Working as intended.
Why not to nerf any of the new characters (Especially the AIU)
Débuté par
Invader Nemesis
, févr. 28 2013 03:52
#51
Posté 28 février 2013 - 05:26
#52
Posté 28 février 2013 - 05:26
what a great argument 10/10 you are a master debater
#53
Posté 28 février 2013 - 05:28
Jiovanie- wrote...
I have an idea. Why don't we slowly buff the other kits to make them equal to the AIU. Then we can just enjoy the game before it dies because eventually, we will no longer be able to play ME3's MP.
Who's gonna cry with me when that day comes?
I think this is a good idea. I'd love for some of the original kits to be brought up to snuff!
#54
Posté 28 février 2013 - 05:28
Das Rouse wrote...
I find myself coming back here, not for the conversation, but for the gif. I feel bad.
Dem Juggs.
#55
Guest_Flaming Snake_*
Posté 28 février 2013 - 05:29
Guest_Flaming Snake_*
Guys, we need something to be as broken as the GI is, so deal with it.
#56
Posté 28 février 2013 - 01:22
Invader Nemesis wrote...
Das Rouse wrote...
I find myself coming back here, not for the conversation, but for the gif. I feel bad.
Dem Juggs.
TBH, those are nice but I can't help but stare at her stomach. Dat midsection,
#57
Posté 28 février 2013 - 01:34
Reason not to nerf the AIU

Piranha/GI
2x Cabal Vanguards
1x Collector Adept
ops packs used: 0 - medigel used: 0 - rockets used 1 - crates used: 0

Piranha/GI
2x Cabal Vanguards
1x Collector Adept
ops packs used: 0 - medigel used: 0 - rockets used 1 - crates used: 0
#58
Posté 28 février 2013 - 05:32
Agree!





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