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RedJohn's Humble opinion about EDI BOT


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#276
ThelLastTruePatriot

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Charaxan wrote...

All right.... I am sorry if it has been said, but as this thread has 10 pages, I was not able to read all.

The ting is : I don't know any new character (except maybe the collector and the cabal) who are not OP. Sexbot, Geth Prime and Hulk Krogan are simply three ways to play the game without any problem.

The thing is : I don't care anymore. I was for balance before. I still am. But this dlc is an End. A "bye bye". A gigantic party, a gift from the devs saying "we all just had A BIG FUN to code, conceptualize and play with you."

Basicly, those characters ARE cheating. This game will not endure, it will be finished soon... We have now the material for the Grand Finale, where rules doesn't aplies anymore.

I think the game is dead, now. We play a whole new game, for the fun and the kick, but no more for the build and the credits, and the weapons, etc. The game is dead.

So the question I ask is : do you prefer a quick end with a small statement from devs saying "Hi people, we are closing the servers tomorrow" or do you prefer a huge detonation before the end, the ONE that will be remembered ?


 You summed up my thoughts exactly. I think the devs know these characters are horrifically overpowered. But this is the last hurrah for the multiplayer so let everyone go nuts.  Defense matrix is extremely overpowered, you would have to be a fool not to see it, but it's all in good fun. I have not enjoyed myself in the multiplayer this much as when I grab a phantom with my juggernaut and choke/shock the life out of her. Should they adjust these classes? ehhhh, I'm of the mindset that things will settle themselves over the next couple of weeks, people will get tired of the new stuff and return to their old kits. Bad players will continue to be bad with the new classes, and all will be right with the world.  I am not opposed to balancing, I just don't see the team devoting much attention to this since this was the last go. Probably aside from putting up weekend ops.

#277
Invader Nemesis

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USIncorp0 wrote...

Invader Nemesis wrote...

If they nerf her repair matrix then I demand the krogan warlord's hammer also be nerfed. Just to be fair :)


I support this.

Biotic Hammer is way too ridiculous
. The class in general makes the other krogan redundant.


Exactly. But I really don't care unless they nerf repair matrix. But I highly doubt they are gonna do anything with the new characters. Especially with it being the last DLC.

#278
Beta Commando

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Maybe they should add charges like the Talon Mercenary has. It recharges once per X amount of time passed, this way it would still be useful ability but you could not spam it anymore if you die too often and to balance the ability out, it should be quite high ratio. Once per 5 minutes or so for example.

#279
Enhanced

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humble nerf thread ... this is new

#280
mistervirginia

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UnitedStatesofCookies wrote...

Charaxan wrote...

All right.... I am sorry if it has been said, but as this thread has 10 pages, I was not able to read all.

The ting is : I don't know any new character (except maybe the collector and the cabal) who are not OP. Sexbot, Geth Prime and Hulk Krogan are simply three ways to play the game without any problem.

The thing is : I don't care anymore. I was for balance before. I still am. But this dlc is an End. A "bye bye". A gigantic party, a gift from the devs saying "we all just had A BIG FUN to code, conceptualize and play with you."

Basicly, those characters ARE cheating. This game will not endure, it will be finished soon... We have now the material for the Grand Finale, where rules doesn't aplies anymore.

I think the game is dead, now. We play a whole new game, for the fun and the kick, but no more for the build and the credits, and the weapons, etc. The game is dead.

So the question I ask is : do you prefer a quick end with a small statement from devs saying "Hi people, we are closing the servers tomorrow" or do you prefer a huge detonation before the end, the ONE that will be remembered ?


True. I am one of those people who have played the MP right from the start, have invested more time playing it than Uncharted 2 and 3 combined, which had been my go-to games before ME3 came out. I also have maxed my manifest prior to Reckoning.  

I'm all for allowing new players enjoy higher difficulties without becoming too much of a burden to their teammates. If these new kits allow them to do that, I wouldn't mind at all. Less lobby-hopping for me. 

People sometimes forget that newbies don't stay newbies. What's the fun in playing FBWGG all the time or the same kit over and over? New players will learn the ropes after a while as we all did before. An easy-to-master kit will hopefully keep them interested in the game, making it more enjoyable for them and less laggier for all of us, especially at the end of the course of this MP.

very passionately, this.
the game is SUPER boring if you play the same thing over and over again.  it's the main reason why my brother lost interest in the game all together.  for whatever reason he took to the Turian Sentinel and only played this from the time of unlocking him until he stopped playing.  he lost interest because he was playing the same kit over and over.  no matter what type of player you are, you won't play the same kit over and over.  you either learn to play as another one, or stop playing.

if this kit, as well as some others, will allow newer players to join in on higher difficulties or even on lower ones need less help with Revs, i don't see how this is a bad thing for a co-op game.

#281
Kell-LeRenard

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RedJohn wrote...

... I think Repair Matrix is breaking the balance we had in the game before Reckoning, and it breaks balance even on the character, because Repair Matrix makes us have 46 medigel just right there if spec'd correctly ( granade capacity and blablabla + 5 op packs = 40 + 6 medigel = 46 ) and that is just without ammo boxes........
 from my humble opinion, it should be changed, as I said above, it makes the fitness tree totally pointless ......
Any thought BSN?


It's fine , it's the same deal has the turian ghost . We will see tons of solo in the near future and its fine dont go all think it's broken , U still need to know what ur doing. These days most kit (old & new) make sens to me on a 66653 with cyclo 4 but yeah .
 
 Wich brings me to the most important point . New comer need class like ghost / sexbots to learn to play. Just tonight on plat we got at least 3 credits / XP leech dead eating dirt alt-tab looking at w/e rather then playing... i found that more irritating then anything else , we all been there at some point trying to cut corner. Geth / white / plat behind a counter...or more recently the box of shame or waterfall .......That is so much more game breaking .... 
I rmbr when the ghost kit got release i saw an increase of plat game pool wich is win for everyone hopefully people can come and pug some successfull games and progress instead of looking of a blank manifest and give up.

That kit is what Mass3 is all about fast , agile , it's 1,2 boom boom boom. What make no sens is character with no dodge....a few months ago maybe ya those kits had to be hinder in some way but now ????

Anyway am sure ur post is not "scoreboard rage" motivated heheh :P
am sure u'll grow to love the sexbot picking u up when ur lagging like a Mofo heh ;)
sucks i cant find the quote from BW staff on balance change .it went a bit like this
they dont have to and are not oblige to do it and it sure dont have to be logical to u.
Wich i 100% back hehehe just fix the spit"wet noodle"fire :whistle:

#282
Azrael 007

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Charaxan wrote...

All right.... I am sorry if it has been said, but as this thread has 10 pages, I was not able to read all.

The ting is : I don't know any new character (except maybe the collector and the cabal) who are not OP. Sexbot, Geth Prime and Hulk Krogan are simply three ways to play the game without any problem.

The thing is : I don't care anymore. I was for balance before. I still am. But this dlc is an End. A "bye bye". A gigantic party, a gift from the devs saying "we all just had A BIG FUN to code, conceptualize and play with you."

Basicly, those characters ARE cheating. This game will not endure, it will be finished soon... We have now the material for the Grand Finale, where rules doesn't aplies anymore.

I think the game is dead, now. We play a whole new game, for the fun and the kick, but no more for the build and the credits, and the weapons, etc. The game is dead.

So the question I ask is : do you prefer a quick end with a small statement from devs saying "Hi people, we are closing the servers tomorrow" or do you prefer a huge detonation before the end, the ONE that will be remembered ?


Very well said. If your bosses told you that your last big responsibility on the game you've been working on for 3 years is to make new characters, of Course you'd want to put all the fun stuff that you thought of before but held back on. 

#283
PluralAces

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I think if you just remove the instant effect of it and give it a time delay (like a reboot time) that would fix it....that way you still have a chance of being stomped on. Also making it a power with a long recharge time and/or some debuffs while having it on instead of a grenade type function would do the trick...

#284
MaxShine

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someone desperately wants into the 'elitist jerks united' group... Bioware will do the balancing, because they are way more reasonable than some people here. I will accept any Bioware balancing... the forum induced nerfs however are poison for the community. How exactly does it bother people so much, what is 'overpowered' and what not. My guess is that it is really some e-peen issue, am I wrong? If you do not like something do not use it... and take the word 'humble' out of the title, because it it not true

Modifié par 100RenegadePoints, 27 février 2013 - 03:35 .


#285
Slaysman

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Only here do you find people b***ing about free stuff and nerfing classes on a co-op game mode. I have a word for you tw*ts....you are a bunch of c*nts.

Modifié par Slaysman, 27 février 2013 - 03:39 .


#286
Chobbly

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Beta Commando wrote...

Maybe they should add charges like the Talon Mercenary has. It recharges once per X amount of time passed, this way it would still be useful ability but you could not spam it anymore if you die too often and to balance the ability out, it should be quite high ratio. Once per 5 minutes or so for example.


I haven't played it yet myself - the infiltrator was in my gift pack but the concept itself didn't seem particularily original to me, plus I wanted to give some of the new weapons a run through instead. RedJohn's post is a good one.

To those that have played  the new infiltrator /encountered it, would this idea work? The first repair matrix in any given wave is free. The second (and subsequent) times repair matrix is activated in a wave and triggers, it consumes an ops pack if you still have one. If you don't have any ops packs left, you only have the one 'free' use per wave.

Repair Matrix would still be beneficial - you get a free use every wave. If you use it more than once in a wave though, it consumes resources.

Modifié par Chobbly, 27 février 2013 - 03:40 .


#287
burgerkong

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I checked your build RedJohn (been kind of curious on how to build EDIBot, figured that no-fitness would be the way to go given self-rezzing Restore Matrix) and I noticed you took Tech Combo on Snap Freeze. Does it work now, and I just haven't been keeping up with the patch? Or is it just bugged on the Paladin?

#288
rlro

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Passionario wrote...

rlro wrote...

If you go to ammo boxes you'd have unlimited free medigels.


If you are playing in a magical alternate dimension where everyone gets infinite grenades, why not just use a Drell instead and carpet-bomb everything with Clusters?


Have you ever played this game?

Given enough time all ammo boxes provide unlimited grenades.

#289
N7Dropout1

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Offers humble opinion while speaking in the third person.

Image IPB

jk bro <3

#290
FateNeverEnds

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I think I know how this is going to end. Players who have been around for a while will move on and pretend EDI's not there.

I myself had a great time last night playing with her. Once.

Seriously, take Grenade Capacity gear and she's immortal. Just use it whenever you're under heavy fire and think you're going down and that's it, back on your feet, soldier! I don't know how that is fun in any way beyond a couple matches. It will make platinum much easier and noob-friendly.

Complaining is pointless, though. It's a new kit and asking for a nerf is kinda dumb.

Like I said, serious players just won't take her seriously.

#291
Blitzkrieg_33

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I see the nerf ducks are in full flight this morning

#292
Sunspot01

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Charaxan wrote...

All right.... I am sorry if it has been said, but as this thread has 10 pages, I was not able to read all.

The ting is : I don't know any new character (except maybe the collector and the cabal) who are not OP. Sexbot, Geth Prime and Hulk Krogan are simply three ways to play the game without any problem.

The thing is : I don't care anymore. I was for balance before. I still am. But this dlc is an End. A "bye bye". A gigantic party, a gift from the devs saying "we all just had A BIG FUN to code, conceptualize and play with you."

Basicly, those characters ARE cheating. This game will not endure, it will be finished soon... We have now the material for the Grand Finale, where rules doesn't aplies anymore.

I think the game is dead, now. We play a whole new game, for the fun and the kick, but no more for the build and the credits, and the weapons, etc. The game is dead.

So the question I ask is : do you prefer a quick end with a small statement from devs saying "Hi people, we are closing the servers tomorrow" or do you prefer a huge detonation before the end, the ONE that will be remembered ?


Exactly!  I was going to post the same thing.  Being the last DLC, and probably only a few more weeks of balances or operations after it, let us have fun.  The game's population isn't nearly as large as it used to be.  AND it's going to take newcomers for ever to get anything because of the amount of content.  So let us have a few characters who are powerful.  We probably have 6 months to a year before they shut down the server (good ol' EA).

Also...this is a co op game.  I played a round with friends last night as warlords, EDI, and the prime, and it was GLORIOUS.  Don't nerf that.

Modifié par Sunspot01, 27 février 2013 - 03:44 .


#293
ThelLastTruePatriot

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mistervirginia wrote...

UnitedStatesofCookies wrote...

Charaxan wrote...

All right.... I am sorry if it has been said, but as this thread has 10 pages, I was not able to read all.

The ting is : I don't know any new character (except maybe the collector and the cabal) who are not OP. Sexbot, Geth Prime and Hulk Krogan are simply three ways to play the game without any problem.

The thing is : I don't care anymore. I was for balance before. I still am. But this dlc is an End. A "bye bye". A gigantic party, a gift from the devs saying "we all just had A BIG FUN to code, conceptualize and play with you."

Basicly, those characters ARE cheating. This game will not endure, it will be finished soon... We have now the material for the Grand Finale, where rules doesn't aplies anymore.

I think the game is dead, now. We play a whole new game, for the fun and the kick, but no more for the build and the credits, and the weapons, etc. The game is dead.

So the question I ask is : do you prefer a quick end with a small statement from devs saying "Hi people, we are closing the servers tomorrow" or do you prefer a huge detonation before the end, the ONE that will be remembered ?


True. I am one of those people who have played the MP right from the start, have invested more time playing it than Uncharted 2 and 3 combined, which had been my go-to games before ME3 came out. I also have maxed my manifest prior to Reckoning.  

I'm all for allowing new players enjoy higher difficulties without becoming too much of a burden to their teammates. If these new kits allow them to do that, I wouldn't mind at all. Less lobby-hopping for me. 

People sometimes forget that newbies don't stay newbies. What's the fun in playing FBWGG all the time or the same kit over and over? New players will learn the ropes after a while as we all did before. An easy-to-master kit will hopefully keep them interested in the game, making it more enjoyable for them and less laggier for all of us, especially at the end of the course of this MP.

very passionately, this.
the game is SUPER boring if you play the same thing over and over again.  it's the main reason why my brother lost interest in the game all together.  for whatever reason he took to the Turian Sentinel and only played this from the time of unlocking him until he stopped playing.  he lost interest because he was playing the same kit over and over.  no matter what type of player you are, you won't play the same kit over and over.  you either learn to play as another one, or stop playing.

if this kit, as well as some others, will allow newer players to join in on higher difficulties or even on lower ones need less help with Revs, i don't see how this is a bad thing for a co-op game.


 Precisely. as much as I love the new characters, I can't imagine playing them constantly for 2 reasons, 1 I would get bored, and 2 I still have achievements to unlock which requires me to play the other kits anyway.

#294
Bahamut_king1000

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All this amount of complains kill the Krysae, the typhoon, and some others kits, why the " elite players" should decide which weapon, kit is OP and which no, leave the tin can alone

#295
UnitedStatesofCookies

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USIncorp0 wrote...

The problem with the AIU is that new players become really used to playing badly.
Let's take this example. A new player unlocks the AIU in their first pack. They play several matches with it, and become extremely accustomed to having the instant-win nature of the RM. Then when they start unlocking new characters, they can't play, because they've become too reliant on the crutch that is the AIU. They quickly become bored, and frustrated, and as such, will stop playing the game.

classes like the Kroguard + lolreegar, TGI and AIU are driving away the playerbase, and if we get into a situation where everyone is using the AIU like the pre-nerf Krysae, we have a serious problem.

Also, think of how many classes the AIU makes redundant. Base human infil, is made utterly pointless with this character. Drell infil, AIU can run as fast as him and has better power synergy and a more spammable debuff. TGI? Let's face it, RM is in every way better that Stims. They somehow made the TGI redundant.

Oh BIoware. Why do you have to do this to us?:crying:


We both are just arguing about the same thing but from opposite point of views. You are basically saying that new players will leave the game once they become too reliant on certain kits or play styles since they can't play anything else. What I am saying is, those "OP"-kits like AIU actually help those players master the basics of the game and once they are ready (or get bored with those kits) they are going to move to other kits.

People who give up the MP after playing one or two kits are usually those who are not interested in the MP in the first place and just want to give it a try. They can't be bothered with learning the game the "proper" way anyway. 

I was one of those FBWGG farmers myself a while back, stuck to only a couple of kits that fit the farming play style like SE, AA, SI or QFI. But that was how I learned the ropes on Gold. After a while it got unbearably dull for me and I moved on to other kits and other maps until I become very comfortable playing on Gold now, on any maps.

People who are genuinely interested in the game will always keep coming back nonetheless, which is why I rather view these new kits in a positive way - OP or not.

#296
E2M

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Feneckus wrote...

Tactical Cloak is already OP.

We all knew a shotgun Tactical Cloak would be OP.

We also know that debuff + Tactical Cloak is bad.

Then, infiltrator with damage reduction ?

As fast as a drell ?

Who can regen shields ?

Who basically cannot die, ever ?

Who somehow has better melee damage than a freaking Krogan with a freaking big-ass hammer ?

She's not OP. She's not broken. She's an abomination.

I wonder what the hell Bioware was thinking on that one.


Hell NO! This build is the sweetness! Clock - snapfreeze + claymore to the face = DEATH to the scions!!! lol! :D

#297
thehappysamurai

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Bahamut_king1000 wrote...

All this amount of complains kill the Krysae, the typhoon, and some others kits, why the " elite players" should decide which weapon, kit is OP and which no, leave the tin can alone


It really is a shame she's an awesome character that will go the way of the Krysae. she'll get hammered into oblivion and no one will use her anymore. I'll be playing with her a lot before that hammer falls.

I actually spec out of snap freeze with her and put a claymore on her using shock trooper gear and she's a ton of fun to play. Or was I guess.

#298
IoeShepard

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No need for a change on the "Sexbot kit" but the glitches with some kits - need to be taken care of.

The stuff is almost good as is. There are now more than half a dozen heavy kits - so why change a thing ?
It doesn´t mean that anyone can make it count.
If the TGI or GI are not top of the line anymore...
i couldn´t care less.

Bioware this is good stuff - but take care of some minor problems.

Modifié par IoeShepard, 27 février 2013 - 04:12 .


#299
spaceling

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I say leave her alone. The game is on its way out anyway.

#300
RedJohn

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Kell-LeRenard wrote...

RedJohn wrote...

... I think Repair Matrix is breaking the balance we had in the game before Reckoning, and it breaks balance even on the character, because Repair Matrix makes us have 46 medigel just right there if spec'd correctly ( granade capacity and blablabla + 5 op packs = 40 + 6 medigel = 46 ) and that is just without ammo boxes........
 from my humble opinion, it should be changed, as I said above, it makes the fitness tree totally pointless ......
Any thought BSN?


It's fine , it's the same deal has the turian ghost . We will see tons of solo in the near future and its fine dont go all think it's broken , U still need to know what ur doing. These days most kit (old & new) make sens to me on a 66653 with cyclo 4 but yeah .
 
 Wich brings me to the most important point . New comer need class like ghost / sexbots to learn to play. Just tonight on plat we got at least 3 credits / XP leech dead eating dirt alt-tab looking at w/e rather then playing... i found that more irritating then anything else , we all been there at some point trying to cut corner. Geth / white / plat behind a counter...or more recently the box of shame or waterfall .......That is so much more game breaking .... 
I rmbr when the ghost kit got release i saw an increase of plat game pool wich is win for everyone hopefully people can come and pug some successfull games and progress instead of looking of a blank manifest and give up.

That kit is what Mass3 is all about fast , agile , it's 1,2 boom boom boom. What make no sens is character with no dodge....a few months ago maybe ya those kits had to be hinder in some way but now ????

Anyway am sure ur post is not "scoreboard rage" motivated heheh :P
am sure u'll grow to love the sexbot picking u up when ur lagging like a Mofo heh ;)
sucks i cant find the quote from BW staff on balance change .it went a bit like this
they dont have to and are not oblige to do it and it sure dont have to be logical to u.
Wich i 100% back hehehe just fix the spit"wet noodle"fire :whistle:




Not really, people just haven't realised yet how "inmortal" the character can be, Stim Pack pre nerf is not even close at what Repair Matrix is.

You can play totally reckless but you haven't seen too much that behavior with PUGs because as we know, the character has been out just 1 day, people haven't figured it out.

But once they do...........

People, don't take me wrong, i'm not against players leveling up difficulty levels, no, but I care about balance and if we have a character that does not have risk-reward relation, only reward and with +46 medigels then I can assure you we don't have a balance, imagine this, a single ability makes the fitness tree pointless even on platinum.


I'm not agaisnt Tactical Cloak, unlike Feneckus, for me this Cloak is fine, the true problem is Repair Matrix.


I took my time to read every single coment here, i read some people calling me elitist, which is funny because I am not elitist.