of times I hit it, expect to be able to take at least 1 shot till health but nope! Dead.
Modifié par etm125, 28 février 2013 - 02:30 .
#88
Posté 28 février 2013 - 02:36
etm125 wrote...
poison strikes sole use seems to be a stagger (sometimes) and a bit of dmg. PS and then 1 blades cleans up most groups. Id like to see a bit more DR on BF 4a. I like the movement buff more honestly. Im ok with 40% restore -- i think a 100% restore every 3 secs would be too OP. it seems a bit buggy with shieldgate though. Plenty of times I hit it, expect to be able to take at least 1 shot till health but nope! Dead.
Shield gate does have a cooldown.
Edit - Shieldgate is 4 seconds (healthgate 3). This does make 6b more attractive. I think I will spec into it.
Modifié par Malanek999, 28 février 2013 - 02:39 .
#89
Posté 28 février 2013 - 03:27
I put the Hurricane X on her, Stronghold Package V Gear, and consumables used were Incendiary Ammo III, SMG Rail Amp III, and Cyclonic Modulator III. Most of my damage actually came from my powers rather than my Hurricane, surprising enough. I mostly only shot when things got heated.
Poison Strike 3
Nightshade Blades 6 for Damage, Poison Duration, Exploding Blades
Biotic Focus 6 for Damage Taken, Duration, Biotic Shield
Turian Veteran 5 for Damage & Stability, Power Damage
Fitness 6 for Durability, Shield Recharge, Fitness Expert
What I basically did was strike when mooks were close, then turn and heavy melee followed by light melees. Anything armored immediately got the blades, then a strike, then I'd dash backwards out of immediate range and pump them full of Hurricane. Also would strike when they were primed by my incendiary ammo (you can set off your own Fire Explosions) or biotically primed by a teammate (you can set off biotic explosions). Lived on Biotic Focus several times when I really got heavy into meleeing in the thick of things.
Overall, Turian Sentinel is still my absolute favorite kit of all time. Of all time. /Kanye West
But the Cabal is very fun and I am quite pleased with her.
#90
Posté 28 février 2013 - 03:37
poison strike 3 Nightshade Blades 5 rest is maxed.
Modifié par ScoutTelion, 28 février 2013 - 03:39 .
#91
Posté 28 février 2013 - 03:38
I want to love nightshade blades, but I really do find them a little underwhelming. I'm seriously contemplating a 6/0/6/6/6 weapons-focus build with a Hurricane or Harrier.
When I unlock the Lancer my first action will be to try it on her, though. I think I'm going to try this build for a while and see if nightshade blades grow on me. maybe respec for explosive instead of straight damage.
Modifié par MP-Ryan, 28 février 2013 - 03:39 .
#92
Posté 28 février 2013 - 03:51
Malanek999 wrote...
etm125 wrote...
poison strikes sole use seems to be a stagger (sometimes) and a bit of dmg. PS and then 1 blades cleans up most groups. Id like to see a bit more DR on BF 4a. I like the movement buff more honestly. Im ok with 40% restore -- i think a 100% restore every 3 secs would be too OP. it seems a bit buggy with shieldgate though. Plenty of times I hit it, expect to be able to take at least 1 shot till health but nope! Dead.
Shield gate does have a cooldown.
Edit - Shieldgate is 4 seconds (healthgate 3). This does make 6b more attractive. I think I will spec into it.
Biotic charge is 50/100. The Volus and the turian shield boosts are well above 100%. The turians use a grenade pack but the volus can spam it faster than 3 seconds. You can get a 60% every 5 seconds from adrenline rush.
Their is no immunity frames during your melee, teleport melee, and poison strike. I do not think its too much to ask. Atleast give it a base of 40 and 6a doubles that.
#93
Posté 28 février 2013 - 03:58
If that 0.5 second i-frame was increased to 1 second (as 0.5 seconds in the power translates to much less at Gold's game speed) it would probably fix it.
#94
Posté 28 février 2013 - 04:00
Drunkencelt wrote...
Their is no immunity frames during your melee, teleport melee, and poison strike. I do not think its too much to ask. Atleast give it a base of 40 and 6a doubles that.
You sure about that? Not sure about the others but pretty sure poison strike is complete immunity.
#95
Posté 28 février 2013 - 04:01
Malanek999 wrote...
Drunkencelt wrote...
Their is no immunity frames during your melee, teleport melee, and poison strike. I do not think its too much to ask. Atleast give it a base of 40 and 6a doubles that.
You sure about that? Not sure about the others but pretty sure poison strike is complete immunity.
It is, but only during the strike. Much like Biotic Charge, you can be damaged as soon as the animation completes - meaning enemies will be shooting you as soon as invul is gone.
#96
Posté 28 février 2013 - 04:11
One question: Does anyone know if the Warp Ammo damage bonus applies to poisoned targets? If I remember correctly, poison effects prime for a Biotic Explosion. I'm not sure though, since I've only played solos with her so far.
#97
Posté 28 février 2013 - 04:13
#98
Posté 28 février 2013 - 04:18
Hendrix137 wrote...
One question: Does anyone know if the Warp Ammo damage bonus applies to poisoned targets? If I remember correctly, poison effects prime for a Biotic Explosion. I'm not sure though, since I've only played solos with her so far.
I'm curious about that as well.
#99
Posté 28 février 2013 - 04:19
DragonRacer wrote...
I re-specced tonight and ran two Silvers and one Gold with a 3/6/6/5/6 build. It may be my most comfortable for her. Not exactly topping the scoreboard (got 80,000 on Gold, but I was playing with two very good friends, so that factors in), but she didn't die excessively like I thought she would on Gold, since I am used to slow and tanky and not fast and fragile.
I put the Hurricane X on her, Stronghold Package V Gear, and consumables used were Incendiary Ammo III, SMG Rail Amp III, and Cyclonic Modulator III. Most of my damage actually came from my powers rather than my Hurricane, surprising enough. I mostly only shot when things got heated.
Poison Strike 3
Nightshade Blades 6 for Damage, Poison Duration, Exploding Blades
Biotic Focus 6 for Damage Taken, Duration, Biotic Shield
Turian Veteran 5 for Damage & Stability, Power Damage
Fitness 6 for Durability, Shield Recharge, Fitness Expert
What I basically did was strike when mooks were close, then turn and heavy melee followed by light melees. Anything armored immediately got the blades, then a strike, then I'd dash backwards out of immediate range and pump them full of Hurricane. Also would strike when they were primed by my incendiary ammo (you can set off your own Fire Explosions) or biotically primed by a teammate (you can set off biotic explosions). Lived on Biotic Focus several times when I really got heavy into meleeing in the thick of things.
Overall, Turian Sentinel is still my absolute favorite kit of all time. Of all time. /Kanye West
But the Cabal is very fun and I am quite pleased with her.
1 Super jealous of your hurricane X
2 Stronghold gear? Mmmwwaaahhh? Although with maxed fitness it MIGHT be worth it. I just can't quit my grenade cap V. Those blades man....Those blades.....2300 a pop. spammable. Daddy likes. I want to try the geth scanner so bad but I am hopelessly addicted to dem blades
#100
Posté 28 février 2013 - 04:22
Also tempted to try 0/6/6/6/6 and the 4/6/6/6/4 build mentioned in the OP. Pretty sure there's a bazillion ways to play and spec this character. I agree that the Hurricane is probably the best weapon on her, though (tried a few shotguns and it didn't work as well).





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