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What did you want most from the ending? Did you get it?


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125 réponses à ce sujet

#76
liggy002

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I wanted a satisfactory showdown with the primary antagonist, I wanted more Reapers who spoke, and I wanted a satisfactory ending. Did I get it? No.

#77
xoxin

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XqctaX wrote...

Zing Freelancer wrote...

Image IPB


I don't know why, but I find the image of Garrus eating a watermelon very amusing

#78
MatiRamone7

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I wanted epicness. I got a lot of things but not that one.

#79
fainmaca

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The more I think about it: Essentially I wanted the blame and responsibility for the outcome I got. I wanted to be able to say 'this is all because of me', for better or for worse. As it is, things happened or didn't happen without my input being necessary. I can literally justify the bad stuff that occurs in the game as 'its not my fault'.

There's very little of the ending, or even of the game as a whole, that I feel is a direct consequence of my participation in the story. When there is an attempt at this, its a very thinly veiled illusion.

#80
Kesak12

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House with Tali and no I did not get it besides in my head.

Matias1303 wrote...

I wanted epicness. I got a lot of things but not that one.

And this.

Modifié par Kesak12, 28 février 2013 - 02:33 .


#81
Indy_S

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I wanted something either epic or personal. What I got was gibberish.

#82
RocketManSR2

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One of the endings to be a reunion like 1 & 2
**** no

- Worse, I got some ambiguous nonsense to boot. *Whips out Thanix headcanon*

Modifié par RocketManSR2, 28 février 2013 - 02:38 .


#83
DWH1982

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A triumphant ending, like we had in ME1 and like we had the option of having in ME2.

And, no, I didn't get it. Nor do I expect I ever will, outside of head canon.

#84
adam32867

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i mostly wanted an epilouge. something that detailed the lives of the pivital characters. what did these people do and what became of the universe? something DAO esc would have been great. the ones we got after ec dont exactly tell you anything sustantial.
the end as it is still feels like they wanted to leave it open to do a direct sequel by being as vauge a possible with how things turn out.

#85
moater boat

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More than anything I would have liked the decisions I made to actually matter. Or maybe I just want it to actually make sense. I can't decide.

And of course, the EC didn't fix these problems.

Modifié par moater boat, 28 février 2013 - 02:51 .


#86
j78

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No!

#87
Kunari801

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ohaithere wrote...

This r&r dlc, post breath scene.


^^^ - or to put it another way, a sense of victory.   You know victory, it's that feeling that we got when we first finished ME1 or ME2, that's what victory feels like and it was lacking in ME3's ending.

Modifié par Kunari801, 28 février 2013 - 02:55 .


#88
TheRealJayDee

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devSin wrote...

The sense that it had all been worth it.

And no, I most certainly did not get that.



#89
Marta Rio II

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 I wanted an ending that would make me want to play the game over and over again.  

Even with the EC, I haven't been able to bring myself to play ME3 more than once.  Contrast that with numerous play-throughs for ME1 and ME2.  

For me, this would have probably meant that the ending would have had to contain:
(1) A priority earth mission that actually varied depending on the big choices that you made throughout the series.  (For example, we'd see different alien races in battle and our favorite surviving ME1/ME2 characters "holding the line".  Basically, a final mission that plays out somewhat differently for every playthrough.)
(2) A final ending decision that felt like we actually won something, rather than just succumbing to the whims of a logically deficient AI.  Even though we defeat the reapers in ME3, it doesn't feel like a victory.
(3) An option to have Shepard survive and an actual reunion with his crew (not just the ambiguous breath scene).  If I'm being completely honest here, nothing kills my wanting to replay/rewatch something more than a downer of an ending where the main protagonist dies.  (Note: I can still think something is brilliant if the main character dies, but I won't really want to revisit it multiple times.)

Starkid's logic, as well as the whole backstory of the reapers as explained in Leviathan, is pretty dumb, but I could have lived with that, as there are other silly, logic-defying things that happen throughout the series.  But the way the ending was carried out just didn't want to make me play through ME3 (or ME2 or ME1) anymore.  And that was my biggest problem with it.  

Modifié par Marta Rio II, 28 février 2013 - 03:32 .


#90
FFZero

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It’s a tie between an ending that felt epic and had all the feels of ME2’s and an ending that actually made logical sense. In my opinion we got neither with ME3.

Edit: Actually pretty much what Marta Rio II said.

Modifié par FFZero, 28 février 2013 - 04:19 .


#91
MB957

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what I wanted most from the ending was the opportunity to have a heroic, "save the day", everyone lives, happy style ending. just like in DAO, ME1 and 2. I never thought the end of the ME trilogy would be such a one note, flat experience.

I wanted the choice to have a nice ending, and if others wanted a sad ending, they should get their choice also.

it sucks, and no, I did not get what I wanted from it.

#92
SuperNerd1975

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At first I was like many fans of the Mass Effect trilogy. Bewildered, confused and eventually frustrated and pissed off about the way Mass Effect 3 ends. Then I took a step back, a moment to think if you will, and I realized the shear genius behind the way the story ends. Here is a list of things people who don't like the ending of ME3 need to keep in mind:

1. The Citadel (aka the Catalyst) was built by the Reapers, and is therefore Reaper technology.

2. Quoting Shepard in a conversation with Anderson "Anybody aboard a Reaper is gonna be indoctrinated". Keep that in mind and remember that in order to get to the ending Shepard had to be beamed aboard the Citadel which came under Reaper control.

3. That having been said, once Shepard reaches the control room of the Catalyst he has been indoctrinated, meaning the Reapers are trying to influence/control his decision.

4. Star kid (as people so lovingly have called him) is a VI construct created by Harbinger in order to persuade Shepard to choose a path other than destruction of the Reapers.

5. Taking a step back, Anderson and the Illusive Man are not in the control room, and they never were. Among the effects of indoctrination are hallucinations. In other words, the Reapers are seriously messing with the Commander's mind at this point.

So, don't listen to a damned word the Star Kid says, always choose the destroy option, and be satisfied with the fact that Bioware achieved their goal. They created the perfect ending to Mass Effect 3 by making it subtle and hard to figure out. If you all would read the codex entries regarding the Reapers and indoctrination while also engaging everybody in the game in converstion (especially Admirals Hackett and Anderson) it is not all that difficult to see the clues that are laid out that once Shepard makes the final push to the Citadel/Catalyst he is suffering the effects of indoctrination.

#93
darkmikasonfire

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The only thing I've ever wanted is simply a happy ending where shepard and their LI are able to continue their love in their own home in some place away from every other goddamn person in the universe... to keep them both out of trouble.

#94
SuperNerd1975

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And that, fellow gamers, is my guru post for tonight. Now if you'll excuse me, I've got some ass to kick on yet another run through the trilogy.

#95
samgurl775

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A sense of accomplishment and closure. I got neither.

#96
Vigilant111

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The feeling of "I am in control", so go figure, OP

#97
wright1978

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I wanted endings that were integrated into the story, so no that didn't happen.

I wanted different outcomes for Shep, each with clarification/closure to them, so no since only dead sheps get this i ain't happy.

I wanted to see the war assets i'd collected in action. Didn't happen

Wanted a suicide mission element where got assign people to key tasks. Didn't happen

#98
teh DRUMPf!!

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Vigilant111 wrote...

The feeling of "I am in control", so go figure, OP


Welp, there's an entire ending devoted to that, so you must be over the moon!! :wizard:

#99
Random Geth

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Earning a victory instead of it being handed to me apathetically.
A sense of victory and triumph, even if great loss as needed at the same time.
An ending that made any kind of sense or fit, even the slightest bit, with the rest of the trilogy.
An ending that made me really feel like all of the galaxy that I had rallied was behind me.

No on all counts.

#100
Robhuzz

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To feel victorious and to get that sense that it's all over. To see the consequences of my actions in ME1, 2 and 3 (Like what was advertised). With no doubts about who did and did not survive. I don't want freaking speculations, I want actual closure for Shepard, his squad, LI and the major groups that we came across during the games. I can headcanon in the rest of Shepard's life afterwards. I don't need a Liara/Shepard wedding on screen, I'm perfectly able to imagine stuff like that... just give me a proper basis. And don't proceed to screw that up by making a sequel later that features Shepard or any of his squad as it would destroy the headcanon of many people.

Safe to say no I did not get wanted.

Modifié par Robhuzz, 28 février 2013 - 08:37 .