Bfler wrote...
D_Thoran wrote...
Developers could focus more on minute details that make good games great games, and put all their eggs in one basket so to speak programing wise, freeing them up to make greater games for everyone involved, no matter what system you choose. After all, that's all any of us really want, great games we can play.
The only thing that will happen is, that they all try to outdo one another with the graphics again, to impress the dumb crowd. Then we will get a mass of these graphical beguilers with little gameplay again, like e.g. Crysis, which is nothing more than a benchmark for you video card.
I don't think that is the case. I don't think it's fair to say that people who like graphics are dumb, I don't know many who don't appriciate good graphics. There will always be game designers who offer looks over substance. Such is the nature of certain designers, and those who need more out of their games will learn to stay away from those developers. However, I think most designers will be free (if systems were similar in design) to make the best games they can, both that look good and play good. I don't think anyone intentionally sets out to make a crappy game that people hate and won't buy.
To me, looks are a lot less important than story and gameplay, but that is not true for everyone, some people live for graphics and little else, and most game designers have learned to walk the line and make a game that both looks good and plays good. After all, there are some amazing games out there that have spawned many sequels, and books and movies, and tons of other things. Some game series have become the stuff of legends. They didn't get that way by accident.
I think consoles and PC's having compatible hardware and software would be the greatest thing that has happened to gaming in decades. I think it would usher in a new era of game design where everybody wins.
Modifié par D_Thoran, 10 mars 2013 - 08:32 .