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Alliance Infiltration Unit Build Help


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22 réponses à ce sujet

#1
UnknownOreo

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 Does anyone have a good build they would like to share with the world (Including me)? I have a lvl 17 Infiltrator and I am currently going for a 6/6/6/4/4 build.

Modifié par UnknownOreo, 28 février 2013 - 02:30 .


#2
Mevi

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Seriously if you got grenade capacity 5.. Just go 6/6/6/6/0 or 6/6/6/5/3.
She is VERY tanky. And if you got 7 grenades, duration and 5 ammo stuff her Matrice thing last the entire game.

7*22.50*(1+5)=945 sec... so 15 minutes 45 secondes...
That's quite a long time. (in fact you will probably die less than you will use the ammo crate so the power will last for very very long).

Enjoy it before some jealous lvl 1 vortcha ingeneer/suriken fan cry to nerf it.

Modifié par Mevi, 28 février 2013 - 03:03 .


#3
doozerdude

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Debuff with SF, destroy with TC+Claymore, stay alive with Repair thingy.

Wouldn't bother with fitness myself, I just go for straight up weapon dmg.

#4
GhostofStarman

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My build is messy cause it's the first time I've leveled her up and haven't had a chance to really optimize. That being said it's fun as hell to play. Only consumable I use is Juggernaut Shield for this. I bring a gun cause you know, the game forces me to.

Repair Matrix 5 (Shields Restored and Duration)
Tactical Cloak 6 (Damage, Melee Damage, Bonus Power)
Snap Freeze 6 (Reach, Cryo Explosion, Damage and Weakness)
Fitness Module 6 (All melee)
Unshackled A.I. 3

I run around cloaking dropping Snap Freeze and Heavy Melee. Repeatedly. Pop a Repair Matrix when your shield busts. You can bust out the Cloak>Snap>Heavy pretty darn fast and then flip away or unleash one or two more Heavy Melee attacks.

Probably can just skip out on unshackled A.I. and fill out Repair Matrix. That's what I'll most likely do next time I level her up.

I did very well on Gold.

#5
Crimson Vanguard

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I skip Fitness and run with M-11 Suppressor and a shotgun for armor shredding purpose.

#6
etm125

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Mevi wrote...

Seriously if you got grenade capacity 5.. Just go 6/6/6/6/0 or 6/6/6/5/3.
She is VERY tanky. And if you got 7 grenades, duration and 5 ammo stuff her Matrice thing last the entire game.

7*22.50*(1+5)=945 sec... so 15 minutes 45 secondes...
That's quite a long time. (in fact you will probably die less than you will use the ammo crate so the power will last for very very long).

Enjoy it before some jealous lvl 1 vortcha ingeneer/suriken fan cry to nerf it.


This minus the last statement. If you have grenade cap gear you have no need for fitness. You are god. A longer duration matrix is better than fitness 6. It'd be better than fitness 12 if it existed.

#7
Chi_Mangetsu

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Keep Fitness and skip passives. Take Fitness rank 6a. The heavy melee is fast and powerful and gives you the same bonuses your passives would without sacrificing durability.

#8
Jonathan Shepard

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I went with 66644 as well, and it works beautifully. With RM though, I might go 66653, honestly. But the melee damage in the last tree is really tempting. The Infibot has a ridiculously fun melee.

#9
Chi_Mangetsu

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^Slap on the Shock Trooper upgrade for added killing power so you aren't completely reliant on Repair Matrix but still get a boost in frequency of use.

#10
K_Os2

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6/6/6/6/0

TC - damage/melee/shotgun
SF - range/cryo explosion/damage & weakening
RM - survivavility/duration/enhanced repair
passive - full weapon damage

Weapon: Wraith X - HVB + SC, and a whatever siderm
Gear slot: Shocktrooper V

Play like Drell hit hard and fast and most important of all keep moving.

Gives you 4 RM charges. That's 90 seconds(4 * 22.5 seconds) of RM per round, just visit ammo boxes as necessary or after you're downed

I tried 6/0/6/6/6 build (Fitness - all top row) and an Omni-blade instead of SC but this build was weaker than the first so I went back to that.

EDIT: IMO Grenade capacity gear on her is pointless and uneccessary if you have shock trooper, if you feel that you need more than 4 charges(actually 5, 1 active + 4 carry) you're doing something wrong.

Modifié par K_Os2, 28 février 2013 - 03:46 .


#11
Guest_Heri_*

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6/6/4/6/4

Full damage in cloak
Range + debuffing in Snap Freeze
Damage reduction/movement speed in repair matrix
Weapon damage in passive tree
Shields/health in fitness

Reegar + extended mag + high velocity barrel
Shotgun rail amp + cyclonic mod + incendiary ammo
Shock trooper gear

If you're going for a weapons-based build, this is hard to beat. Skipping Snap Freeze is just dumb, period. Cloak -> Snap Freeze immediately -> melt faces with Reegar

The 6 points in cloak/passive/snap freeze are really non-negotiable, the only points to play with are fitness vs RM. I'm liking 4 ranks of each currently, because the rank 5 evos are all really meh to me. Another use of RM as well as the duration increase are kinda pointless due to her speed and ease of getting to ammo boxes, and I don't think shield regen speed is critical on her either due to the shield restore nature of RM. Skipping RM entirely isn't a good option; skipping fitness entirely is a bit more reasonable, but I still think having the always-on shield/health bonuses is nice to have (and you do get a situationally-useful melee damage bonus as well).

#12
Mondhase

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I skip fitness, put a geth scanner on her, my crusader VIII and play her like a GI, just with greater survivability.

Tac Cloak: Damage/recharge/shotgun damage (D'uh)
Snap Freeze: Reach/cryo explosion/damage and weakness
Repair Matrix: Shields restored/duration/lasting repair matrix
Unshackled AI: Damage and capacity/headshots/weapon damage

With this built you only have 2 charges for your repair matrix, but I found that given the fact that as a shotgun infiltrator you're always on the move anyway, so going to ammo boxes isn't that hard and with the duration evolution the matrix lasts 22 seconds, it was enough to get along, even on Condor with a second AIU on the team.

#13
ISHYGDDT

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65663 is a good build (5 in snap freeze.) It would be a shame to gimp her weapon damage.

Narida's builder is borked right now, but just go for weapon damage wherever you can. Also, duration for the repair matrix.

#14
Chi_Mangetsu

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I urge anyone suggesting dropping fitness to try her without USAI passives and give her fitness 6a evo. She still dishes out massive damage with your favorite shotgun and you don't need to spam RM nearly as often. And why would you not want to take advantage of that fantastic melee?

#15
Frraksurred

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Bah, I skipped repair matrix altogether. Makes her nearly invincible from the sounds of it, no fun.

06666; duration for cloak, health and shields and pure damage on the snap freeze. Put a shield boost in her passive and adrenaline in her armor. Use a Reeger, Claymore or Wraith and go to town TC > SF > shotgun.  As long as you don't get trapped in a corner, her speed & TC will get you out of most situations.  Topped every Gold board I've played the last two days. She's easy mode.

Modifié par Frraksurred, 28 février 2013 - 04:36 .


#16
UnknownOreo

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Thanks to everyone who replied! I will definitely be trying out some of these ideas and see which one I prefer.

#17
RaptorSolutions

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Frraksurred wrote...

Bah, I skipped repair matrix altogether. Makes her nearly invincible from the sounds of it, no fun.

06666; duration for cloak, health and shields and pure damage on the snap freeze. Put a shield boost in her passive and adrenaline in her armor. Use a Reeger, Claymore or Wraith and go to town TC > SF > shotgun.  As long as you don't get trapped in a corner, her speed & TC will get you out of most situations.  Topped every Gold board I've played the last two days. She's easy mode.


Heh, good to know I'm not the only one. I use a Raider myself. And geth scanner.

#18
Mevi

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etm125 wrote...

This minus the last statement. If you have grenade cap gear you have no need for fitness. You are god. A longer duration matrix is better than fitness 6. It'd be better than fitness 12 if it existed.


In fact the great thing about matrix, it simply cut down all the DOT you may take. So you are able to fight non-stop instead of waiting for the DOT to stop and the shield to regen. And  make this charact VERY aggressive (more than a  drell) and unique (and It's the best part of it !!).

Hope they will be smart and only reduce her HP and the Matrix damage reduction instead of some stupid idear like removing the revive thing or the shield regen (the 2 new awesomes unique things).

Modifié par Mevi, 28 février 2013 - 05:22 .


#19
Lisl

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ISHYGDDT wrote...

65663 is a good build (5 in snap freeze.) It would be a shame to gimp her weapon damage.

Narida's builder is borked right now, but just go for weapon damage wherever you can. Also, duration for the repair matrix.


this is my build, too

#20
UKStory135

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I use a 6/6/5/5/4 build

#21
aurora2109

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6/6/6/0/6 - melee build. It's fun to nail phantoms to the wall... it's risky but satisfying :o I use m-11 Wraith with two rounds - clock, snap freeze, shot, melee, shot, melee... on platinum, speed is all what matters. And phantom is gone. I use melee bonuses 17,5% and melee level III.

Modifié par aurora2109, 11 mars 2013 - 10:06 .


#22
upinya slayin

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http://narida.pytalh...rooperUpgrade5/

#23
Echoe2010

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Started with 6/0/6/6/6, but waiting till after the nerf to see whats left of her. Most likely will try 6/5/6/6/3.