What did you want most from the ending? Did you get it?
#101
Posté 28 février 2013 - 08:38
#102
Posté 28 février 2013 - 08:40
TheRealJayDee wrote...
devSin wrote...
The sense that it had all been worth it.
And no, I most certainly did not get that.
#103
Posté 28 février 2013 - 08:52
That's what I wanted
No, obviously I didn't get it. Earth's battle was not epic and Shepard did not live.
#104
Posté 28 février 2013 - 09:02
Nightwriter wrote...
To feel like I had achieved a rewarding victory on my own steam.
#105
Posté 28 février 2013 - 09:07
#106
Posté 28 février 2013 - 09:15
I never played the game to get what I wanted but to experience a rich unverse brought to life by other creative persons. Hence, i am not disappointed because I did not expect to have my needs satisfied 100%.
Modifié par InvincibleHero, 28 février 2013 - 09:16 .
#107
Posté 28 février 2013 - 09:15
Vigilant111 wrote...
The feeling of "I am in control", so go figure, OP
Unfortunately, Bioware assumed direct control.
Oddly, I didn't go into ME 3 with any ending expectations. I try not to 'look ahead' as it were, after a couple of decades of constant ending-related disappointments (most game companies write below average endings, we all know this).
What I wanted, I guess, was an ending that felt in-keeping with the atmosphere of the series as a whole, something that felt like a proper cap to the entire affair. What I got was a third-rate effort to make it all profound and clever in the 11th hour. And forced death endings have always rubbed me up the wrong way, especially when Bioware basically leapt out of the screen and said: "You see that suspension of disbelief you've been rocking through the series? Yeah? See if it can handle THIS! *genetics-changing laser beam fires* AHAHAHAHAHAHA NOBODY'S SUSPENSION OF DISBELIEF CAN HANDLE THIS BULL****!"
They were right, too.
I suppose I just wanted it all to make sense. I didn't want to watch the final credits roll and to say 'HUH?' With a derp face on while I tried to make some sort of sense out of what I'd just seen. I wasn't that bothered, really, even by the realisation that most of the decisions made in the series were irrelevant (though it pissed me off that the ME 2 cast, whom I loved, were relegated to 5th string players).
Modifié par iamthedave3, 28 février 2013 - 09:17 .
#108
Posté 28 février 2013 - 09:25
Marta Rio II wrote...
I wanted an ending that would make me want to play the game over and over again.
Even with the EC, I haven't been able to bring myself to play ME3 more than once. Contrast that with numerous play-throughs for ME1 and ME2.
For me, this would have probably meant that the ending would have had to contain:
(1) A priority earth mission that actually varied depending on the big choices that you made throughout the series. (For example, we'd see different alien races in battle and our favorite surviving ME1/ME2 characters "holding the line". Basically, a final mission that plays out somewhat differently for every playthrough.)
(2) A final ending decision that felt like we actually won something, rather than just succumbing to the whims of a logically deficient AI. Even though we defeat the reapers in ME3, it doesn't feel like a victory.
(3) An option to have Shepard survive and an actual reunion with his crew (not just the ambiguous breath scene). If I'm being completely honest here, nothing kills my wanting to replay/rewatch something more than a downer of an ending where the main protagonist dies. (Note: I can still think something is brilliant if the main character dies, but I won't really want to revisit it multiple times.)
Starkid's logic, as well as the whole backstory of the reapers as explained in Leviathan, is pretty dumb, but I could have lived with that, as there are other silly, logic-defying things that happen throughout the series. But the way the ending was carried out just didn't want to make me play through ME3 (or ME2 or ME1) anymore. And that was my biggest problem with it.
This wonderful post reflects everything I want to say.
#109
Guest_Fandango_*
Posté 28 février 2013 - 09:43
Guest_Fandango_*
So no, the ending to ME3 was an offensive joke and ruined the IP for a great many former fans, myself included.
Modifié par Fandango9641, 28 février 2013 - 12:58 .
#110
Posté 28 février 2013 - 10:50
When I picked up ME1, I was told it was quite possibly the best game I would ever play. I was already familiar with BioWare's work, and above all else I expect them to give me a good story with realistic characters and villains who aren't simply mindless drones. When I finished ME1, I was somewhat disappointed. The game had finished and while Saren had been fleshed out, AI were still just faceless bad guys, and I had a serious problem with that. When I first ran into the info on the geth and Quarian conflict, I took my hand of the mouse, pointed at the screen, and said aloud, "No. You can't have that kind of black-and-white story in the best game ever. Let me talk to the geth." (Yeah, I totally talk to my games out loud.)
I then proceeded to fixate on the motivations of the geth and later the Reapers for the rest of the series. All the emphasis on negotiating and understanding those around me plus finally getting the chance to talk to a geth in ME2 did nothing to help this. Before I even started ME3, I was ready to sacrifice everything I had spent two games (and soon to be a third) working for if I received an explanation for what the Reapers were doing and could be convinced it was both for the greater good and there were no other possible options.
So, yeah. I got what I wanted. And as an added bonus, I only had to sacrifice one thing.
#111
Posté 28 février 2013 - 06:42
No.
#112
Posté 01 mars 2013 - 08:09
Same and agreed.Brovikk Rasputin wrote...
Closure. Got plenty of it. After the EC at least.
#113
Posté 01 mars 2013 - 08:17
Results: Kinda. Killing the geth and EDI was like throwing poop into a nice soup, but neither of the other endings really felt thematically connected with my playthrough as much as the other aspects of Destroy did.
#114
Posté 01 mars 2013 - 08:20
#115
Posté 01 mars 2013 - 08:23
LOGICAL ending,
#116
Posté 01 mars 2013 - 08:25
It's only vaguely simmilar and second it was logical.Ironhandjustice wrote...
Non-"verysimilar" ending to deus ex.
LOGICAL ending,
#117
Posté 01 mars 2013 - 08:46
Shepard108278 wrote...
It's only vaguely simmilar and second it was logical.Ironhandjustice wrote...
Non-"verysimilar" ending to deus ex.
LOGICAL ending,
ME3's endings logic:
"I have a good idea, lets obey this mystical kid from my dreams and blow up this red glowing pipe. And instead of running away from the explotion, lets run into it"
No hero medals for the guy that everybody screwed over so many times and that just happened to save the galaxy few times. The thing that is not logical is that Shepard and his crew just give up. He doesn't try to find an alternative choice and no one tries to save him. F*** logic I say.
#118
Posté 01 mars 2013 - 08:51
Shepard108278 wrote...
It's only vaguely simmilar and second it was logical.Ironhandjustice wrote...
Non-"verysimilar" ending to deus ex.
LOGICAL ending,
Having both endings feature virtually identical choices (destroy/destroy, control/control, synthesis/merge) is more than vaguely similar.
Secondly, it was hardly logical beyond face value.
#119
Posté 01 mars 2013 - 10:02
I didn't like any of the endings I got. But thats a boat thats sailed and been talked about too much.
edit: removed archaic video game reference.
Modifié par Trav-O, 01 mars 2013 - 10:08 .
#120
Posté 01 mars 2013 - 10:09
#121
Posté 01 mars 2013 - 10:16
I wanted it to feel like Mass effect and I wanted to see my squad and friends as well as many worlds afterwards.
I wanted something with good thought provoking writing, not speculation provoking writing.
#122
Posté 01 mars 2013 - 11:11
This here for me.norcalgamer wrote...
To end the Reaper threat. And I got that.
#123
Guest_Raga_*
Posté 01 mars 2013 - 11:27
Guest_Raga_*
Modifié par Ragabul the Ontarah, 01 mars 2013 - 11:28 .
#124
Posté 02 mars 2013 - 12:06
Original ending: No.
Extended Cut ending: No. Nice try through.
As much as I enjoyed the ME Universe, the last 10 minutes of ME3 should be in the Video Game Primer for all game designers. Under the chapter "Don't Let This Happen To You."
Modifié par MageTarot, 02 mars 2013 - 12:09 .
#125
Posté 02 mars 2013 - 12:10
I got it, so IDGAF.





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